arXiv Computer Vision

MeRoPE: Metric Rotary Position Embedding for Camera-Controlled Video Generation

arXiv AI
Sep 21

Think Locally, Refine Globally for Memory-Efficient 3D Reconstruction

LoG-VGGT is a memory‑efficient framework for long‑sequence 3D reconstruction that balances local temporal modeling with global camera consistency. It uses cross‑window attention in a small subset of transformer blocks to propagate information across adjacent temporal windows while keeping memory usage bounded. A global camera consistency refinement module further improves long‑horizon pose stability by enforcing scene‑level constraints through cross‑attention between camera and compact register tokens, leading to better depth accuracy and robust camera pose estimation on multiple benchmarks.

By Jingke Zhou, Chenhang Ma, Zhizhou Zhong, Mingkai Liu, Zhuang Zhou, Yicheng ji, Binghua Su, Bo Cai, Xianliang Huang
Hugging Face Trending Papers
Jun 24

MVTrack4Gen: Multi-View Point Tracking as Geometric Supervision for 4D Video Generation

Synthesizing a novel-view video from a monocular reference video along a target camera trajectory requires both geometric consistency and motion fidelity with respect to the reference video. Existing methods based on explicit 3D representations are limited by the accuracy of off-the-shelf reconstruction modules, which often produce inaccurate geometry for dynamic objects in monocular videos.

arXiv Computer Vision
Sep 7

MINT: A Unified Model for World-Space Camera and Hand Motion Estimation from Scalable Egocentric Pipeline Supervision

MINT is a foundation model that directly predicts world-space two-hand trajectories from egocentric RGB video, jointly estimating camera motion, hand states, and hand presence in a single spatiotemporal representation. It uses an open-source labeling pipeline, EGOPIPELINE, to generate large-scale pseudo-labels for pretraining, followed by fine-tuning on a small set of high-quality joint annotations. The model outperforms existing multi-stage approaches in accuracy and speed, and generalizes zero‑shot to unseen egocentric datasets.

By Zijie Zhu, Weiren Cai, Yizhou Wang, Zhenjie Yang, Yide Liu, Jiahao Chen, Guanqi He
Hugging Face Trending Papers
Jul 27

CameraAnything: Refilming Videos with Arbitrary Camera Control

We introduce CameraAnything, the first unified framework for camera controlled video editing that enables joint control of both intrinsic and extrinsic camera parameters. Existing approaches either rely on expensive 3D reconstruction to achieve full camera functionality or restrict editing to extrinsic parameter manipulation.

arXiv Machine Learning
Jul 8

RayRoPE: Projective Ray Positional Encoding for Multi-view Attention

arXiv:2601. 15275v3 Announce Type: replace-cross Abstract: We study positional encodings for multi-view transformers that process tokens from a set of posed input images, and seek a mechanism that encodes patches uniquely, allows SE(3)-invariant attention with multi-frequency similarity, and can adapt to the geometry of the underlying 3D scene.

By Yu Wu, Minsik Jeon, Jen-Hao Rick Chang, Oncel Tuzel, Shubham Tulsiani
arXiv Computer Vision
Sep 4

Stabilizing Camera-Controlled Novel View Synthesis at Inference Time

The paper introduces CamTrol++, a training‑free method that stabilizes camera‑controlled novel view synthesis from a single image by decomposing large camera motions into small autoregressive steps, thereby limiting per‑step distortion and error accumulation. It also incorporates geometry‑constrained spatial attention, low‑frequency appearance anchoring, and a registration‑free warping pipeline to further enhance stability. Experiments on RealEstate10K and MegaScene demonstrate improved temporal and geometric consistency, better downstream 3D reconstruction quality, and higher generation efficiency, even for long 56‑frame sequences and under depth corruption.

By Prajwal Singh, Arjun Badola, Seema Kumari, Hajime Nagahara, Shanmuganathan Raman
arXiv Computer Vision
Aug 25

ORBIT++: Benchmarking SfM in the Wild with 360{\deg} Video

arXiv:2608.22039v1 Announce Type: new Abstract: Structure-from-Motion (SfM) is a cornerstone of 3D perception, yet current methods often fail when applied to complex videos involving challenging came...

By Sara Sabour, Linyi Jin, Richard Tucker, Amir Hertz, Marcus Brubaker, Saurabh Saxena, Junhwa Hur, Andrea Tagliasacchi, Deqing Sun, David J. Fleet, Richard Szeliski, Noah Snavely