arXiv AI

iADD: Improving Alignment and Diversity in Diffusion Policy Optimization

arXiv AI
Oct 1

Diffusion-Augmented Markov Decision Processes for Maximum Entropy Reinforcement Learning

The paper introduces Diffusion-Augmented Markov Decision Processes (DA‑MDPs), a framework that extends Maximum Entropy Reinforcement Learning to diffusion-based policies. DA‑MDPs treat each reverse‑diffusion step as an RL decision, deriving a tractable reverse‑KL bound that decomposes across denoising transitions and yields diffusion‑augmented soft rewards, value functions, and policy objectives. The authors implement this framework with PPO, REPPO, and a maximum‑entropy WPO variant, showing improved continuous‑control performance, higher success rates on manipulation tasks, and memory‑efficient training with action chunking.

By Sebastian Sanokowski, Kaustubh Patil, Majid Khadiv
arXiv Machine Learning
Aug 5

Latent Reward Registers for Diffusion Preference Alignment

arXiv:2608. 03929v1 Announce Type: new Abstract: Aligning diffusion models with human preferences usually relies on a sparse terminal reward evaluated on the final generated samples, presenting a severe temporal credit-assignment challenge across the multi-step denoising process.

By Yuanshen Guan, Zipeng Feng, Zhiwei Xiong, Peiqin Sun
arXiv Machine Learning
Aug 28

GRAS: Guided Reduced-Variance Proposals and Adaptive Selection for Training-Free Reward Alignment in Discrete Diffusion

The paper introduces GRAS, a method that improves training‑free reward alignment for discrete diffusion models by reducing variance in guided proposals and adapting the resampling temperature during search. It achieves this without adding denoiser cost, using Rao‑Blackwellized estimates for differentiable rewards and a leave‑one‑out baseline for non‑differentiable ones. Experiments on regulatory DNA and protein design show GRAS outperforms existing training‑free techniques and rivals reward‑fine‑tuned models.

By Kwanyoung Kim
arXiv Machine Learning
Oct 12

DiffusionART: Efficient, Stable and Scalable Reinforcement of Diffusion Models

DiffusionART introduces a new reinforcement learning framework for diffusion models that aggregates prompt rewards into a shared direction, eliminating consistency forces inherent in prior methods. It employs a trust‑region‑masked second update for drift‑adaptive restoration, removing the need for EMA tuning and differentiable reward models. Experiments on image and video generation show that DiffusionART trains more efficiently and stably, achieving higher mean rewards with significantly fewer GPU hours compared to existing approaches.

By Zhenglin Wan, Jiayu Chen, Zhengfeiyang Zhang, Pengfei Zhou, Wangbo Zhao, Fangyuan Kong, Pengfei Wan, Kun Gai, Yang You
arXiv AI
Oct 19

DiffusionRVGE: Reinforcement Learning via Regression-Based Value Gradient Estimation

DiffusionRVGE presents a reinforcement learning approach that improves diffusion models by estimating value gradients through regression of centered rewards on centered final denoised images, avoiding costly reward derivatives and backpropagation through the sampling trajectory. The method adapts rollout bandwidth and query weights based on reward continuity, enabling efficient training across multiple rewards. Experiments show that a single SD3.5‑Medium model trained with DiffusionRVGE matches or surpasses DiffusionNFT on most metrics while using roughly one‑fifth of the training compute, and achieves faster reward convergence in single‑reward settings.

By Jiayuan Wang, Tongyao Pang