arXiv:2606. 19253v1 Announce Type: cross Abstract: Existing approaches to 3D scene understanding in Vision-Language Models (VLMs) either rely on complex, model-specific geometry encoders or large training budgets in pursuit of spatial reasoning.
By Bart{\l}omiej Baranowski, Dave Zhenyu Chen, Matthias Nie{\ss}ner
arXiv:2601. 15275v3 Announce Type: replace-cross Abstract: We study positional encodings for multi-view transformers that process tokens from a set of posed input images, and seek a mechanism that encodes patches uniquely, allows SE(3)-invariant attention with multi-frequency similarity, and can adapt to the geometry of the underlying 3D scene.
By Yu Wu, Minsik Jeon, Jen-Hao Rick Chang, Oncel Tuzel, Shubham Tulsiani
Editable 3D scene creation requires object instances and lights that can be inspected, moved, and imported into standard engines, yet existing single-image methods largely stop at room-scale geometry, baked/global illumination, or text-driven generation. We introduce Lumera (Light-aware Unified Engine-native Reconstruction and Assembly), a benchmark and reference pipeline for engine-native, light-aware 3D scene parsing from a single image.
arXiv:2607. 02721v1 Announce Type: cross Abstract: 3D Gaussian Splatting (3DGS) enables high-quality real-time novel-view synthesis, but practical scenes often contain millions of Gaussians, making compression essential for deployment on limited hardware.
By Waseem Mousa, Alaa Maalouf
arXiv:2602. 08058v3 Announce Type: replace-cross Abstract: In the presence of occlusions and measurement noise, geometrically accurate scene reconstructions -- which fit the sensor data -- can still be physically incorrect.
By Xihang Yu, Rajat Talak, Lorenzo Shaikewitz, Luca Carlone
arXiv:2607. 15536v1 Announce Type: cross Abstract: 3D Gaussian Splatting (3DGS) captures scenes by coupling explicit geometry (position, covariance) with view-dependent photometry (Spherical Harmonics).
By Chankyo Kim, Maani Ghaffari
Real-world robot deployment rarely maintains the training-stage camera setup, where cameras often experience repositioning or remounting depending on actual scenarios. Existing view-robust Vision-Language-Action (VLA) policies tolerate such camera variations only when the camera extrinsics are explicitly provided, making them fragile and hard to use especially when view robustness is critical.
arXiv:2606. 01734v1 Announce Type: cross Abstract: This paper proposes ``FlatVPR,'' a novel geometric rectification paradigm that effectively bridges the trade-off between map lightweightness and localization accuracy in visual place recognition (VPR) by enforcing a feature manifold structure where any descriptor between two adjacent anchors $\mathbf{z}_A$ and $\mathbf{z}_B$ can be accurately reconstructed via linear interpolation $\hat{\mathbf{z}}_{pseudo} = (1-t)\mathbf{z}_A + t\mathbf{z}_B$, where $t \in [0,1]$ denotes the relative position.
By Rai Hisada, Kanji Tanaka
Accurate six-degree-of-freedom (6-DOF) motion estimation is essential for robotic manipulation, autonomous systems, and structural displacement monitoring. Conventional 3D-2D methods estimate absolute camera poses independently at each time and recover platform motion through camera-to-platform extrinsics, making them sensitive to extrinsic calibration errors, especially for micromotion.
arXiv:2607. 13449v1 Announce Type: cross Abstract: 6-DoF pose estimation is a critical task in autonomous rendezvous and proximity operations.
By Josiane Uwumukiza, Jocelyn Zhao, Giovanni Lavezzi, Giacomo Battaglia, Paolo Panicucci, Minduli C. Wijayatunga, Victor Rodriguez-Fernandez, Richard Linares
arXiv:2603. 21933v2 Announce Type: replace-cross Abstract: The pruning of 3D Gaussian splats is essential for reducing their complexity to enable efficient storage, transmission, and downstream processing.
By Peter Fasogbon, Ugurcan Budak, Patrice Rondao Alface, Hamed Rezazadegan Tavakoli
arXiv:2606. 27412v1 Announce Type: cross Abstract: 3D Scene Graph Generation (3DSGG) represents 3D scenes as structured object-relation-object graphs, providing a compact relational abstraction for spatial understanding.
By Jingjun Sun, Chaowei Wang, Zhirui Liu, Jiaxu Tian, Ming Yang, Yaoxing Wang, Shan Gao