arXiv AI

Beyond Scene Description: Multi-Agent Orchestration for Non-visual Access to Virtual Worlds

arXiv AI
Jun 18

Signals of Provenance: Practices & Challenges of Navigating Indicators in AI-Generated Media for Sighted and Blind Individuals

arXiv:2505. 16057v2 Announce Type: replace-cross Abstract: AI-Generated (AIG) content has become increasingly widespread by recent advances in generative models and the easy-to-use tools that have significantly lowered the technical barriers for producing highly realistic audio, images, and videos through simple natural language prompts.

By Ayae Ide, Tory Park, Jaron Mink, Tanusree Sharma
arXiv AI
3d ago

Affora: A Design System for Agent-Friendly Interfaces

Affora is a design system aimed at making software interfaces more readable by computer-use agents while still allowing designers visual freedom and maintaining familiar human workflows. The authors conducted three controlled studies on component implementations, visual variation, and interaction-design principles, using the results to create guidance from individual components to full sites, along with reusable implementations and executable checks. Evaluation on independently authored interfaces showed performance gains where Affora addressed existing deficits, with limited effects elsewhere, and a workflow case suggested reduced interaction cost.

By Jin Gao
arXiv AI
Sep 2

Are We There Yet? Assessing Computer-Use Agents for Blind Users' Accessible Interaction with Desktop Applications

The study evaluates computer-use agents (CUAs) for blind users by conducting a three‑week diary study with eight participants using the OLLA prototype. Across 1,258 commands in 12 desktop applications, GPT‑5 achieved the highest success rate of 52.5%, while analysis uncovered failures in grounding, planning, constraint‑tracking, and termination. Interviews highlighted additional needs beyond automation for blind users.

By Satwik Ram Kodandaram, Monalika Padma Reddy, Xiaojun Bi, Jiawei Zhou, I. V. Ramakrishnan, Vikas Ashok
arXiv AI
Sep 10

Omni Interaction Agent Technical Report

The technical report introduces Gander, an end‑to‑end model that integrates omni perception, real‑time interaction, and agentic capabilities into a single framework. Unlike traditional turn‑based systems, Gander continuously processes streaming inputs from video, speech, and text, enabling natural full‑duplex interaction in both everyday conversations and workflow‑oriented scenarios. Its architecture features a Cerebellum‑Brain collaboration—where the Cerebellum handles real‑time interaction and omni conversational tasks while the Brain manages complex reasoning—and a streaming Thinker‑Talker design that flattens inputs and outputs into an ordered token stream for low‑latency, continuous dialogue. Evaluations across conversational ability, omni understanding, interactive capability, and agentic intelligence show that Gander matches state‑of‑the‑art open‑source models in spoken dialogue while maintaining robust performance in noisy, multi‑party, and backchannel environments.

By Orantqing, Shengpeng Ji, Junlong Tong, Jialong Zuo, Dongjie Fu, Di Cao, Yangzhuo Li, Shangda Wu, Franz, Evan, Theron Veyra, Changhao Pan, Jingyu Lu, Dongchao Yang, Zhifei Xie, Yang Tan, Xiaoyu Shen, Xiaoda Yang, Wenfu Wang, Teddy Sun, Steve Yves, Zhou Zhao
arXiv AI
Sep 10

AgentLens: Adaptive Visual Modalities for Human-Agent Interaction in Mobile GUI Agents

AgentLens is a mobile GUI agent that adapts its visual communication during task execution, offering Full UI, Partial UI, and GenUI modalities. It uses a Virtual Display to allow background operation while selectively overlaying visual information. In a study with 21 participants, 85.7% preferred AgentLens, which also scored highest on usability and adoption intent.

By Jeonghyeon Kim, Byeongjun Joung, Junwon Lee, Joohyung Lee, Taehoon Min, Sunjae Lee