Hugging Face Trending Papers

CoHuB: A Simulation Benchmark for Multi-Humanoid Collaboration

CoHuB (Collaborative Multi‑Humanoid Benchmark) is a simulation benchmark designed to evaluate multi‑humanoid collaboration using egocentric visual observations. It includes ten tasks—eight involving two humanoids and two involving three—covering a range of collaboration patterns. The benchmark also supplies synchronized demonstrations collected via a multi‑operator VR teleoperation pipeline, where each operator controls one humanoid from its own egocentric view, and preliminary experiments with visuomotor policies highlight significant challenges in coordinated perception and control.

arXiv AI
Sep 17

Learning Multi-Humanoid Pickup and Transport via Decentralized Object-Centric Control

The paper presents a decentralized, object‑centric control strategy for cooperative multi‑humanoid pickup and transport of objects with diverse sizes, weights, and shapes. Each humanoid is assigned a local attachment region on the shared object and learns to perform gripperless bimanual pinching, enabling pickup, transport, and handover without task‑specific redesign. Experiments in simulation and on real hardware demonstrate that single‑robot trained policies transfer to multi‑robot settings and that additional multi‑robot training further improves coordination.

By Bikram Pandit, Mohitvishnu S. Gadde, Aayam Kumar Shrestha, Alan Fern
arXiv AI
2d ago

HumanoidToolBench: Benchmarking Humanoid Tool Use from Selection to Mobile Execution

arXiv:2610.02089v1 Announce Type: cross Abstract: As robotic hardware and learning methods advance, humanoids need tools to perform tasks beyond their inherent physical limits. Successful tool use re...

By Kyochul Jang, Seohyeon Park, Ohchul Kwon, Sangjun Park, Junhyeok Choi, Seungyeop Yi, Chaeyun Kim, Sangkyu Lee, Idan Szpektor, Avi Caciularu, Jongmin Park, Youngjae Yu
arXiv AI
Sep 18

Sim-and-Human Co-training for Data-Efficient and Scene-Generalizable Bimanual Manipulation

Sim-and-Human Co-training (SimHum) is a method that combines simulation and human demonstration data to train bimanual manipulation policies. It first extracts kinematic priors from simulation and visual priors from human observations, then fine‑tunes on a small real‑robot dataset. With only 80 real‑robot episodes per task, SimHum achieves 62.5% success on out‑of‑distribution scenes across four tabletop tasks, outperforming real‑only training by 53.7% and improving the best single‑source baseline by 35.0% in a matched‑time study.

By Kaipeng Fang, Weiqing Liang, Yuyang Li, Ji Zhang, Pengpeng Zeng, Heng Tao Shen, Jingkuan Song, Lianli Gao