BooM‑VVT is a mask‑free video virtual try‑on framework that builds on a keyframe‑driven paradigm. It introduces a multi‑stage training strategy using image‑level pseudo data to learn mask‑free localization, a garment‑sensitive keyframe sampling method to capture garment appearance, and a Frame‑Shared 3D‑RoPE module to align keyframes with target video frames for accurate garment detail transfer. The authors also release OmniView, a large‑scale multi‑view try‑on dataset, and demonstrate that BooM‑VVT outperforms existing methods in temporal consistency and garment fidelity.
By Wei Zhang, Xin Li, Peishu Shi, Jialin Gao, Xuekang Peng, Zhichao Lian, Yeying Jin
arXiv:2608. 05745v1 Announce Type: cross Abstract: Video Virtual Try-On (VVT) synthesizes a video of a person wearing a target garment while preserving identity, motion, and scene dynamics.
By Yushe Cao, Shikun Feng, Fei Shen, Haikuo Peng, Jianqiang Xia, Yiheng Zhu, Dianxi Shi, Chun Yu
arXiv:2608.30450v1 Announce Type: new
Abstract: Video virtual try-on aims to transfer a target garment onto a moving person across video frames. Current methods rely on human parsing masks or pose ke...
By Shengyao Chen, Xianbing Sun, Liqing Zhang, Jianfu Zhang
OmniShowcase introduces a method for generating omnidirectional videos of a specific subject from a handful of multi‑view images. It combines an automated data‑synthesis pipeline that creates training videos with diverse camera trajectories driven by the subject’s geometry, and a geometry‑conditioning technique that supplies the model with surface‑normal maps reconstructed from the reference views. The authors release Showcase‑4K, a large corpus of 3D‑asset‑based videos with 12 camera motions and 88 trajectory configurations, and ShowcaseBench, a held‑out evaluation set with source meshes and camera parameters.
By Junyeong Ahn, Geonwoo Kim, Kinam Kim, Gihwi Kim, Hoonjin Jung, Hyojin Jang, Jaegul Choo
arXiv:2609.36937v1 Announce Type: cross
Abstract: Human image animation aims to transfer motion from a driving video to subjects in a reference image. Despite remarkable progress in video generation,...
By Sangeyl Lee, Seunghyun Shin, Seungho Park, Wooseok Jeon, Hae-Gon Jeon
arXiv:2610.23856v1 Announce Type: new
Abstract: Generated videos often lose geometric consistency under camera motion: structures warp under viewpoint change, parallax becomes inconsistent, and smoot...
By Weijie Lyu, Tiancheng Shen, Jason Li, Yujing Wang, Xiaoyuan Wang, Haobo Yuan, Yizhou Zhao, Ming-Hsuan Yang
TAMF-VTON is a diffusion-based virtual try‑on system that eliminates the need for segmentation masks, parsing maps, pose representations, or spatial controls during inference. It uses token‑wise sparse Mixture‑of‑Experts adaptation to provide input‑dependent capacity, along with timestep‑weighted frequency supervision and adaptive offline data construction to improve high‑frequency reconstruction and cross‑category training. The method achieves top performance on single‑garment VITON‑HD and DressCode benchmarks, supports multi‑garment transfer, and can generate 1K‑resolution images in under 15 seconds on an RTX 4090.
By Jie Wang, Qian He, Gaofeng He, Xiaogang Jin, Huamin Wang
GenStream is a semantic streaming framework that replaces dense video frames with compact metadata—skeletal keypoints, camera parameters, and a static 3D background model—to enable generative reconstruction of human figures on the client side. By transmitting only structured information rather than full pixel data, it achieves over 99.9% bandwidth reduction compared to HEVC, as demonstrated on Olympic figure skating footage. The approach shifts computational load to the client and opens possibilities for volumetric avatar synthesis, multi‑view actor fusion, and personalized viewing experiences in a post‑codec era.
By Emanuele Artioli, Daniele Lorenzi, Shivi Vats, Farzad Tashtarian, Christian Timmerer
arXiv:2609.01276v1 Announce Type: new
Abstract: Complete 3D perception from egocentric video requires recovering the surrounding scene and the wearer's full-body motion in a shared metric frame. Exis...
By Kai Guan, Minchao Jiang, Ruichen WangLi, Wentao Zhu, Lei Zhang
FreeInpaint is a feed‑forward 3D inpainting framework that reconstructs complete, geometrically consistent scenes directly from unposed multi‑view images with masked regions. It extends a 3D foundation model by propagating masked areas across views, using a Learnable Mask Attention mechanism to maintain reliable cross‑view correspondences and a Support Token Refinement strategy that injects diffusion‑generated auxiliary tokens for high‑fidelity completion. Experiments on diverse datasets show that FreeInpaint delivers superior inpainting quality without requiring pre‑computed camera poses, while maintaining fast inference speed.
By Jingyi Pan, Dan Xu, Qiong Luo
arXiv:2501.12375v4 Announce Type: replace
Abstract: Depth Anything has achieved remarkable success in monocular depth estimation with strong generalization ability. However, it suffers from temporal...
By Sili Chen, Hengkai Guo, Shengnan Zhu, Feihu Zhang, Zilong Huang, Jiashi Feng, Bingyi Kang
arXiv:2602.24043v2 Announce Type: replace
Abstract: Reconstructing 3D clothed humans from monocular images and videos is a fundamental problem with applications in virtual try-on, avatar creation, an...
By Yingxuan You, Ren Li, Corentin Dumery, Cong Cao, Hao Li, Pascal Fua