arXiv Computer Vision

Fill My Mirror: Geometry-Constrained Mirror Inpainting

The paper introduces a method for mirror inpainting that leverages scene geometry to generate realistic reflections. By estimating the geometry of the fixed scene, the approach projects visible content into the mirror region, reducing the need for hallucination. A two‑mask diffusion strategy then refines the mirror area, balancing geometric constraints with learned priors, and the method operates without training on complex real‑world scenes.

arXiv AI
Sep 7

Reflection-aware Generative Novel View Synthesis

The paper introduces Ref-GeNVS, a training‑free, reflection‑aware approach for generative novel view synthesis in mirror scenes. It treats a mirror image as two complementary views, estimates the mirror plane and reflected camera poses, and uses a two‑stage generation process with Mirror‑gated attention and Reflection injection to produce reflection‑consistent novel views. The method leverages a multi‑view diffusion backbone without finetuning, outperforming recent generative NVS methods on synthetic and real mirror scenes.

By GeonU Kim, Shin Dong-Yeon, Tae-Hyun Oh
arXiv Computer Vision
Sep 30

WINGS: Reference-Free Gaussian Splatting Inpainting with 3D-Native Generative Priors

The paper introduces WINGS, a reference‑free Gaussian splatting inpainting technique that operates directly in 3D. It uses a large, pre‑trained 3D generative prior and a structure completion network to reconstruct missing geometry and appearance without generating reference views. The method claims faster performance and reduced multi‑view inconsistency compared to 2D diffusion‑based approaches, and its effectiveness is validated through experiments and a user study.

By No\'e Lallouet, Michael Fischer, Elie Michel
arXiv Computer Vision
Aug 28

SpatialCrafter: Single Image World Modeling with Generative 3D Proxies

SpatialCrafter introduces a two‑stage framework for single‑image world modeling that first generates a global 3D proxy using a Point‑anchored Sparse Structure Flow module, then refines appearance with a Generative Deferred Refiner built on a video diffusion model. The method incorporates Parallel Geometry Injection and Proxy‑Aware Corruption training to integrate the proxy without disrupting the pretrained generative manifold, and it is evaluated on a newly constructed dataset of 115K scenes. Experiments demonstrate that SpatialCrafter outperforms existing approaches, reducing long‑term drift and maintaining consistency under rapid camera motion and extreme viewpoints.

By Chuan Fang, Lingteng Qiu, Yixun Liang, Rui Chen, Kunming Luo, Zhaohua Zheng, Tongyuan Bai, Feipeng Tian, Zilong Dong, Zihan Zhou, Ping Tan
arXiv Computer Vision
6d ago

PRISM: Feed-Forward Single-Image 3D Reconstruction via Geometric Warp-Residual Modeling

PRISM is a feed‑forward single‑image 3D reconstruction framework that splits the task into a parameter‑free geometric warp and a learned residual correction, eliminating the need for iterative diffusion sampling. It uses a two‑stage training strategy—latent supervised distillation for geometric generalization and perceptual fine‑tuning for appearance quality—to generalize from synthetic data. Experiments on three benchmarks show PRISM matches diffusion‑based methods in quality while cutting inference time to just 36 seconds per scene.

By Zhijie Zheng, Xinhao Xiang, Jiawei Zhang
arXiv Computer Vision
Oct 7

Building Rome from a Single Image

arXiv:2610.08790v1 Announce Type: new Abstract: Single-image scene generation aims to produce a complete 3D scene mesh from a single image, including surfaces the camera did not observe. While pretra...

By Jiraphon Yenphraphai, Fang Li, Tianshuo Xu, Depu Meng, Quentin Herau, Yihan Hu, Raymond A. Yeh, Wei Zhan
arXiv Computer Vision
Aug 21

Unwarping the Lens: A Physics-Grounded Approach to Video Glasses Removal

arXiv:2608. 20212v1 Announce Type: new Abstract: High-fidelity removal of eyeglasses from video is a major challenge in facial attribute editing, as the underlying facial geometry is often obscured by complex refractive distortions and view-dependent specular reflections.

By Radim Spetlik, David Futschik, Radek Danecek, Feitong Tan, Ziqian Bai, Rohit Pandey, Yinda Zhang