arXiv Computer Vision

Rendering-Free Lookahead for Question-Guided Active Vision

The paper introduces Rendering-Free Lookahead (RFL), a method for active robot vision that selects camera motions to reveal information needed for viewpoint-dependent question answering. RFL predicts future answerability—how well a view can answer a question—using a student model trained via distillation from a privileged teacher that renders future views with 3D Gaussian Splatting. In deployment, RFL chooses camera motions without rendering, achieving a 43% improvement in mean judge score over a baseline on 377 unseen test episodes.

arXiv Computer Vision
2d ago

TerraAgent: Demonstration-Grounded Multi-Agent Reasoning for Long-Context Remote Sensing Visual Question Answering

The paper introduces TerraAgent, a training‑free framework that enhances remote sensing visual question answering by integrating three modules: GDR for demonstration retrieval, MACE for evidence‑typed sub‑question decomposition, and CVA for counterfactual evidence auditing. It demonstrates significant improvements on multiple benchmarks, raising accuracy, visual‑dependency scores, and reducing prior‑only answers and hallucinations without fine‑tuning.

By Jingwen Huang, Yiming Fang, Hanxiao Wu, Boyuan He, Keyi Luo
arXiv Computer Vision
Sep 7

Where to Look Matters: Learning Influential Views for VLM-based 3D Visual Grounding

IVSGround introduces a lightweight view selector that learns to choose the most informative camera views for vision‑language model (VLM) based 3D visual grounding, replacing heuristic view selection. The selector is trained via a two‑stage rejection sampling process that uses feedback from a reasoning VLM to generate supervision signals. Experiments on ScanRefer and NR3D demonstrate that IVSGround consistently improves grounding accuracy over existing zero‑shot pipelines, underscoring the importance of selecting where to look for effective 3D visual grounding.

By Tsung-Chih Chiang, Hsuan-Kung Yang, Jou-Min Liu, Ting-Ru Liu, Chun-Wei Huang, Quan Kong, Chun-Yi Lee
arXiv AI
Jun 16

ScoutVLA: UAV-Centric Active Perception via a Dual-Expert VLA Model for Open-World Embodied Question Answering

arXiv:2606. 14772v1 Announce Type: cross Abstract: Aerial Embodied Question Answering (EQA) requires Unmanned Aerial Vehicles (UAVs) to actively perceive the environment and answer natural language questions.

By Wenhao Lu, Zhengqiu Zhu, Xiaofeng Wang, Xiaoran Zhang, Yatai Ji, Yong Zhao, Yue Hu, Yingzhen Nie, Jinlong Zhu, Zheng Zhu
arXiv Machine Learning
Jul 7

Incentivizing Vision Language Models to Search for Long Video Question Answering

arXiv:2607. 02959v1 Announce Type: cross Abstract: We introduce VSeek, an agentic framework that transforms long-video question answering (LVQA) from a passive, single-pass perception task into a multi-turn retrieval process.

By Harsh Goel, S P Sharan, Sahil Shah, Minkyu Choi, Joungbin An, Kristen Grauman, Sandeep P. Chinchali
arXiv AI
Jun 6

Active Video Perception: Iterative Evidence Seeking for Agentic Long Video Understanding

arXiv:2512. 05774v2 Announce Type: replace-cross Abstract: Long video understanding (LVU) is challenging because answering real-world queries often depends on sparse, temporally dispersed cues buried in hours of mostly redundant and irrelevant content.

By Ziyang Wang, Honglu Zhou, Shijie Wang, Junnan Li, Caiming Xiong, Silvio Savarese, Mohit Bansal, Michael S. Ryoo, Juan Carlos Niebles
arXiv Machine Learning
Jun 18

Does VLA Even Know the Basics? Measuring Commonsense and World Knowledge Retention in Vision-Language-Action Models

arXiv:2606. 19297v1 Announce Type: new Abstract: Embodied Vision-Language-Action (VLA) models are typically obtained by fine-tuning powerful pretrained VLMs on robotics data, yet it is unclear how much commonsense and factual knowledge they retain after adaptation.

By Nikita Kachaev, Andrey Moskalenko, Matvey Skripkin, Nikita Kurlaev, Daria Pugacheva, Albina Burlova, Mikhail Kolosov, Denis Shepelev, Andrey Kuznetsov, Elena Tutubalina, Aleksandr I. Panov, Alexey K. Kovalev, Vlad Shakhuro
arXiv Computer Vision
Aug 26

GlanceWAM: Sparse Test-Time Imagination for World-Action Models

GlanceWAM introduces a sparse test‑time imagination approach for world‑action models that decouples visual imagination from control. By asynchronously generating a single lookahead frame on a slow clock and decoding action chunks at a 48 ms control rate purely in latent space, it avoids latency while maintaining high success. The method achieves 72.2 % on the RoboCasa kitchen benchmark and 99.0 % on LIBERO, running 24× faster than synchronous baselines.

By Linhan Wang, Zijian An, Mingyuan Zhang, Chen Dai, Yi Xu, Can Cui, Zichong Yang, Yinlin Chen, Lifeng Zhou, Chang-Tien Lu