arXiv:2507. 15356v2 Announce Type: replace Abstract: Offline reinforcement learning (RL) learns policies from fixed datasets, thereby avoiding costly or unsafe environment interactions.
By Lu Guo, Yixiang Shan, Zhengbang Zhu, Qifan Liang, Lichang Song, Ting Long, Weinan Zhang, Yi Chang
The paper introduces Multi-step Proximal Policy Improvement (MPI), a method that refines offline reinforcement learning policies through sequential re-centered proximal steps. By modeling policies as a probability manifold, MPI interprets a wide range of offline actor objectives as a single proximal policy improvement step and extends this to multiple steps for controlled policy improvement beyond the behavior distribution. Experiments on D4RL benchmarks demonstrate that a few MPI refinements enhance strong offline baselines such as TD3+BC, ReBRAC, and IQL across many tasks, while diagnostics clarify the benefits of re-centered refinement over fixed-objective scheduling and highlight critic error limitations.
The paper introduces DCRL (Divide-and-Conquer RL), a method that recursively decomposes offline goal-conditioned reinforcement learning trajectories into a balanced binary tree. By training values from the leaves up to the root, DCRL avoids noisy max-based backups and reduces bootstrap depth from linear to logarithmic, thereby limiting error accumulation. Experiments on diverse goal-reaching tasks show that DCRL outperforms prior flat offline GCRL methods, achieving a higher average score on the most challenging long-horizon OGBench tasks.
By Hyeonseong Jeon, Youngwoon Lee
arXiv:2606. 17551v1 Announce Type: cross Abstract: Iterative generative modeling techniques, such as flow matching, provide powerful tools to model complex behaviors for effective offline reinforcement learning (RL).
By Aditya Oberai, Seohong Park, Sergey Levine
Diffusion and flow policies can model complex behaviors in offline reinforcement learning (RL). However, penalizing their KL divergence from the behavior policy can discourage actions having high crit...
arXiv:2603. 05296v2 Announce Type: replace-cross Abstract: Offline reinforcement learning (RL) allows robots to learn from offline datasets without risky exploration.
By Hokyun Im, Andrey Kolobov, Jianlong Fu, Youngwoon Lee
arXiv:2609.07206v1 Announce Type: cross
Abstract: Trajectory representation learning underpins a wide range of trajectory analytics tasks; however, most existing self-supervised approaches, whether d...
By Sean Bin Yang, Ying Sun, Jilin Hu, Zongyi Xu, Kristian Torp, Hua Lu, Bin Yang, Christian S. Jensen
The paper introduces Multi-step Proximal Policy Improvement (MPI), a method that refines offline reinforcement learning policies through sequential re-centered proximal steps. By viewing policies as a probability manifold, MPI interprets a wide range of offline actor objectives as a single proximal policy improvement step and extends this to multiple steps for controlled policy improvement beyond the behavior distribution. Experiments on D4RL benchmarks demonstrate that a few MPI refinements enhance strong offline baselines such as TD3+BC, ReBRAC, and IQL, while diagnostics clarify the benefits of re-centered refinement over fixed-objective scheduling and highlight critic error limitations.
By Soohyun Choi, Seonvin Cho, Songnam Hong
arXiv:2502. 19544v3 Announce Type: replace Abstract: Leveraging offline data is a promising way to improve the sample efficiency of online reinforcement learning (RL).
By Yi Zhao, Aidan Scannell, Wenshuai Zhao, Yuxin Hou, Tianyu Cui, Le Chen, Dieter B\"uchler, Arno Solin, Juho Kannala, Joni Pajarinen
arXiv:2609.36812v1 Announce Type: cross
Abstract: Diffusion and flow policies can model complex behaviors in offline reinforcement learning (RL). However, penalizing their KL divergence from the beha...
By Junhyun Ha, Juho Lee, Byungwoo Park
The paper introduces a Latent World Model (LWM) for robot navigation that predicts action‑conditioned latent feature compatibility instead of reconstructing future observations. By exploiting the correlation between spatial proximity and latent feature similarity, the model evaluates action consequences directly in latent space and supports counterfactual training using sampled action sequences. The learned world model can supervise policy learning from unlabeled video and further improve policies via reinforcement learning entirely within the model, eliminating the need for action annotations and additional environment interaction.
By Zengmao Wang, Wei Gao, Shuhan Shen
arXiv:2607. 21302v1 Announce Type: new Abstract: Behavior prior reinforcement learning (BPRL) has emerged as a promising paradigm to improve sample efficiency in online reinforcement learning (RL) by leveraging policy priors derived from offline demonstrations.
By Gong Gao, Weidong Zhao, Xianhui Liu, Ning Jia