arXiv:2610.00040v1 Announce Type: new
Abstract: Recent advances in 3D Gaussian Splatting have enabled open-vocabulary and referring segmentation by distilling semantic knowledge from 2D foundation mo...
By Thanh-Khoi Nguyen, Thien-Phuc Tran, Minh-Triet Tran
arXiv:2607. 00889v1 Announce Type: cross Abstract: We present DeWorldSG, a novel framework that generates spatio-temporally robust 3D Semantic Scene Graphs from RGB-D sequences.
By Seok-Young Kim, Abdelrahman Elskhawy, Taewook Ha, Dooyoung Kim, Eunjae Shin, Benjamin Busam, Woontack Woo
GaussianDS introduces a depth‑supervised framework for 3D Gaussian Splatting that jointly optimizes RGB appearance, depth, and compact semantics from scratch. By arranging multi‑view images into a pose‑aware pseudo‑video and propagating view‑consistent masks via SAM2, the method aligns semantic lifting with geometric cues, using depth supervision and edge‑aware refinement to curb semantic drift and boundary leakage. The approach achieves state‑of‑the‑art performance on LERF and 3D‑OVS benchmarks while preserving high‑fidelity reconstruction and enabling downstream tasks such as 3D object removal.
By Yufei Zhang, Chenlu Zhan, Hongwei Wang
arXiv:2608.30451v1 Announce Type: new
Abstract: Image-based 3D visual grounding is critical for embodied agents, yet existing benchmarks suffer from loose text-observation alignment and neglect tempo...
By Yi Zhang, Yi Wang, Yueting Wu, Kaiyue Yang, Yuejiao Su, Lap-Pui Chau
Image-based 3D visual grounding is critical for embodied agents, yet existing benchmarks suffer from loose text-observation alignment and neglect temporal ordering. We introduce SeqAlign3DVG, a novel...
arXiv:2606. 31148v1 Announce Type: cross Abstract: 3D Visual Grounding (3DVG) aims to localize target objects in 3D scenes given natural language descriptions.
By Duc Cao Dinh, Khai Le-Duc, Florent Draye, Chris Ngo, Terry Jingchen Zhang, Bernhard Sch\"olkopf, Zhijing Jin
ExtrinSplat is a new framework that separates geometry from semantics in 3D Gaussian Splatting scenes. It clusters Gaussians into overlapping 3D object groups and uses a Vision‑Language Model to generate lightweight textual hypotheses, creating an extrinsic index layer that handles complex polysemy. This approach reduces adaptation time from hours to minutes, cuts storage overhead by orders of magnitude, and outperforms existing embedding‑based methods on open‑vocabulary 3D object selection and semantic segmentation benchmarks.
By Jiayu Ding, Xinpeng Liu, Zhiyi Pan, Shiqiang Long, Ge Li
Open vocabulary 3D scene understanding is essential for next-generation interactive systems, empowering users to intuitively query and navigate reconstructed environments using natural language. However, current 3D Gaussian frameworks are often bottlenecked by restrictive multiview capture requirements, costly scene-specific optimization, and the massive memory overhead of storing dense language features.
RecallGS is a lightweight, training‑free method for online semantic 3D Gaussian Splatting that recovers geometric‑semantic context from an agent’s observation history instead of learning an extra 3D network. It uses a recall‑ground‑fuse pipeline: CLIP retrieves relevant past observations, alpha‑compositing identifies geometrically supported views, and the semantic features of these views are aggregated over each Gaussian’s rendered footprint. Experiments on ScanNet and ScanNet++ show that RecallGS achieves strong semantic segmentation performance at 2.48 FPS.
By Thanh-Khoi Nguyen, Thien-Phuc Tran, Minh-Triet Tran
arXiv:2606.22694v2 Announce Type: replace
Abstract: Vision-Language Models (VLMs) remain unreliable when spatial reasoning requires composing relations whose meanings depend on frames of reference. E...
By Danial Kamali, Tanawan Premsri, Shreya Rajpal, Amir Zadeh, Chuan Li, Parisa Kordjamshidi
CitySTAR introduces a training‑free framework that transforms billion‑scale urban point clouds into a query‑ready scene graph of open‑vocabulary 3D instances, using CodeLLM‑driven tools to supply multimodal evidence for node attributes and spatial relations. It models target‑context topology with paired hypergraphs and performs bidirectional topology verification for structural disambiguation, followed by a Reflective Cross‑modal Grounding module that integrates topology consistency and 2D visual evidence to decide over a metric‑aware 3D context graph. The authors also present CitySTAR‑3D, a benchmark that enhances semantic coverage, instance completeness, bounding‑box fidelity, and spatial‑relation complexity for city‑scale 3D grounding, and report extensive experiments showing consistent improvements in open‑world urban 3D grounding with strong interpretability and generalization.
By Shuai Zhang, Hongye Hou, Qinghe Liu, Zhuoxiao Li, Dongli Wu, Jing Ou, Yuan Liu, Wufan Zhao
arXiv:2608.22740v1 Announce Type: new
Abstract: Generalizable 3D Gaussian Splatting (G-3DGS) has emerged as a promising approach for novel view synthesis undersparse-view settings. However, existing...
By Zeyang Bai, Yunpeng Wang, Yunbiao Wang, Jun Xiao