arXiv:2506. 04147v5 Announce Type: replace-cross Abstract: Building capable household and industrial robots requires mastering the control of versatile, high-degree-of-freedom (DoF) systems such as mobile manipulators.
By Jiaheng Hu, Peter Stone, Roberto Mart\'in-Mart\'in
arXiv:2606. 27475v1 Announce Type: cross Abstract: Robots trained on real world data tend to be imprecise, slow, and brittle to perturbations.
By Raymond Yu, William Huey, Mustafa Mukadam, Anusha Nagabandi, Abhishek Gupta
arXiv:2606. 08610v1 Announce Type: cross Abstract: Reinforcement learning (RL) has become a powerful paradigm for robot learning, particularly in sim-to-real settings, but its broader adoption remains limited by the engineering pipeline surrounding the algorithms.
By Zechu Li, Yufeng Jin, Xiaoyang Liu, Puze Liu, Vignesh Prasad, Carlo D'Eramo, Georgia Chalvatzaki
EXPO-FT is a system that enables stable, sample‑efficient reinforcement learning fine‑tuning of pretrained Vision‑Language‑Action (VLA) policies. It achieves perfect success on a range of manipulation tasks—such as routing string lights, striking a pool ball, and inserting a flower into a wine bottle—using only about 19.1 minutes of online robot data. The approach outperforms both RL-from-scratch and existing VLA fine‑tuning methods, and the authors provide an open‑source codebase to support wider adoption.
By Perry Dong, Kuo-Han Hung, Tian Gao, Dorsa Sadigh, Chelsea Finn
arXiv:2606. 26428v1 Announce Type: cross Abstract: Multi-fingered robots promise the speed and dexterity of human hands, yet challenging problems such as precise assembly have remained out of reach.
By Tyler Ga Wei Lum, Kushal Kedia, C. Karen Liu, Jeannette Bohg
arXiv:2606. 02194v1 Announce Type: new Abstract: Distilling expert demonstration data into large generative models using behavioral cloning is a scalable approach to learning capable policies for robotic control, particularly for dexterous manipulation.
By Christian Scherer, Joe Watson, Theo Gruner, Daniel Palenicek, Ingmar Posner, Jan Peters
arXiv:2602.16863v3 Announce Type: replace-cross
Abstract: The ability to manipulate tools significantly expands the set of tasks a robot can perform. Yet, tool manipulation represents a challenging c...
By Kushal Kedia, Tyler Ga Wei Lum, Jeannette Bohg, C. Karen Liu
The paper introduces PARTS, a real‑world subtask reinforcement learning framework that fine‑tunes a pretrained robot policy by focusing on critical bottleneck subtasks while keeping the base policy frozen. It uses agent‑generated selectors and success verifiers to provide local rewards, enabling learning even when full‑task successes are rare. Experiments on bimanual YAM and single‑arm Franka robots show that PARTS raises complete‑task success from 32% to 61% and from 50% to 95%, respectively, with only tens of minutes of real‑world RL rollouts and minimal human intervention.
By Sichang Su, Benjamin Yang, Zhiyun Deng, Boyuan Liang, Yip Fun Yeung, Zelin Wang, Lingfeng Sun
arXiv:2604. 13733v2 Announce Type: replace-cross Abstract: Reinforcement learning (RL) enables high-frequency, closed-loop control for robotic manipulation, but scaling to long-horizon tasks with sparse or imperfect rewards remains difficult due to inefficient exploration and poor credit assignment.
By Angelo Moroncelli, Roberto Zanetti, Marco Maccarini, Loris Roveda
arXiv:2503.10118v3 Announce Type: replace-cross
Abstract: The sim-to-real gap remains a critical challenge in robotics, hindering the deployment of algorithms trained in simulation to real-world syst...
By Yuxuan Xu, Shiyu Wang, Jinhao Huang, Wenhao Zhao, Yufei Jia, Zike Yan, Weibin Gu, Lu Shi, Guyue Zhou
Dex-One2Many introduces a real-to-sim-to-real framework that learns a generalizable dexterous manipulation policy from a single human video. By abstracting the video into sequential scene graphs, the method guides reinforcement learning with dense rewards and diverse reset states, enabling efficient exploration while preserving broad generalizability. Trained entirely in simulation, Dex-One2Many achieves zero‑shot transfer to a real multi‑fingered hand and outperforms baselines by 6.5% on seen configurations and 71% on unseen scenarios across five tool‑use and manipulation tasks.
By Jusuk Lee, Sungha Kim, Yeonsoo Park, Jonguk Cheon, Yoonkyo Jung, Yongjun You, H. Jin Kim, Jia-Bin Huang, Furong Huang, Youngseok Jang, Seungjae Lee
The paper presents Real‑Time EXPO‑FT, a reinforcement learning framework that fine‑tunes large Vision‑Language‑Action models for real‑time robotic control. It separates slow, expressive action generation from fast, reactive edits, allowing a lightweight policy to adjust actions based on the latest observation. Experiments on the Kinetix benchmark and four dynamic real‑world tasks show that Real‑Time EXPO‑FT achieves superior performance, improving policy success rates from 42% to 97% with only ten minutes of online data and no human intervention.
By Perry Dong, Kuo-Han Hung, Dorsa Sadigh, Chelsea Finn