arXiv Machine Learning

SEE: Structure-aware Exploring \& Exploiting for Long-horizon GUI Agent Trajectory Synthesis

arXiv:2607. 18046v1 Announce Type: new Abstract: Graphical User Interface (GUI) agents powered by vision-language models hold promise for automating real-world mobile tasks.

arXiv Machine Learning
Aug 19

SEE: Structure-aware Exploring & Exploiting for Long-horizon GUI Agent Trajectory Synthesis

The paper introduces SEE, a two-stage framework for generating long-horizon GUI agent trajectories. First, an exploration stage builds an explicit UI transition graph over screens and elements. Second, a graph-based synthesis stage composes diverse multi-step trajectories through planning and controlled sampling, preventing spurious cycles and enabling long-horizon composition. Across real-world apps, SEE produces trajectories averaging 14.8 steps and improves agent task success and generalization to unseen screens.

By Zhuohang Fan, Beichen Zhang, Yuanfa Li, Changqiao Wu, Wei Liu, Jian Luan, Weigang Zhang
arXiv AI
Sep 2

GUI-CC: Benchmarking Contextual Consistency of GUI World Models as Agent Environments

GUI-CC is a benchmark designed to assess the contextual consistency of GUI world models when used as agent environments, rather than just one‑step next‑screen predictors. It includes two tracks: an offline reference‑action track that rolls models along real mobile GUI trajectories, and an online agent‑loop track where fixed probing agents interact with model‑generated UIs. The benchmark evaluates transition fidelity, plausibility, contextual consistency, and task progress across 500 offline trajectory tasks and 200 online tasks spanning 30 mobile apps.

By Lin Fu, Zheyuan Yang, Tianhui Zhang, Jinbiao Wei, Guo Gan, Boxu Liu, Yilun Zhao, Yu Rong
arXiv AI
Jun 12

Teach-and-Repeat: Accurately Extracting Operational Knowledge from Mobile Screen Demonstrations to Empower GUI Agents

arXiv:2606. 12817v1 Announce Type: new Abstract: Understanding the digital world on mobile devices is shifting from static UI perception to dynamic action comprehension.

By Yudong Zhang (Honor Device Co., Ltd), Lei Hu (Honor Device Co., Ltd), Daoyang Liu (The Chinese University of Hong Kong, Hong Kong, China), Jiawei Liu (Honor Device Co., Ltd), Yangfan Luo (Honor Device Co., Ltd), Xingyu Liu (Honor Device Co., Ltd), Zuojian Wang (Honor Device Co., Ltd), Zhilin Gao (Honor Device Co., Ltd)
arXiv AI
Jun 15

GUITrans2Act: Understanding User Operational Behaviors from Mobile GUI Interactions with Vision-Language Models

arXiv:2606. 12817v2 Announce Type: replace Abstract: Understanding the digital world on mobile devices is shifting from static UI perception to dynamic action comprehension.

By Yudong Zhang (Honor Device Co., Ltd), Lei Hu (Honor Device Co., Ltd), Daoyang Liu (The Chinese University of Hong Kong, Hong Kong, China), Jiawei Liu (Honor Device Co., Ltd), Yangfan Luo (Honor Device Co., Ltd), Zhilin Gao (Honor Device Co., Ltd), Zuojian Wang (Honor Device Co., Ltd)
arXiv AI
Jun 11

Grounding Computer Use Agents on Human Demonstrations

arXiv:2511. 07332v2 Announce Type: replace-cross Abstract: Building reliable computer-use agents requires grounding: accurately connecting natural language instructions to the correct on-screen elements.

By Aarash Feizi, Shravan Nayak, Xiangru Jian, Kevin Qinghong Lin, Kaixin Li, Rabiul Awal, Xing Han L\`u, Johan Obando-Ceron, Juan A. Rodriguez, Nicolas Chapados, David Vazquez, Adriana Romero-Soriano, Reihaneh Rabbany, Perouz Taslakian, Christopher Pal, Spandana Gella, Sai Rajeswar
arXiv AI
Sep 2

UI-Venus-2 Technical Report

UI‑Venus‑2 is a general‑purpose foundation GUI agent that operates across mobile, web, and desktop environments using a unified closed‑loop reasoning‑action framework. The report details how the system expands environment coverage to over 170 multilingual mobile apps and native desktop OSes, scales task generation through a deep‑research pipeline, and enhances verification with trace‑level and sample‑level evaluators that use visual keypoints and multi‑model voting. Safety‑aware mechanisms are also incorporated to control consequential actions, positioning UI‑Venus‑2 as an efficient, open‑source tool for more generalizable, verifiable, and self‑reflective agents in real‑world applications.

By Venus Team, Zhuohan Cai, Haoxing Chen, Jiaxuan Chen, Weizhi Chen, Changlong Gao, Zhangxuan Gu, Yuan Guo, Yusong Hu, Jianrong Jiang, Jianguo Li, Runze Li, Jinzhen Lin, Zhenyu Ma, Changhua Meng, Han Peng, Xinyu Qiu, Shuheng Shen, Zhongyi Shui, Weiqiang Wang, Ming Wen, Zhuoer Xu, Hang Yan, Kaiwen Yang, Ruilin Yao, Nanjun Yu, Zhengwen Zeng, Lianrui Zhang, Yunzhu Zhang, Zhe Zhao, Beitong Zhou
arXiv AI
Aug 25

GSAR: Goal-State-Anchor Rewards for Mobile GUI Agents with Self-Evolving Data Synthesis

arXiv:2608.22847v1 Announce Type: new Abstract: Vision-Language Models (VLMs) based GUI agents stand to benefit significantly from online reinforcement learning (RL). However, their training is bottl...

By Long Zhang, Yuhan Chen, Chaoran Zhang, Wanxia Cao, Kun Huang, Pengzhi Gao, Wei Liu, Jian Luan, Chenliang Li, Lixin Zou
arXiv Computer Vision
2d ago

AutoGUIWorld: Image Generators as Visual World Models for GUI Agent

arXiv:2610.01215v1 Announce Type: new Abstract: GUI agents require high-quality interaction trajectories to learn how software environments respond to actions, maintain state, and support multi-step...

By Cheng Yang, Yifan Wu, Yutao Huang, Zhaohua Zhang, Beiduo Chen, Muxi Chen, Chenchen Zhao, Hexuan Deng, Haolin Yang, Geyuan Zhu, Sa Zhu, Jianhuan Zhuo, Qiuyong Xiao, Jianhao Ruan, Yiran Peng, Jiayi Zhang, Tian Ye, Xinlei Yu, Tianwen Jiang, Jihong Zhang, Yuyu Luo