arXiv:2606. 29212v1 Announce Type: new Abstract: Agent-based evacuation simulations are widely used to study crowd behavior during emergencies, but many models rely on assumptions such as perfect event awareness, complete exit knowledge, and fully rational decision-making.
By Zoi Lygizou, Michalis Zervas, Helena G. Theodoropoulou, Vasilis Zafeiropoulos, Dimitris Kalles, Chairi Kiourt
arXiv:2607. 25140v1 Announce Type: new Abstract: This paper studies the behavior of language models in a multi-agent crowd simulation, focusing on how affect propagates among agents that perceive and appraise one another.
By Funda Durupinar
arXiv:2607. 17437v1 Announce Type: new Abstract: Large language model (LLM) agents offer a generative approach to simulating human behavior under conditions that may have few or no direct historical analogues, a common challenge in disaster and infrastructure-disruption planning.
By Chen Xia, Zexi Kuang, Yuqing Hu
The paper examines whether fine‑tuning large language models (LLMs) with personality‑labelled data improves their ability to act as socially interactive agents. Two small open‑weight LLMs were fine‑tuned on a corpus of personality‑labelled social media posts and dialogues, and the resulting models were evaluated in various social interaction scenarios by independent LLM judges. The findings show that the fine‑tuned models do not outperform their baseline counterparts in role‑playing personalities, though they offer comparable text quality and increased linguistic diversity for the Qwen models; low inter‑rater agreement limits confidence in the results, suggesting future work should focus on training data quality and domain alignment.
By Tim Krabbe, Xiaodan Shi
arXiv:2607. 12215v1 Announce Type: cross Abstract: Accurately assessing personality from text is challenging because traits are latent, context-dependent, and often subtly expressed across long narratives.
By Rasiq Hussain, Darshil Italiya, Joshua Oltmanns, Mehak Gupta
arXiv:2507. 09788v3 Announce Type: replace-cross Abstract: Recent advances in Large Language Models (LLM) have led to a new class of autonomous agents, renewing and expanding interest in the area.
By Paulo Salem, Robert Sim, Christopher Olsen, Prerit Saxena, Rafael Barcelos, Yi Ding
arXiv:2609.22255v1 Announce Type: new
Abstract: Existing approaches to persona simulation with Large Language Models (LLMs) mostly rely on shallow character descriptions that fail to sustain coherent...
By Rotem Dror, Zohar Elyoseph, Yuval Haber, Elad Refoua, Oshrat Ayalon, Adir Solomon
LiveSim is an LLM-based framework designed to simulate users in multi‑agent live‑stream ecosystems. It treats users as editable behavioral hypotheses and refines them through trajectory‑grounded interactions, using discrepancies between simulated and observed trajectories to uncover missing environmental shaping effects. The framework extracts transferable environment‑behavior patterns, stores them in a collective behavioral memory, and demonstrates improved user‑level fidelity and ecosystem‑level analysis on real‑world live‑stream risk‑control data.
By Jiaqi Xu, Yiran Qiao, Jing Chen, Qiwei Zhong, Xiang Ao, Xueqi Cheng
CityReal is a modular framework that uses large language model agents to simulate human-aligned urban behavior. It models agents as intention-driven decision makers who pursue coherent mobility and activity plans, learning habits and preferences over time. By training textual adapters to align agent decisions with observed population statistics, CityReal improves realism at both micro and macro levels and can scale to tens of thousands of agents for analyzing crowd density, place popularity, mobility flows, and well‑being under various urban scenarios.
By Nicolas Bougie, Xiaotong Ye, Narimasa Watanabe
arXiv:2404. 02039v5 Announce Type: replace Abstract: Game environments provide rich, controllable settings that stimulate many aspects of real-world complexity.
By Sihao Hu, Tiansheng Huang, Gaowen Liu, Ramana Rao Kompella, Fatih Ilhan, Selim Furkan Tekin, Yichang Xu, Zachary Yahn, Ling Liu
LiveSim is an LLM-based framework designed to simulate users in multi‑agent live‑stream ecosystems. It treats users as editable behavioral hypotheses and refines them through trajectory‑grounded interactions, using discrepancies between simulated and observed trajectories to uncover missing environmental shaping effects. The extracted environment‑behavior patterns are stored in a collective behavioral memory, enhancing user‑level fidelity and enabling ecosystem‑level analysis of risk evolution and platform interventions.
arXiv:2607. 01557v1 Announce Type: cross Abstract: Large Language Models (LLMs) often struggle with persuasion in high-stakes scenarios.
By Tianyi Zhang, Mousumi Das, Abrar Anwar, Jesse Thomason, David Traum