arXiv AI

DiffusionRVGE: Reinforcement Learning via Regression-Based Value Gradient Estimation

DiffusionRVGE presents a reinforcement learning approach that improves diffusion models by estimating value gradients through regression of centered rewards on centered final denoised images, avoiding costly reward derivatives and backpropagation through the sampling trajectory. The method adapts rollout bandwidth and query weights based on reward continuity, enabling efficient training across multiple rewards. Experiments show that a single SD3.5‑Medium model trained with DiffusionRVGE matches or surpasses DiffusionNFT on most metrics while using roughly one‑fifth of the training compute, and achieves faster reward convergence in single‑reward settings.

arXiv Computer Vision
Aug 26

On-Policy Self-Distillation in Diffusion Models

The paper introduces DiffusionOPSD, an on‑policy self‑distillation framework that transforms image‑level reinforcement learning rewards into explicit targets for intermediate denoising predictions in diffusion models. By generating trajectories with a frozen behavior policy and constructing bounded positive and negative targets around query states, the method trains a policy to fit these targets before updating the behavior policy via an exponential moving average. Experiments on SD 3.5‑M and Z‑Image‑Turbo show that DiffusionOPSD achieves the best held‑out scores in 19 of 20 reward‑matched settings, outperforms the strongest competitor by up to 44 % and cuts GPU‑hour usage by 40–63 % compared to DiffusionNFT.

By Wei Zhou, Xiongwei Zhu, Lingdong Kong, Bo Chen, Lei Zhang, Yongyuan Liang, Xiaoxia Hou, Ye Tian, Xian Sun, Yingshuo Wang, Linfeng Li, Shengqiong Wu, Leigang Qu, Feng Li, Wei Liu, Julian McAuley, Tat-Seng Chua
arXiv Machine Learning
Oct 12

DiffusionART: Efficient, Stable and Scalable Reinforcement of Diffusion Models

DiffusionART introduces a new reinforcement learning framework for diffusion models that aggregates prompt rewards into a shared direction, eliminating consistency forces inherent in prior methods. It employs a trust‑region‑masked second update for drift‑adaptive restoration, removing the need for EMA tuning and differentiable reward models. Experiments on image and video generation show that DiffusionART trains more efficiently and stably, achieving higher mean rewards with significantly fewer GPU hours compared to existing approaches.

By Zhenglin Wan, Jiayu Chen, Zhengfeiyang Zhang, Pengfei Zhou, Wangbo Zhao, Fangyuan Kong, Pengfei Wan, Kun Gai, Yang You
arXiv Machine Learning
Aug 5

Latent Reward Registers for Diffusion Preference Alignment

arXiv:2608. 03929v1 Announce Type: new Abstract: Aligning diffusion models with human preferences usually relies on a sparse terminal reward evaluated on the final generated samples, presenting a severe temporal credit-assignment challenge across the multi-step denoising process.

By Yuanshen Guan, Zipeng Feng, Zhiwei Xiong, Peiqin Sun
arXiv Machine Learning
Sep 7

Beyond Pairwise Preferences: Listwise Reward-Aware Alignment for Diffusion Models

The paper introduces Diffusion LAIR, a listwise preference optimization technique that leverages continuous reward scores instead of binary pairwise comparisons to align text‑to‑image diffusion models. LAIR transforms reward scores into centered advantage weights and optimizes an advantage‑weighted regression objective on an implicit reward defined by denoising‑loss improvement over a reference model, with a quadratic penalty to regulate reward magnitude. Experiments demonstrate that Diffusion LAIR surpasses strong baseline methods on SD1.5 and SDXL across generation, compositional, and editing tasks.

By Austin Wang, Jiaqi Han, Stefano Ermon, Yisong Yue
arXiv AI
Oct 1

Diffusion-Augmented Markov Decision Processes for Maximum Entropy Reinforcement Learning

The paper introduces Diffusion-Augmented Markov Decision Processes (DA‑MDPs), a framework that extends Maximum Entropy Reinforcement Learning to diffusion-based policies. DA‑MDPs treat each reverse‑diffusion step as an RL decision, deriving a tractable reverse‑KL bound that decomposes across denoising transitions and yields diffusion‑augmented soft rewards, value functions, and policy objectives. The authors implement this framework with PPO, REPPO, and a maximum‑entropy WPO variant, showing improved continuous‑control performance, higher success rates on manipulation tasks, and memory‑efficient training with action chunking.

By Sebastian Sanokowski, Kaustubh Patil, Majid Khadiv
arXiv AI
Oct 1

CAST: Causal Advantage-Structured Training with Spatially Grounded Compositional Rewards for Diffusion Models

CAST introduces a reinforcement‑learning fine‑tuning framework for diffusion models that addresses three key limitations: it automatically selects the denoising window based on each model’s trajectory, decomposes prompts into verifiable semantic atoms via Causal Scene Graphs, and applies atom‑level rewards spatially weighted in the policy objective. The method is applied to FLUX.2‑dev and Qwen‑Image‑2512, yielding up to 3.07× improvement on the hardest GenEval 2 prompts compared with Flow‑GRPO while also enhancing overall generation quality.

By Shu Yu, Chaochao Lu
arXiv Machine Learning
Aug 28

GRAS: Guided Reduced-Variance Proposals and Adaptive Selection for Training-Free Reward Alignment in Discrete Diffusion

The paper introduces GRAS, a method that improves training‑free reward alignment for discrete diffusion models by reducing variance in guided proposals and adapting the resampling temperature during search. It achieves this without adding denoiser cost, using Rao‑Blackwellized estimates for differentiable rewards and a leave‑one‑out baseline for non‑differentiable ones. Experiments on regulatory DNA and protein design show GRAS outperforms existing training‑free techniques and rivals reward‑fine‑tuned models.

By Kwanyoung Kim