arXiv AI

FlowR2A: Learning Reward-to-Action Distribution for Multimodal Driving Planning

arXiv:2606. 24231v1 Announce Type: new Abstract: Multimodal driving planning faces a long-standing tension between two paradigms: scoring-based methods benefit from dense reward supervision but are confined to a fixed action vocabulary, while anchor-based methods generate proposals dynamically yet suffer from sparse supervision constrained to a single ground-truth trajectory.

arXiv Computer Vision
Sep 7

Learning to Credit the Right Steps: Objective-aware Process Optimization for Visual Generation

The paper introduces Objective-aware Trajectory Credit Assignment (OTCA), a framework that refines reinforcement learning for diffusion-based visual generation. OTCA decomposes credit across denoising steps and allocates multiple reward signals adaptively, addressing the coarse, uniform reward assignment of existing GRPO pipelines. Experiments demonstrate that OTCA consistently enhances image and video generation quality across various metrics.

By Rui Li, Ke Hao, Yuanzhi Liang, Haibin Huang, Chi Zhang, Yun Gu, Xuelong Li
arXiv AI
3d ago

Efficient Multi-Modal Planning with Reward-Guided Preference Optimization for Autonomous Driving

Efficient Multi-Modal Planning with Reward-Guided Preference Optimization for Autonomous Driving proposes EMPlan, a hybrid trajectory planning method that combines sparse anchors with an offset refinement module for low-latency, high-accuracy predictions. The approach uses a two-stage training paradigm—pretraining followed by reward-guided fine-tuning—to improve safety without extra inference cost, leveraging rule-based reward signals and unpaired preference supervision. EMPlan is evaluated on the non-reactive NAVSIM benchmark, achieving a favorable balance between planning accuracy and efficiency under real-time constraints.

By Chenglin Chen, Lujia Wang, Xinhu Zheng, Jun Ma, Haoang Li
arXiv Computer Vision
Sep 10

VideoTIR: Accurate Understanding for Long Videos with Efficient Tool-Integrated Reasoning

VideoTIR introduces a reinforcement‑learning approach to improve long‑video understanding by encouraging multimodal large language models to use comprehensive multi‑level toolkits efficiently. It combines Zero‑RL and SFT cold‑starting strategies to help models retrieve and focus on meaningful video segments, images, and regions, thereby reducing hallucinations. The method includes Toolkit Action Grouped Policy Optimization (TAGPO) to streamline tool‑calling and a sandbox‑based trajectory synthesis framework for high‑quality data, achieving strong results on three long‑video QA benchmarks.

By Zhe Gao, Shiyu Shen, Taifeng Chai, Weinong Wang, Haotian Xu, Xing Wu, Wenbin Li, Qi Fan, Yang Gao, Dacheng Tao
arXiv Machine Learning
Sep 24

Less Language, More Latents: Annotation-Efficient VLAs for Driving

The paper introduces Latent Action Driving Annotations (LADA), a three‑stage pipeline that converts large amounts of unlabelled observation‑trajectory data into a language‑conditioned driving model. First, a latent action model with a vector‑quantised bottleneck learns a compact codebook of vehicle intents. Then, a small set of language‑annotated examples trains a vision‑language translator to map observations and instructions into this codebook, and finally a VLA is trained on observation‑latent‑action pairs across the full corpus. Using less than 5% of language annotations, LADA attains a Driving Score of 87.98 and a Success Rate of 70.46% on Bench2Drive, matching or surpassing fully supervised baselines.

By Alexey Zakharov, Kemal Oksuz, Puneet K. Dokania
arXiv Computer Vision
Sep 4

Continuous Actions from Discrete Minds: Latent-Aligned Planning for End-to-End Autonomous Driving

The paper introduces LaPla, a Vision‑Language‑Action framework that uses a latent‑aligned planning approach to convert discrete semantic reasoning into continuous, physics‑constrained driving actions. It employs a residual VQ‑VAE to encode vehicle kinematics into a structured latent space, then projects multimodal inputs—images, past actions, and text—directly into this latent space, allowing a frozen decoder to generate physically plausible trajectories without quantization errors. Experiments on nuScenes and NVIDIA AlpaSim show LaPla reduces long‑horizon L2 error by 15.52% and improves closed‑loop success rates by 33.34 percentage points while cutting inference latency.

By Ruoyu Yao, Yusen Xie, Qingzhao Liu, Pei Liu, Zewei Yang, Yipeng Zhu, Xiaolong Wang, Jun Ma
arXiv Computer Vision
4d ago

RoXDrive: Closed-Loop Reinforcement Learning for End-to-End Autonomous Driving via Action-Faithful Rollouts

arXiv:2609.36851v1 Announce Type: new Abstract: End-to-end autonomous driving policies are commonly trained via imitation learning on logged demonstrations without observing the consequences of their...

By Hongbin Lin, Chaoda Zheng, Yiming Yang, Xiangyu Li, Shijia Chen, Jinhao Deng, Kangjie Chen, Dongbin Zhang, Jie Feng, Yu Zhang, Xianming Liu, Shuguang Cui, Boyang Wang, Zhen Li
arXiv AI
6d ago

Evaluation Is All You Need for Multi-Modal Autonomous Driving

The paper introduces iDriveVLA, a multi‑modal planning framework for autonomous driving that addresses a generation‑evaluation asymmetry by improving candidate trajectory spaces and providing a unified, safety‑aware evaluator. It combines a Safety‑aware Scorer for risk estimation with a VLM‑guided Modulator that adapts weighting to the scene, and employs an oracle‑aligned progressive training strategy. On the NAVSIM v1 leaderboard, iDriveVLA achieves a new state‑of‑the‑art PDMS score of 94.95, surpassing human‑expert performance.

By Zeyu He, Shiqi Liu, Ke Chen, Yun Yan, Jinzi Wu, Dianqiao Lei, Sirui Wang, ShuRui Peng, Tao Chen, Zhuo Huang, Yu Wu, Yadong Shao, Zhichao Li, Ke Sun, Yang Guan, Keqiang Li, Shengbo Eben Li
arXiv Machine Learning
Jun 8

SERNF: Sample-Efficient Real-World Dexterous Policy Fine-Tuning via Action-Chunked Critics and Normalizing Flows

arXiv:2602. 09580v4 Announce Type: replace-cross Abstract: Real-world fine-tuning of dexterous manipulation policies remains challenging due to limited real-world interaction budgets and highly multimodal action distributions.

By Chenyu Yang, Denis Tarasov, Davide Liconti, Romain Guntz, Hehui Zheng, Robert K. Katzschmann