arXiv:2608.20448v1 Announce Type: cross
Abstract: Digital 3D objects used in games and animation are often required to be compositional; that is, decomposed into semantically meaningful parts. Recent...
By Ava Pun, Kangle Deng, Yiheng Zhu, Jun-Yan Zhu, Maneesh Agrawala, Tinghui Zhou
NeuSOGA3D is a hybrid neuro‑symbolic framework that reconstructs 3D geometry from unorganized point clouds by combining learned perceptual priors with explicit symbolic geometric reasoning. It projects point clouds onto orthographic planes, builds symbolic implicit spline representations, and fuses them via shape‑preserving constructive solid geometry to produce a coarse visual hull. Additional detail is added through cross‑sectional decomposition and volumetric reconstruction with Partial Shape‑Preserving Splines, yielding CAD‑compatible, structurally meaningful models across all 40 ModelNet40 categories.
By Qingde Li, Qingqi Hong, Zihan Li, Jie Tian
arXiv:2608. 05248v1 Announce Type: new Abstract: Generating large-scale, freely explorable 3D worlds from open-ended text remains challenging because a system must jointly maintain global spatial coherence, rich local content, and explicit assets suitable for downstream editing and reuse.
By Chunchao Guo, Jinpeng Li, Yang Li, Zilong Huang
arXiv:2601. 18252v2 Announce Type: replace-cross Abstract: Wireframe parsing aims to recover line segments and their junctions to form a structured geometric representation useful for downstream tasks such as Simultaneous Localization and Mapping (SLAM).
By Chao Wang, Xuanying Li, Cheng Dai, Jinglei Feng, Yuxiang Luo, Hao Qin, Yuqi Ouyang
arXiv:2604.26943v2 Announce Type: replace
Abstract: We introduce ProcFunc, a library for Blender-based procedural 3D generation in Python. ProcFunc provides a library of easy-to-use Python functions,...
By Alexander Raistrick, Karhan Kayan, Jack Nugent, David Yan, Lingjie Mei, Meenal Parakh, Hongyu Wen, Dylan Li, Yiming Zuo, Erich Liang, Jia Deng
Researchers developed an automated framework that helps AI models generate CAD programs more accurately and efficiently.
By Adam Zewe | MIT News
GAPrompt++ is a multi-granular geometry-aware prompting method designed to adapt pre-trained 3D vision models to downstream tasks efficiently. It introduces a Point Shift Prompter for multi-scale geometric feature extraction, a Keypoint Prompter for local geometric saliency, and a Prompt Propagation mechanism to embed these cues throughout the model hierarchy. Experiments demonstrate that GAPrompt++ outperforms other prompting-based PEFT methods and even surpasses full fine-tuning while using less than 2% trainable parameters, and the authors provide two new challenging benchmarks for future research.
By Zixiang Ai, Zhenyu Cui, Yufei Guo, Wenwen Qiang, Lei Chen, Jiwen Lu, Jiahuan Zhou
Challenges remain in ego-centric 3D scene generation due to limited view overlap and the dominant influence of individual perspectives on scene interpretation. These factors hinder the creation of viewpoint-consistent and semantically aligned visual content, as well as the construction of accurate geometric structures.
WorldSculpt presents a method for generating compositional 3D representations of cluttered scenes with hundreds of objects by adapting a single-object 3D generative prior to multi-view observations. The approach, built on Pixal3D with a multi-view conditioning pathway, can generalize to highly occluded scenes without scene-level training. The authors also introduce the UE-MeshyScene benchmark and demonstrate that their method outperforms prior approaches across various evaluation settings, including converting existing 3DGS worlds into compositional mesh scenes.
By Muyao Niu, Jixuan He, Ruihan Yu, Lian Fu, Yonghao Yu, Zheng-Hui Huang, Yifan Zhan, Fengbo Lan, Yongtao Ge, Yinqiang Zheng, Kaipeng Zhang, Zhixiang Wang
arXiv:2608.29793v1 Announce Type: new
Abstract: Generating realistic 3D city environments from remote sensing data is important for simulation, urban planning, and mixed reality, yet existing point c...
By Xinyu Wang, Muhammad Ibrahim, Atif Mansoor, Ajmal Mian
PointLAM introduces a new point-based 3D object detection architecture that addresses efficiency and fidelity trade-offs inherent in LiDAR point cloud processing. It employs a Laplacian Point Sampler (LPS) to accelerate downsampling while preserving foreground structure, and a Local Hadamard Aggregator (LHA) that replaces costly continuous interactions with a topology‑aware gating mechanism. Combined with Bi‑Directional Mamba layers, the resulting Local Attentive Mamba (LAM) block delivers competitive performance on nuScenes and Waymo datasets, outperforming voxel‑based competitors in detecting small objects and handling extreme sparsity with a smaller computational footprint.
By Xuanming Shang, Weijia Zhang, Chao Ma