BooM‑VVT is a mask‑free video virtual try‑on framework that builds on a keyframe‑driven paradigm. It introduces a multi‑stage training strategy using image‑level pseudo data to learn mask‑free localization, a garment‑sensitive keyframe sampling method to capture garment appearance, and a Frame‑Shared 3D‑RoPE module to align keyframes with target video frames for accurate garment detail transfer. The authors also release OmniView, a large‑scale multi‑view try‑on dataset, and demonstrate that BooM‑VVT outperforms existing methods in temporal consistency and garment fidelity.
By Wei Zhang, Xin Li, Peishu Shi, Jialin Gao, Xuekang Peng, Zhichao Lian, Yeying Jin
arXiv:2608. 05745v1 Announce Type: cross Abstract: Video Virtual Try-On (VVT) synthesizes a video of a person wearing a target garment while preserving identity, motion, and scene dynamics.
By Yushe Cao, Shikun Feng, Fei Shen, Haikuo Peng, Jianqiang Xia, Yiheng Zhu, Dianxi Shi, Chun Yu
BooM-VVT is a mask‑free video virtual try‑on framework that builds on a keyframe‑driven paradigm. It uses a multi‑stage training strategy with image‑level pseudo data to learn mask‑free localization, introduces Garment‑Sensitive Keyframe Sampling to capture garment appearance, and employs Frame‑Shared 3D‑RoPE for spatiotemporal correspondence. The authors also create the OmniView dataset to support diverse camera viewpoints and tasks, achieving superior temporal consistency and garment fidelity compared to existing methods.
arXiv:2610.23856v1 Announce Type: new
Abstract: Generated videos often lose geometric consistency under camera motion: structures warp under viewpoint change, parallax becomes inconsistent, and smoot...
By Weijie Lyu, Tiancheng Shen, Jason Li, Yujing Wang, Xiaoyuan Wang, Haobo Yuan, Yizhou Zhao, Ming-Hsuan Yang
WorldForge V2 introduces a training‑free guidance framework that refines video diffusion outputs along a target camera path using warped references and optical‑flow‑identified latent channels for selective guidance. It employs a dual‑path strategy to correct artifacts, a v‑cache to reduce refinement cost, and Trajectory LoRA adapters trained in two stages to focus on trajectory‑responsive network blocks. The approach achieves state‑of‑the‑art generation quality and trajectory accuracy with minimal training data, enabling reliable camera control across unseen scenes.
By Chenxi Song, Yanming Yang, Tong Zhao, Ruibo Li, Joey Tianyi Zhou, Chi Zhang
arXiv:2610.37633v1 Announce Type: new
Abstract: Cross-view object correspondence identifies the same object across views. However, existing methods often rely on frame-wise matching or sequential tra...
By Siyoon Jin, Dahyun Chung, Honggyu An, Sangbeom Lim, Wonjin Nam, Jaewoo Jung, WonJun Moon, Seungryong Kim
Generating high-quality and controllable camera motion is essential for AI-assisted cinematography, video synthesis, and 3D scene understanding. We introduce TKCAM, a Text- and Keyframe-conditioned CA...
arXiv:2605. 23045v2 Announce Type: replace-cross Abstract: Video representation learning has seen tremendous progress in recent years.
By Mantas Skackauskas, Xinyue Hao, Laura Sevilla-Lara
Stream4D is a training‑free, motion‑decoupled streaming 4D reconstruction framework that can be integrated into causal Transformer backbones such as StreamVGGT and Stream3R. It exploits the causal attention’s KV cache to aggregate temporal motion cues, fuses them with depth priors, and produces precise dynamic masks that separate static and dynamic regions. A soft key masking scheme then suppresses dynamic interference in attention, improving camera pose estimation and reducing ghosting in long sequences.
By Wei Zhang, Ying Feng, Mengtong Wu, Shiqiang Gong, Huaqi Zhang, Qi Zhang
arXiv:2606. 19938v1 Announce Type: cross Abstract: We propose triangular consistency as a first-principled constraint for optical flow, which is agnostic to network architecture, supervision type, and dataset, and applies to both image-pair and multi-frame settings.
By Yi Xiao, Carlos Rodriguez Coronel, Jing Zhan, Haniyeh Ehsani Oskouie, Alex Wong, Dong Lao
arXiv:2609.37495v1 Announce Type: new
Abstract: Human motion generation plays an important role in applications such as character animation, virtual environments, and embodied interaction. While exis...
By Yun Chen, Munchurl Kim, Jeonghyeok Do
arXiv:2610.27890v1 Announce Type: new
Abstract: Endoscopic video contains state transitions induced by camera displacement, deformable tissue, and instrument interaction, yet existing pre-training me...
By Jie Wang, Shilong Yang, Tao Zhou, Juan Yu, Rong Qu, Jianfeng Ren, Zhicheng Zhang, Linlin Shen