arXiv:2604.19851v2 Announce Type: replace-cross
Abstract: Computational social choice studies how conflicting individual preferences are aggregated into a collective decision, with applications to el...
By Itai Zilberstein, Ruben Martins, Ratip Emin Berker
arXiv:2610.35551v1 Announce Type: cross
Abstract: In stochastic multi-objective bandits, Pareto optimal arms may represent different trade-offs among objectives. Balanced sampling across them is impo...
By Mengfan Xu
arXiv:2610.20587v1 Announce Type: cross
Abstract: An agentic market is a decentralized serving-time market where AI agents bid to claim each user prompt. An agent's bid is based on its expected value...
By Shubhendu Trivedi, Jacob Eisenstein, Alekh Agarwal, Ian Gemp, Michael Kaisers, Adam Fisch
arXiv:2605. 01961v2 Announce Type: replace Abstract: Learning from human preference data is becoming a useful tool, from fine-tuning large language models to training reinforcement learning agents.
By Maheed H. Ahmed, Mahsa Ghasemi
arXiv:2610. 19179v1 Announce Type: cross Abstract: We study packet routing in queuing systems where queues act as selfish, myopic agents that use no-regret learning algorithms to select servers with unknown service rates.
By Cristian Palma Foster, Eva Tardos
arXiv:2605. 00762v2 Announce Type: replace Abstract: We study meritocratic fairness in budgeted combinatorial multi-armed bandits with full-bandit feedback, where a learner selects at most $K$ arms per time step and observes only the noisy aggregate reward of the selected set.
By Shradha Sharma, Shweta Jain, Swapnil Dhamal
arXiv:2608.29308v1 Announce Type: cross
Abstract: In metric social choice, each voter ranks a set of $m$ candidates by her distance to them in an unknown metric space. The cost of a candidate is its...
By Nisarg Shah
The paper presents a method for generating hard problem instances by treating instance creation as an optimization problem, using solver runtime as the objective. Leveraging the Nevergrad platform, the authors generate challenging instances for four NP‑hard problems—satisfiability, traveling salesperson, Hamiltonian cycle, and non‑permutation flow‑shop scheduling—that outperform random draws and rival curated benchmark sets. The approach requires only a solver, an instance encoder, and a compute budget, and it can uncover structural insights such as phase‑transition behavior in SAT.
By Jamie Fravel, Martin Kouteck\'y, Pavlo Tsitsei
arXiv:2603. 13356v2 Announce Type: replace Abstract: Robust reinforcement learning typically assumes that feedback sources are either globally trustworthy or corrupted within a fixed global budget.
By Majid Ghasemi, Mark Crowley
arXiv:2606. 19883v1 Announce Type: new Abstract: We study a multi-agent multi-armed bandit problem in the competitive setup with two-sided matching markets under a human centric decision making model.
By Ananya Kunisetty, Avishek Ghosh
arXiv:2605. 09200v2 Announce Type: replace Abstract: We study adversarial noisy bandits given a known function class $\mathcal{F}$.
By Steve Hanneke, Kun Wang
arXiv:2608. 12231v2 Announce Type: replace Abstract: We study adversarial combinatorial bandits with $m$-set actions, where at each round the learner selects $m$ out of $d$ items and observes only the aggregate loss of the selected items.
By Francesco Bacchiocchi, Tommaso Cesari, Roberto Colomboni