Edit-R2: Context-Aware Reinforcement Learning for Multi-Turn Image Editing
arXiv:2606. 05950v1 Announce Type: new Abstract: Text-guided image editing has advanced rapidly with diffusion models and unified multimodal foundation models.
Reference-based diffusion models enable highly controllable image generation by leveraging elements from input images to guide prompt-driven synthesis. However, these models are computationally expensive in runtime, and their cost scales severely with the number of input references.
arXiv:2606. 05950v1 Announce Type: new Abstract: Text-guided image editing has advanced rapidly with diffusion models and unified multimodal foundation models.
Recent advancements in MLLM-based long-form video understanding have mitigated inference-time computational cost and limited context lengths by selecting query-relevant frames. However, existing approaches predominantly rely on external proxy scorers and rigid heuristic rules, inevitably suffering from misalignment with the target MLLM's intrinsic evidence and failing to accommodate the non-uniform spatiotemporal information density.
Recent video models increasingly support generation, reference conditioning, and editing within a single model, yet typically expose them as separate operations over fixed inputs. Practical creation unfolds across multiple shots, requiring one model to generate from text, follow a reference, or edit source footage while maintaining shared history.
Modern computer vision pipelines remain fragmented, with tasks such as text-to-image generation, editing, restoration, and classical perception handled by separate models. We study Unified Visual Generation (UVG), where a single model produces diverse image-valued outputs through a unified multimodal interface.
Recent diffusion editors perform diverse instruction-based edits while conditioning on the source image at every denoising step. Yet persistent source-image conditioning can limit how fully an edit is executed and how natural the result appears, especially when the target scene diverges substantially from the input.
Large-scale text-to-image models are attractive backbones for dense prediction because RGB generation pretraining learns rich semantic, structural, and geometric priors. Existing generative and editing approaches reuse these priors by casting dense prediction as target generation: annotations such as depth, normals, alpha mattes, masks, and heatmaps are encoded into an RGB-trained VAE latent space and decoded back as image-like targets.
arXiv:2507. 17853v2 Announce Type: replace-cross Abstract: Recent advances in text-to-image (T2I) generation have led to impressive visual results.
arXiv:2606. 13898v1 Announce Type: cross Abstract: Creative image editing tools, such as Photoshop's Remove or Generative Fill buttons, are central to everyday customer use and account for a major share of traffic in Photoshop and Lightroom.
arXiv:2605. 18714v2 Announce Type: replace-cross Abstract: Unified multimodal models (UMMs) strive to consolidate visual understanding and visual generation within a single architecture.
arXiv:2607. 08056v1 Announce Type: cross Abstract: Diffusion Language Models (DLMs) have recently achieved substantial progress in natural language generation tasks.
Subject-driven image personalization---generating new images that preserve the identity of one or several reference subjects in novel scenes---is a foundational capability for modern visual content creation. It is currently dominated by generalized methods that fine-tune a pretrained multimodal diffusion transformer (MMDiT) on hundreds of thousands to millions of paired \emph{(reference, composed-target)} examples, where each composed target is a synthesized image of the subject in a novel scene.
arXiv:2606. 26171v1 Announce Type: cross Abstract: Recent image generation models achieve impressive quality in single-image synthesis, but often fail to maintain consistency across sequential outputs, as required in comics, storyboards, and visual narratives.