arXiv:2606. 31495v1 Announce Type: new Abstract: We study a single idea across two settings: that a prediction-error signal, computed by a small predictor over the latent space of a frozen encoder, can serve both as a gate on plasticity and as a substrate for metacognition.
By Louis Mouchon
arXiv:2607. 11958v1 Announce Type: new Abstract: Under the free energy principle, a predictive system does not observe reality directly; it maintains a generative model of the world and experiences that model's best current hypothesis.
By MD Ibrahim Hossain Ridoy
arXiv:2608. 01548v1 Announce Type: cross Abstract: Language can be viewed as a formalized subset of thought: a consequence-governed symbolic structure projected from wider situated cognition.
By Yi Liu
arXiv:2607. 04681v1 Announce Type: cross Abstract: Embodied Chain-of-Thought has emerged as a promising mechanism to enhance robot decision-making and interpretability in black-box Vision-Language Action (VLA) models.
By Matthew Foutter, Matteo Cercola, Lena Wild, Yunshan Wang, Michelle Li, Daniele Gammelli, Marco Pavone
The paper investigates how small action errors evolve when using action chunking in behavioural cloning. By injecting errors at each state and observing their growth under open‑loop (no replanning) and closed‑loop (replanning) regimes, the authors classify states as contracting, expanding, or unresolved. Across twelve manipulation tasks, they find that stable states are rare, error amplification is common, and that short‑horizon fitting can overestimate long‑horizon propagation. Predictors trained on camera and proprioceptive data can recover open‑loop stability but only partially capture closed‑loop dynamics, indicating that standard imitation learning does not reliably produce policies that contract errors when perturbed.
By Aryan Goyal
arXiv:2607. 15883v1 Announce Type: cross Abstract: Large language models are broadly capable, yet in sustained one-to-one conversation they still read as flat: competent, responsive, and somehow not quite the presence of a mind.
By Sebastian Cochinescu
The paper proposes CANOPY, a minimalist reinforcement learning protocol that addresses two common pitfalls—signal starvation and policy drift—in outcome‑only RL for long‑horizon interactive tasks. By scaling same‑task exploration, keeping updates on‑policy, and anchoring updates with KL divergence, CANOPY enables a Qwen3‑14B agent to achieve top leaderboard results on the AppWorld coding benchmark without auxiliary supervision or elaborate scaffolding. The approach also improves performance on SWE‑bench for a Qwen3.5‑9B model.
By Liming Pu, Xiaoxia Li, Yifu Liu, Teng Cao, Bin Yang
The paper proposes a hierarchical architecture for long-horizon language‑model agents that must operate over days or weeks without forgetting. It introduces three key components: time‑scale levels that store bounded summaries, a clocked tick as the basic action unit, and cascaded intelligence that escalates tasks to more capable models only after review failures. A ten‑day experiment demonstrated that the agent maintained continuity across context resets, adapted its behavior based on early knowledge, and identified where learned components could be integrated.
By Erik Nijkamp, Anurag Koul, Egor Pakhomov, Bo Pang
Dream to Remember (D2R) is a continual learning framework that steers a frozen generalist robot policy toward new tasks while preserving previously acquired skills. It uses a pretrained world model to rehearse past tasks through imagined rollouts, eliminating the need for replay buffers or new data. Experiments on CALVIN, LIBERO, and a real Franka robot show that D2R can learn multiple tasks sequentially—often entirely in imagination—without catastrophic forgetting, outperforming traditional fine‑tuning methods.
By Bahey Tharwat, Iman Nematollahi, Marvin Alles, Xingyuan Zhang, Akshay L Chandra, Abhinav Valada
arXiv:2606. 20231v1 Announce Type: new Abstract: Can intelligence be measured?
By Ishanu Chattopadhyay
arXiv:2606. 24470v1 Announce Type: new Abstract: A real-time agent for general computer use - with games as the most demanding case - must act within tens of milliseconds while still planning over seconds.
By Bojie Li, Noah Shi
arXiv:2607. 18433v1 Announce Type: cross Abstract: Intelligence appears under different names in different fields: as data compression in statistics and machine learning, as universal computation in dynamical systems, and as adaptive behavior in agents.
By Yanbo Zhang, Michael Levin