arXiv:2606. 08714v1 Announce Type: cross Abstract: Multirotors are widely used in applications ranging from surveillance to precision agriculture, yet conventional designs remain limited by their under-actuation.
By Ali Kafili Gavgani, Amin Talaeizadeh, Aria Alasty, Hossein Nejat Pishkenari
arXiv:2607. 02037v1 Announce Type: cross Abstract: Autonomous surface vehicles vary widely in hydrodynamic and actuation characteristics, yet most controllers are designed for single-platform deployment.
By Ruiheng Jiang, Thomas Bi, Raffaello D'Andrea, Aswin Ramachandran
arXiv:2607. 16177v1 Announce Type: new Abstract: Reinforcement learning (RL) has recently emerged as a promising feedback control strategy for nonlinear and complex dynamical systems.
By Matteo Tomasetto, Nicol\`o Botteghi, Gabriele Bruni, Andrea Manzoni
arXiv:2607. 19628v1 Announce Type: new Abstract: In this work we investigate reinforcement learning (RL) as a framework for the robust control of parametrized dynamical systems in presence of measurements and model uncertainties.
By Nicol\`o Botteghi, Gabriele Pascali, Urban Fasel, Andrea Manzoni
arXiv:2607. 11565v1 Announce Type: cross Abstract: Active flow control involves nonlinear dynamics, partial observations, and computationally expensive simulations, making controller design particularly challenging.
By Paul Garnier, Jonathan Viquerat, Elie Hachem
Autonomous surface vehicles vary widely in hydrodynamic and actuation characteristics, yet most controllers are designed for single-platform deployment. We present an adaptive reinforcement learning approach for trajectory tracking that enables zero-shot cross-platform deployment using a single policy.
BVR Sim is an open‑source, Gymnasium‑style environment for heterogeneous air‑combat reinforcement learning, supporting multiple JSBSim aircraft models (F‑15, F‑16, F/A‑18, F‑22) with configurable weapons, sensors, and opponents. It offers a unified tactical action interface, interchangeable Python and accelerated C++ backends, entity‑oriented observations, compositional rewards, scripted opponents, replay and visualization, and adapters for multi‑agent learning frameworks. At a 0.4‑second decision interval, the C++ backend achieves 104 simulated seconds per wall‑clock second in 1‑vs‑1 and remains practical through 10‑vs‑10 scenarios, and a policy trained on the F‑16 transfers to four unseen aircraft with a 45.5% mean win rate after controller adaptation.
By Haocheng Sun (Beijing University of Posts,Telecommunications), Mulai Tan (Air Force Engineering University)
arXiv:2512. 23292v5 Announce Type: replace Abstract: The prevailing paradigm in AI for physical systems: scaling general-purpose foundation models toward universal multimodal reasoning, confronts a barrier at the control interface.
By Yoon Pyo Lee, Samrendra Roy, Kazuma Kobayashi, Sajedul Talukder, Diab Abueidda, Seid Koric, Souvik Chakraborty, Syed Bahauddin Alam
arXiv:2609.17042v1 Announce Type: new
Abstract: Learning flexible motor primitives is a hallmark of skilled motor control. Recent neuroscience theory proposes that motor primitives may be implemented...
By Sreejan Kumar, Marcelo Mattar, Lea Duncker
arXiv:2606. 31291v1 Announce Type: new Abstract: Deep reinforcement learning has the potential to solve attitude control problems more adaptively, precisely, and robustly by handling nonlinear dynamics, uncertainties, and failure cases more effectively than traditional attitude control approaches.
By Alexander Fabisch, Melvin Laux, Mariela De Lucas \'Alvarez, Edoardo Caroselli, Julian Theis
arXiv:2606. 08513v1 Announce Type: cross Abstract: Autonomous Underwater Vehicles (AUVs) traditionally rely on complex, heavily engineered pipelines for perception, path planning, and motion control.
By Elisei Shafer, Oren Gal
arXiv:2606. 26575v1 Announce Type: cross Abstract: Complex multi-agent control tasks remain challenging for traditional rule-based and model-based approaches, motivating the adoption of learning-based methods.
By Chenlong Liu, Zhuohui Zhang, Xinyan Chen, Zhipeng Wang, Bin Cheng, Bin He