arXiv AI

Monte Carlo Pass Search: Using Trajectory Generation for 3D Counterfactual Pass Evaluation in Football

arXiv:2606. 11120v1 Announce Type: new Abstract: We recast pass evaluation in football (soccer) as a Monte Carlo Tree Search (MCTS)-like evaluation problem whose components mostly exist in the literature under different names: a value model (possession value), a world model (multi-agent trajectories with ball interactions), and a policy over counterfactual actions (sampling pass variants with noise).

arXiv AI
Jul 17

SportD: Can VLMs Physically Strategize?

arXiv:2607. 14616v1 Announce Type: new Abstract: Vision--language models have become increasingly capable of interpreting visual scenes, but it remains unclear whether they can use information to make strategically effective decisions.

By Jasin Cekinmez, Addison J. Wu, Haotian Xia, Akshaya Bharadhwaj, Anay Putty, Anirudh Ravishankar, Jaewoong Lee, Jinglin Xiao, Kyumin Andrew Shim, Mishika Ahuja, Nisarga Patil, Leo Liu, Zhuohan Liu, Weining Shen
arXiv AI
Jun 3

Human-Like Goalkeeping in a Realistic Football Simulation: a Sample-Efficient Reinforcement Learning Approach

arXiv:2510. 23216v4 Announce Type: replace Abstract: While several high profile video games have served as testbeds for Deep Reinforcement Learning (DRL), this technique has rarely been employed by the game industry for crafting authentic AI behaviors.

By Alessandro Sestini, Joakim Bergdahl, Jean-Philippe Barrette-LaPierre, Florian Fuchs, Brady Chen, Fabio Zinno, Michael Jones, Linus Gissl\'en
arXiv AI
Jun 24

FlowR2A: Learning Reward-to-Action Distribution for Multimodal Driving Planning

arXiv:2606. 24231v1 Announce Type: new Abstract: Multimodal driving planning faces a long-standing tension between two paradigms: scoring-based methods benefit from dense reward supervision but are confined to a fixed action vocabulary, while anchor-based methods generate proposals dynamically yet suffer from sparse supervision constrained to a single ground-truth trajectory.

By Xirui Li, Zhe Liu, Xiaoqing Ye, Wenhua Han, Yifeng Pan, Junyu Han, Hengshuang Zhao
arXiv AI
Jun 8

ViVa: A Video-Generative Value Model for Robot Reinforcement Learning

arXiv:2604. 08168v2 Announce Type: replace-cross Abstract: Vision-language-action (VLA) models have advanced robot manipulation through large-scale pretraining, but real-world deployment remains challenging due to partial observability and delayed feedback.

By Jindi Lv, Hao Li, Jie Li, Fankun Kong, Yang Wang, Pengfei Yi, Yifei Nie, Xiaofeng Wang, Zheng Zhu, Chaojun Ni, Qiuping Deng, Hengtao Li, Jiancheng Lv, Guan Huang