AntiGrounding is a visual action-selection framework that turns short robot trajectories into both executable motion plans and rendered prompts for vision‑language model evaluation. After filtering for feasibility, each trajectory is scored on safety, task alignment, efficiency, and physical plausibility using structured multi‑view visual question answering, and the best trajectories are refined and validated by a digital twin before real‑world execution. In eight real‑world manipulation tasks, the system achieved a 71.25% success rate with a single GPT‑6 Astra evaluator, outperforming baseline methods.
By Wenbo Li, Yiteng Chen, Wenhao Li, Qingyao Wu
arXiv:2604. 10579v2 Announce Type: replace-cross Abstract: Despite the recent success of modern imitation learning methods in robot manipulation, their performance is often constrained by geometric variations due to limited data diversity.
By Jiawei Zhang, Kaizhe Hu, Yingqian Huang, Yuanchen Ju, Zhengrong Xue, Huazhe Xu
arXiv:2609.22332v1 Announce Type: cross
Abstract: Generalizable robot manipulation requires predicting how a scene will evolve, identifying where interactions are feasible, and determining how to act...
By Jiadi You, Qize Yu, Yue Chen, Minghong Cai, Zhide Zhong, Yuran Wang, Bowen Ping, Jiaqi Liang, Zhenhao Shen, Haodong Yan, Yinchuan Li, Ruihai Wu, Xiaojuan Qi, Yingcong Chen
arXiv:2607. 26903v1 Announce Type: new Abstract: The key bottleneck in embodied AI is not model architecture but data.
By Jia Luo
arXiv:2609.12541v1 Announce Type: new
Abstract: We demonstrate that a general-purpose agent can directly drive a physical robot throughout task execution without any task-specific or environment-spec...
By Mengzhao Jia, Yang Lin, Xixin Zhang, Zhihan Zhang, Xiaobai Liu, Meng Jiang
arXiv:2605. 30280v2 Announce Type: replace-cross Abstract: Embodied intelligence is often studied through specialized models for individual tasks such as manipulation or navigation, resulting in fragmented capabilities and limited generalization across tasks, environments, and robot embodiments.
By Qiuyue Wang, Mingsheng Li, Jian Guan, Jinhui Ye, Sicheng Xie, Yitao Liu, Junhao Chen, Zhixuan Liang, Jie Zhang, Xintong Hu, Xuhong Huang, Pei Lin, Junyang Lin, Dayiheng Liu, Shuai Bai, Jingren Zhou, Jiazhao Zhang, Haoqi Yuan, Gengze Zhou, Hang Yin, Ye Wang, Yiyang Huang, Zixing Lei, Wujian Peng, Delin Chen, Yingming Zheng, Jingyang Fan, Xianwei Zhuang, Xin Zhou, Haoyang Li, Anzhe Chen, Tong Zhang, Xuejing Liu, Yuchong Sun, Ruizhe Chen, Zhaohai Li, Chenxu L\"u, Zhibo Yang, Tao Yu, Xionghui Chen
arXiv:2606. 10025v1 Announce Type: cross Abstract: We present GHOST, a framework for learning visuomotor manipulation policies that generalize beyond the training distribution.
By Sriram Krishna, Ben Eisner, Haotian Zhan, Ying Yuan, Haoyu Zhen, Chuang Gan, Shubham Tulsiani, David Held
AFFORD2ACT investigates whether robot manipulation policies can rely on a very compact visual representation instead of dense images. Using an affordance model to select up to 15 object keypoints and 4 end‑effector keypoints, the policy receives only 19 2D points (38 coordinates). In six real‑robot tasks, this sparse keypoint input outperforms RGB, RGB‑D, and dense‑affordance baselines, maintains performance with fewer demonstrations, and achieves 82% success on held‑out data, though it depends on accurate affordance localization and keypoint tracking.
By Anukriti Singh, Kasra Torshizi, Khuzema Habib, Kelin Yu, Ruohan Gao, Pratap Tokekar
Generalizable robot manipulation requires policies that can anticipate how visual scenes evolve while executing language instructions. While recent Vision-Language-Action models benefit from large-scale pretraining, their predominantly static pretraining objectives provide limited supervision for physical dynamics and temporal causality, leaving control-relevant knowledge to be learned from downstream robot demonstrations.
The paper introduces Action–Future Coupled Effect Learning (AFCE), a method that shifts the primary prediction target of vision‑language‑action (VLA) policies from action chunks to future‑grounded physical Effects. AFCE constructs temporally ordered Effect tokens from demonstrations, robot responses, and visual transitions, and uses reconstruction objectives to preserve executable detail and physical change. On the DexJoCo benchmark, AFCE achieves a 50.97% overall success rate, outperforming baseline policies by 11.82 and 15.21 percentage points and excelling on all five bimanual tasks, underscoring the benefit of Effect supervision for coordinated dexterous manipulation.
By Min Lin, Bokai Zhou, Jianqi Lin, Kaiyuan Yang, Yicheng Chang, Junjie Yu, Xiaofan Liu, Jianhua Han, Rui Li, Shen Zhao, Xiaodan Liang
The paper introduces P³-WAM, a unified world action model for egocentric dexterous manipulation that integrates 3D perception, action-conditioned prediction, and goal-directed planning. It operates in three modes—Perceive, Predict, and Plan—using a mixture-of-transformers architecture that shares base weights and adapts to modality-specific inputs. Experiments demonstrate that unified training improves performance across all three capabilities, outperforming specialized baselines on 3D hand reconstruction and action-conditioned video prediction while producing more instruction‑adherent manipulation videos.
By Zirui Wu, Chen Guo, Tianjian Jiang, Zeren Jiang, Zeming Li, Lingchen Yang, Longteng Duan, Ying Xue, Handi Yin, Shenyuan Gao, Martin R. Oswald, Jun Zhang, Ping Tan, Jie Song
arXiv:2506.11261v2 Announce Type: replace-cross
Abstract: Vision-language-action (VLA) models have shown promising progress in robotic manipulation. However, directly mapping visual observations and...
By Shizhe Chen, Ricardo Garcia, Paul Pacaud, Cordelia Schmid