arXiv:2601.13247v2 Announce Type: replace-cross
Abstract: Current Large Language Models (LLMs) exhibit a critical modal disconnect: they possess vast semantic knowledge but lack the procedural ground...
By Baochang Ren, Yunzhi Yao, Rui Sun, Shuofei Qiao, Ningyu Zhang, Huajun Chen
arXiv:2608. 04575v1 Announce Type: cross Abstract: Reliable physical reasoning from video requires understanding how objects move, interact, and respond to interventions.
By Chen Yang, Shenxiang Zeng, Haoyang Zhao, Zhouyuan Xu, Youquan He, Haoyu Li, Mingyi Deng, Jiansheng Fan, Chen Wang
The paper introduces Code World Model, a framework that decouples world evolution from visual rendering by using a coding agent as a world brain. The agent reasons about events, generates executable code to maintain persistent state, and a proxy representation links this state to a video model for high‑fidelity visual output. Experiments with MiniMax‑H3 show that the system can follow proxy‑based spatiotemporal specifications while preserving rich visual dynamics, illustrating a new approach to open‑ended world modeling.
By Yiwen Chen, Guosheng Lin, Chi Zhang
arXiv:2607. 11270v1 Announce Type: cross Abstract: Learning, at its core, extends beyond memorization to the ability to reason and solve novel problems by navigating a space of possibilities.
By Peijun Tang, Shangjin Xie, Baifu Huang, Binyan Sun, Haotian Yang, Kuncheng Luo, Weiqi Jin, Shilin Fang, Jianan Wang
arXiv:2606. 13673v1 Announce Type: cross Abstract: Spatial reasoning, the ability to determine where objects are, how they relate, and how they move in 3D, remains a fundamental challenge for vision-language models (VLMs).
By Seokju Cho, Ryo Hachiuma, Abhishek Badki, Hang Su, Byung-Kwan Lee, Chan Hee Song, Sifei Liu, Subhashree Radhakrishnan, Seungryong Kim, Yu-Chiang Frank Wang, Min-Hung Chen
arXiv:2607. 01531v2 Announce Type: replace Abstract: Learning how an environment behaves from interaction is central to building agents that adapt to unfamiliar tasks.
By David Courtis, Wenhao Li, Scott Sanner
arXiv:2607. 01531v1 Announce Type: new Abstract: Learning how an environment behaves from interaction is central to building agents that adapt to unfamiliar tasks.
By David Courtis, Wenhao Li, Scott Sanner
Building capable embodied agents requires not only multimodal perception and understanding, but also agentic capabilities for reasoning about actions, adapting to evolving situations, and interacting with the physical world. In this report, we introduce Hy-Embodied-VLM-1.
arXiv:2607. 16355v1 Announce Type: cross Abstract: Recent advances in physics-grounded video generation leverage physics simulation as a physical prior to guide video synthesis toward physically plausible outcomes.
By Qirui Li, Jinkun Hao, Yibo Li, Ran Yi, Paul L. Rosin, Yu-Kun Lai
arXiv:2607. 26452v1 Announce Type: new Abstract: World models must learn the joint dynamics of states, actions, events, and observations, yet existing video, robotics, and simulation datasets usually capture only part of this structure.
By Yiming Cai, Fangjie Yu, Meiqing Yu, Ziyue Shi, Pengfei Yuan, Yong Guo
World models must learn the joint dynamics of states, actions, events, and observations, yet existing video, robotics, and simulation datasets usually capture only part of this structure. We introduce CG-World, a large-scale world-state dataset and protocol derived from industrial computer graphics production pipelines.
arXiv:2607. 10190v1 Announce Type: cross Abstract: Video-language models (VLMs) have achieved remarkable performance on video understanding and visual question answering, yet they remain unreliable in reasoning about physical plausibility, where understanding object interactions, causal dynamics, and fundamental physical principles is essential.
By Wenyuan Wang, Lianyu Hu, Hao Wang, Yang Liu