arXiv:2607. 18830v1 Announce Type: cross Abstract: Model-Agnostic Meta-Learning (MAML) is a widely used framework for reinforcement learning (RL) that enables efficient transfer by learning global policy parameters that can be rapidly adapted to new tasks.
By Garvit Singla, Uma Maheswari Natarajan, Raghuram Bharadwaj Diddigi
arXiv:2605. 22305v2 Announce Type: replace Abstract: We analytically solve the Mountain Car problem, a canonical benchmark in RL, and derive an optimal control solution, closing a gap after 36 years.
By Stefan Huber, Hannes Unger, Georg Sch\"afer, Jakob Rehrl
arXiv:2510. 12363v4 Announce Type: replace-cross Abstract: The pretraining-finetuning paradigm has facilitated numerous transformative advancements in artificial intelligence research in recent years.
By Jiale Fan, Andrei Cramariuc, Tifanny Portela, Marco Hutter
arXiv:2609.21108v1 Announce Type: new
Abstract: Deep reinforcement learning (DRL) has achieved strong performance across a wide range of continuous-control problems. These continuous-control policies...
By Sachini Weerasekara, Sagar Kamarthi, Jacqueline Isaacs
arXiv:2607. 26094v1 Announce Type: new Abstract: Reinforcement Learning from Human Feedback (RLHF) is the standard approach for aligning large language models with human preferences, but its quality is limited by static, task-agnostic reward models.
By Yunpeng Chu
arXiv:2605. 04568v3 Announce Type: replace-cross Abstract: State-of-the-art model-based Reinforcement Learning (RL) approaches either use gradient-free, population-based methods for planning, learned policy networks, or a combination of policy networks and planning.
By Jonathan Spieler, Sven Behnke
arXiv:2607. 16177v1 Announce Type: new Abstract: Reinforcement learning (RL) has recently emerged as a promising feedback control strategy for nonlinear and complex dynamical systems.
By Matteo Tomasetto, Nicol\`o Botteghi, Gabriele Bruni, Andrea Manzoni
arXiv:2608. 07870v1 Announce Type: new Abstract: Improving sample efficiency remains a core challenge in reinforcement learning (RL), especially in real-world settings like robotics, where data collection is costly.
By Donghu Kim, Youngdo Lee, Hojoon Lee, Johan Obando-Ceron, Byungkun Lee, Aaron Courville, Pablo Samuel Castro, Jaegul Choo, Clare Lyle
The paper introduces a meta-multi-agent reinforcement learning (meta‑MARL) framework that enables rapid adaptation of interactive policies in multi‑agent systems. By modeling multi‑agent reinforcement learning problems as Markov games and defining a new concept called meta‑NE, the authors establish conditions linking meta‑NE to stationary points of a gradient‑play meta‑MARL algorithm. Experiments on autonomous‑driving tasks show that this approach adapts faster than pretrained MARL baselines, demonstrating its effectiveness.
By Huiwen Yan, Kyriakos G. Vamvoudakis, Mushuang Liu
arXiv:2606. 01868v1 Announce Type: new Abstract: Reinforcement Learning (RL) has long served as a model for goal-directed animal behavior in neuroscience.
By Manu Srinath Halvagal, Sebastian Lee, SueYeon Chung
The paper introduces Solver-Gradient Guided Reinforcement Learning (SG‑RL), a method that augments standard RL with bounded gradients from a differentiable MPC solver to adapt cost‑function weights online. SG‑RL integrates solver‑gradient guidance into PPO through actor‑update scaling, policy loss, advantage estimation, and value‑function learning, achieving comparable or superior closed‑loop performance while requiring up to 70.6% fewer samples. Experiments on two autonomous racing platforms with intentional model mismatch demonstrate that SG‑RL outperforms both RL and gradient‑based policy learning baselines and generalizes zero‑shot to unseen environments.
By Baha Zarrouki, Arslan Thobani, Jasper Hoffmann, Mattia Piccinini, Rudolf Reiter, Felix Jahncke, S\'ebastien Gros, Davide Scaramuzza, Johannes Betz
The paper introduces Residual Reward Models (RRM) to enhance preference‑based reinforcement learning (PbRL) in robotics. RRMs decompose the true reward into a prior component—such as a heuristic, language‑generated, or IRL‑derived reward—and a learned residual that is trained with human preferences. Experiments on Meta‑World, DM‑Control, and a physical Franka Panda robot show that RRMs markedly improve sample efficiency and accelerate policy learning compared to standard PbRL methods.
By Chenyang Cao, Miguel Rogel-Garc\'ia, Mohamed Nabail, Xueqian Wang, Nicholas Rhinehart