arXiv Machine Learning

Reinforcement Learning-Guided Graph Transformations for SpTRSV Optimization

arXiv Machine Learning
Sep 23

Deep Reinforcement Learning on Item-Compatibility Graphs for One-Dimensional Bin Packing

The paper introduces a novel end‑to‑end, size‑agnostic graph reinforcement learning framework for the one‑dimensional bin packing problem (1D‑BPP). It models packing as a Markov decision process on an item‑compatibility graph, where a graph neural network actor‑critic policy learns to merge compatible partial bins. Empirical results on the BPPLIB benchmark show that the learned policy reduces the mean optimality gap of a constructive heuristic from 2.66 % to 2.31 %, performs competitively against other learned methods, and outperforms a state‑of‑the‑art learned solver on the hardest benchmark family.

By M. Asl{\i} Ayd{\i}n
arXiv AI
Jun 11

Vision-Language-Action Jump-Starting for Reinforcement Learning Robotic Agents

arXiv:2604. 13733v2 Announce Type: replace-cross Abstract: Reinforcement learning (RL) enables high-frequency, closed-loop control for robotic manipulation, but scaling to long-horizon tasks with sparse or imperfect rewards remains difficult due to inefficient exploration and poor credit assignment.

By Angelo Moroncelli, Roberto Zanetti, Marco Maccarini, Loris Roveda
Hugging Face Trending Papers
Sep 8

Learning to build covering structures with continuous adjustments

The paper presents a reinforcement learning method, HSAC, that builds covering structures without relying on rigid, pre‑planned sequences. It uses graph‑structured state representations and a mixed action space to select blocks and adjust their placement continuously, while an efficient exploration strategy incorporates unilateral edges into graph neural networks. HSAC outperforms the prior hybrid‑PPO approach, shows strong sample efficiency, robustness to hyperparameters, and successfully transfers policies from simulation to a real two‑robot 3D‑printed block construction task.

arXiv Machine Learning
Sep 10

Learning to build covering structures with continuous adjustments

The paper presents HSAC, a reinforcement learning method that builds covering structures without predefined plans, using graph-structured states and a mixed action space of discrete block selection and continuous placement. It extends soft actor-critic with unilateral edges in graph neural networks to efficiently explore while simulating stability. Experiments show HSAC outperforms hybrid-PPO, remains robust to hyperparameters, and successfully transfers to a real two-robot 3D‑printed arch construction.

By Gabriel Vallat, Maryam Kamgarpour, Stefana Parascho
arXiv Machine Learning
Sep 21

GraphSkillEvo: Evolutionary Optimization of Graph-Structured Agent Skills

GraphSkillEvo introduces a graph-structured representation for agent skills, where each node encodes an execution step and edges capture context-dependent transitions. This structure offers clearer workflow guidance and reduces redundancy compared to unstructured natural-language skills. The authors then present a population-based evolutionary optimization framework that explores this structured skill space, achieving higher accuracy than the baseline SkillOpt across five agent benchmarks.

By Rui Sun, Zhi Zheng, Zhenkun Wang, Zhichao Lu