arXiv Computer Vision

LangDriveCTRL: Natural Language Controllable Driving Scene Editing with Multi-modal Agents

LangDriveCTRL is a natural‑language‑controllable framework that edits real‑world driving videos by representing each video as an explicit 3D scene graph, separating a static background from dynamic object nodes. It employs a feedback‑driven agentic pipeline where an Orchestrator translates user instructions into executable graphs that coordinate specialized multi‑modal agents—Object Grounding, Behavior Editing, and Behavior Reviewer—to align text with scene nodes, generate and refine multi‑object trajectories, and ensure photorealism through a video diffusion tool and Video Reviewer. The system supports object node editing (removal, insertion, replacement) and multi‑object behavior editing, achieving nearly twice the instruction alignment of prior state‑of‑the‑art methods while preserving photorealism, structural integrity, and traffic realism.

arXiv AI
Aug 11

VideoCoCo: Code-as-CoT for Physically-Consistent Video Generation via an Agentic Dual-Engine System

arXiv:2607. 27380v2 Announce Type: replace-cross Abstract: Text-to-video models have achieved remarkable visual quality, yet they still struggle to generate physically consistent dynamics because the temporal evolution of a scene must be inferred implicitly from a highly compressed text prompt.

By Haodong Li, Tianfei Ren, Xiaoxiao Ma, Chunmei Qing, Zhen Fang, Sipeng He, Ziyu Guo, Haoyu Wu, Juanxi Tian, Yihang Zou, Ruichuan An, Dongzhi Jiang, Boxue Yang, Ji Xie, Xu Huang, Wenhao Yan, Jialv Zou, Zhengrong Yue, Yaxin Luo, Xiaotong Li, Yuzhu Wang, Junyan Ye, Jinjing Zhao, Zehui Chen, Lin Chen, Renye Yan, Feng Zhao, Pheng-Ann Heng
Hugging Face Trending Papers
Jul 2

SimWorlds: A Multi-Agent System for Dynamic 3D Scene Creation

LLM agents are increasingly used to translate natural language into 3D scenes in a procedural way, but existing systems focus on static output. Dynamic 4D scenes from text alone, in which liquids flow, particles emit, rigid bodies cascade, and articulated mechanisms move, remain largely unexplored despite their value as editable content and as physics-grounded training data for video generation and embodied AI.

arXiv AI
Aug 21

ChronoAgentic: A Code-based Multi-Agent World Simulator for Physically Grounded Simulation Construction

arXiv:2605. 14398v3 Announce Type: replace Abstract: Video-based world models generate visually plausible rollouts, but since they infer dynamics in latent states, they enforce no explicit physical constraints: contacts drift, shapes distort, and motion loses consistency.

By Hongyu Wang, Jingquan Wang, Ashvin Anilkumar, Bocheng Zou, Radu Serban, Dan Negrut
arXiv AI
2d ago

VideoEvolve: Evolving Agent Harnesses for Video Temporal Grounding

VideoEvolve is a framework that automatically evolves agent harnesses for video temporal grounding, a task that localizes events in videos based on natural-language queries. It introduces a Cloze-Structured Harness Representation to keep stage interfaces stable while allowing agent workflows and instructions to change, and uses Branch-Guided Harness Evolution to preserve promising code branches, guide local edits with execution feedback, and validate improvements. Experiments show that this automated evolution improves grounding performance across multiple benchmarks, with instruction refinement consistently yielding gains.

By Bingjun Luo, Yuhuan Fan, Jialin Guo, Siqi Li
arXiv AI
Sep 21

AgentVidBench: A Multi-Hop Video Question Answering Benchmark for Evaluating MLLM Agents

AgentVidBench is a new multi‑hop video question‑answering benchmark designed to evaluate spatial, temporal, and causal reasoning in multimodal large language models (MLLMs). Unlike existing tests that focus on simple scene queries or global summaries, AgentVidBench includes step‑by‑step solution traces to assess whether agents gather the necessary evidence to justify their answers. Experiments with 12 MLLMs show limited single‑turn performance, but integrating these models into agentic workflows improves both accuracy and trajectory scores, establishing AgentVidBench as a comprehensive testbed for future research on agentic video understanding.

By Seoyeon An, Hyeonseo Jang, Minsu Kim, Chanho Lee, Younghan Park, Kangwook Lee