FreeAnimate: Training-Free Human Image Animation with Preview-Guided Denoising
arXiv:2606. 06885v1 Announce Type: cross Abstract: Human Image Animation has seen significant advancements, primarily driven by diffusion models.
Recent advances in generative models and technological innovations have significantly addressed the fundamental challenges of character image animation. However, existing approaches predominantly focus on character animation from a single reference image, substantially limiting their applicability in scenarios such as multiple character interaction animation.
arXiv:2606. 06885v1 Announce Type: cross Abstract: Human Image Animation has seen significant advancements, primarily driven by diffusion models.
arXiv:2606. 06903v1 Announce Type: cross Abstract: Human image animation aims to generate a video from a static reference image, guided by pose information extracted from a driving video.
arXiv:2609.36937v1 Announce Type: cross Abstract: Human image animation aims to transfer motion from a driving video to subjects in a reference image. Despite remarkable progress in video generation,...
arXiv:2601.01352v2 Announce Type: replace Abstract: Human identity-preserving text-to-video generation remains challenging under large changes in viewpoint, facial expression, illumination, and motio...
For full-body avatars, modeling surface dynamics is crucial for overcoming the uncanny valley and achieving perceptual realism. Person-agnostic methods recover static 3D avatars from monocular images, videos, or text prompts, but their skeleton-driven animations lack realistic surface dynamics such as clothing wrinkles.
arXiv:2608. 19900v1 Announce Type: new Abstract: For full-body avatars, modeling surface dynamics is crucial for overcoming the uncanny valley and achieving perceptual realism.
CogCanvas is a new benchmark for multi-subject reference-based image generation, featuring 1,952 curated reference images of 100 celebrities, 115 objects/fashion items, and 29 real-world backgrounds. It generates 1,361 compositional prompts with 2–5 people, using a pipeline that includes DINOv2 deduplication, aesthetic filtering, and automated graph derivation for interaction and positioning. The benchmark evaluates three tasks—reference-based multi-human-object generation, text-to-image compositional generation, and reference retrieval—under a six-axis protocol, and introduces BG‑Sim and Attr‑VQA metrics to assess background fidelity and attribute binding.
arXiv:2608.28219v1 Announce Type: new Abstract: Cross-identity character animation aims to drive a target identity from a reference image to follow the motion of a source character from a driving vid...
arXiv:2609.37495v1 Announce Type: new Abstract: Human motion generation plays an important role in applications such as character animation, virtual environments, and embodied interaction. While exis...
The paper introduces the Identity-Aware Human-Object Interaction Motion Captioning task, which requires captions to include both the subject’s identity and the interaction motion, e.g., "Sub_ID lifts the chair" instead of a generic description. It proposes ID‑HOINet, a model that learns from multi‑view videos using a Multi‑View Identity‑Motion Learning Module and a Two‑Stage Caption Rewriting Strategy to generate identity‑aware captions. Experiments show that ID‑HOINet achieves state‑of‑the‑art performance on the BEHAVE and InterCap datasets.
STyMo is a few‑shot motion style transfer method that learns from only seconds of paired data and trains in one to two minutes. It decomposes style into a static posture component and a temporal dynamics component, allowing runtime adjustment of posture intensity, temporal exaggeration, and per‑body‑region style. The approach includes a stylizability gate to avoid artifacts on out‑of‑distribution motions and supports an iterative authoring workflow, with results shown across a range of motion styles and a released dataset for future research.
Current identity customized video generation methodologies are predominantly limited to single-identity scenarios, as the lack of explicit identity separation mechanisms often leads to identity confusion in multi-identity settings. Existing multi-identity approaches, which directly extend single-identity frameworks by concatenating face images as input conditions, frequently result in unnatural facial expressions and motions, manifesting as the "copy-paste" phenomenon.