arXiv:2607. 19232v1 Announce Type: new Abstract: Hierarchical Reinforcement Learning (HRL) intends to separate strategic planning from primitive execution.
By Kshitij Kumar Srivastava, Kshitij Jerath
arXiv:2608.30406v1 Announce Type: new
Abstract: Goal-conditioned reinforcement learning struggles with long horizons when rewards are sparse. While a planner can provide subgoals to guide a low-level...
By Olivier Serris, St\'ephane Doncieux, Olivier Sigaud
arXiv:2512. 18336v2 Announce Type: replace-cross Abstract: This paper explores the impact of dynamic entropy tuning in Reinforcement Learning (RL) algorithms that train a stochastic policy.
By Youssef Mahran, Zeyad Gamal, Ayman El-Badawy
arXiv:2607. 29294v1 Announce Type: new Abstract: We present HBPI-UCRL, a model-based algorithm for hierarchical reinforcement learning (HRL) that learns high-level and low-level policies in parallel.
By Anders Jonsson, Emilie Kaufmann, Gianmarco Tedeschi, Lorenzo Steccanella
arXiv:2606. 06673v1 Announce Type: new Abstract: Sparse rewards and heterogeneous task sequences remain persistent challenges in Reinforcement Learning (RL), often resulting in slow convergence, weak generalization, and inefficient exploration.
By Ujjwal Bhatta, Utsabi Dangol, Sumaly Bajracharya, Rodrigue Rizk, KC Santosh
The paper introduces Graph-Guided Quasimetric Dense Reward (G2QDR), a framework that learns a state connectivity model to predict pairwise connectivity strengths in asymmetric environments. These strengths are converted into scalar auxiliary dense rewards, offering continuous guidance across hierarchical levels. G2QDR can be integrated into any existing Goal-Conditioned Hierarchical Reinforcement Learning architecture and shows empirical performance improvements in sparse reward settings with modest computational cost.
By Shuyuan Zhang, Zihan Wang, Xiao-Wen Chang, Doina Precup
arXiv:2606. 10507v1 Announce Type: new Abstract: While Large Language Models (LLMs) have demonstrated strong capabilities as autonomous agents across a wide range of tasks, their performance often degrades in multi-turn long-horizon agentic tasks.
By Juncheng Diao, Zhicong Lu, Peiguang Li, Yongwei Zhou, Changyuan Tian, Qingbin Li, Rongxiang Weng, Jingang Wang, Xunliang Cai
arXiv:2107. 08183v2 Announce Type: replace Abstract: High-dimensional state and action spaces combined with sparse reward structures in reinforcement learning (RL) environments typically require advanced control architectures.
By JaeYoon Kim, Junyu Xuan, Christy Liang, Farookh Hussain
arXiv:2607. 20834v1 Announce Type: new Abstract: Offline goal-conditioned reinforcement learning (RL) holds the promise of learning general-purpose policies from static datasets.
By Ahad Jawaid
arXiv:2607. 07178v1 Announce Type: cross Abstract: Recent breakthroughs of Reinforcement Learning (RL) have highlighted its potential for complex agentic Large Language Model (LLM) tasks.
By Zetian Hu, Shunyu Liu, Junjie Zhang, Yongcheng Jing, Ting-En Lin, Yongbin Li, Dacheng Tao
arXiv:2606. 00151v1 Announce Type: cross Abstract: In reinforcement learning (RL), agents benefit from exploration only because they repeatedly encounter similar states: trying different actions can improve performance or reduce uncertainty; without such retries, a greedy policy is optimal.
By Soichiro Nishimori, Paavo Parmas, Sotetsu Koyamada, Tadashi Kozuno, Toshinori Kitamura, Shin Ishii, Yutaka Matsuo
arXiv:2610.02198v1 Announce Type: cross
Abstract: Several state-of-the-art methods for online reinforcement learning in continuous control improve policies using action gradients of a learned critic....
By Sebastian Sanokowski, Alireza Sarmadi, Majid Khadiv