Play Like Champions: Counterfactual Feedback Generation in Latent Space
arXiv:2607. 00190v1 Announce Type: cross Abstract: Recent advances in reinforcement learning have produced superhuman agents across a wide range of competitive games.
The paper introduces Skill Abstraction with Interpretable Latents (SAIL), a method that models human skill as a persistent, multi‑dimensional construct inferred from naturalistic behavior over time. SAIL produces a robust skill embedding that blends expert and novice bases, learns transferable subskills through counterfactual subskill swaps, and supports skill‑informed behavior prediction across various in‑domain contexts. Experiments on racing and baseball demonstrate that SAIL achieves strong predictive performance, improves behaviorally grounded disentanglement compared to baselines, and enhances downstream AI coaching outcomes.
arXiv:2607. 00190v1 Announce Type: cross Abstract: Recent advances in reinforcement learning have produced superhuman agents across a wide range of competitive games.
arXiv:2603.02935v2 Announce Type: replace Abstract: Offline meta-reinforcement learning seeks to learn a policy that generalizes to new related tasks online. Context-based methods infer a task repres...
arXiv:2606. 00950v1 Announce Type: new Abstract: Unsupervised skill discovery (USD) aims to learn diverse behaviors without reward functions, but often results in task-irrelevant or hazardous behaviors due to uniform exploration.
arXiv:2607. 04409v1 Announce Type: new Abstract: Learning and planning in imagination using world models provides an effective paradigm for training agents for decision-making.
arXiv:2607. 11270v1 Announce Type: cross Abstract: Learning, at its core, extends beyond memorization to the ability to reason and solve novel problems by navigating a space of possibilities.
arXiv:2606. 30266v1 Announce Type: cross Abstract: Motion-language agents must possess the bidirectional capability to both understand human movement (motion-to-text, M2T) and generate it from natural language (text-to-motion, T2M).
arXiv:2606. 05109v1 Announce Type: new Abstract: To leverage the full potential of multimodal data, we need representations that go beyond the state-of-the-art alignment and fusion approaches and exploit all cross-modal interactions without sacrificing modality-specific information.
arXiv:2603. 22281v2 Announce Type: replace-cross Abstract: Recent progress in latent world models (e.
arXiv:2602. 01619v2 Announce Type: replace-cross Abstract: Unsupervised Skill Discovery (USD) aims to autonomously learn a diverse set of skills without relying on extrinsic rewards.
arXiv:2606. 18537v1 Announce Type: new Abstract: Humans often acquire new skills by observing others, since observed behaviors implicitly reveal how to act in an environment.
The paper investigates how encouraging action predictability in latent world models can preserve intrinsic dynamics, which are crucial for planning. By deriving a theoretical lower bound and conducting empirical tests, the authors show that action predictability prevents the encoder from merging distinct action outcomes, even when visual appearance varies. Using a method called Concat IDM, they achieve a substantial increase in planning success on the Push‑T benchmark, from 9.1% to 77.2%, demonstrating the practical benefit of this inductive bias.
arXiv:2606. 03017v1 Announce Type: cross Abstract: Reward transfer in Inverse Reinforcement Learning (IRL) is unreliable when policies must generalize to unseen combinations of environment dynamics and task goals.