arXiv AI

WCM: World-Cognition Model for Generalizable Human-Robot Interaction

arXiv:2607. 22999v1 Announce Type: cross Abstract: Language agents can now interact fluently with users in software, but robots still struggle to bring comparable interaction to physical tasks.

arXiv AI
Sep 2

EmbodiedSkills: A Unified Framework for Orchestrating, Training, and Deploying VLA Agents

EmbodiedSkills is a unified framework that treats each skill decision as an execution proposal, checking prerequisites and verifying outcomes during long‑horizon vision‑language‑action tasks. It connects high‑level skill selection, bounded low‑level VLA execution, and post‑action verification through a fixed executable‑skill interface, enabling easy replacement of low‑level policies and recording of structured trajectories for supervision and adaptation. Instantiated with Qwen3‑VL and OpenPI/pi0.5 on RoboTwin 2.0 and LIBERO, the framework achieves high success rates (86.20% and 97.40% respectively) and demonstrates effective memory‑dependent task performance.

By Wei Wang, Wenqiao Zhang, Yutong Lin, Yuqian Yuan, Tianwei Lin, Jinhao Mao, Zhenxuan Fan, Mingjian Gao, Yang Dai, Wentong Li, Zheqi Lv, Zheng Dong, Yingjie Niu, Jiaqi Zhu, Jun Xiao, Chao Li, Yueting Zhuang
arXiv AI
Sep 15

Bridging Thought and Action: Taming Long-Horizon Instability in Open-Source LLM Agents with a MetaTool-Enhanced ROS Framework

The paper introduces a ROS-Agent architecture that enhances task reliability and execution efficiency for open‑source LLM‑powered robotic agents. It adds a MetaTool that forces the LLM to produce a structured pseudo‑code plan before any action, storing this plan in a scratchpad to separate planning from execution. Experiments on a custom mobile robot show up to ~24% improvement in complex task completion and contextual consistency compared to the baseline.

By Kazi Abrar Mahmud, Nilotpaul Kundu Dhurubo, Tamal Kirttonia, Sabbir Hossain Ujjal, Mohammad Ariful Haque
arXiv Computer Vision
2d ago

Guide, Think, Act: Interactive Embodied Reasoning in Vision-Language-Action Models

The paper introduces GTA‑VLA, an interactive Vision‑Language‑Action framework that lets users guide robot policies with explicit visual cues such as affordance points, boxes, and traces. Unlike traditional direct sense‑to‑act models, GTA‑VLA incorporates a spatial‑visual Chain‑of‑Thought that blends human guidance with internal task planning, and couples this reasoning module with a lightweight reactive action head for efficient execution. Experiments on the SimplerEnv WidowX benchmark show a state‑of‑the‑art 81.2 % success rate, and the framework significantly improves task success under out‑of‑domain visual shifts and spatial ambiguities, demonstrating the benefit of interactive reasoning for failure recovery in embodied control.

By Yiran Ling, Qing Lian, Jinghang Li, Qing Jiang, Tianming Zhang, Xiaoke Jiang, Chuanxiu Liu, Jie Liu, Lei Zhang