arXiv:2510. 08807v2 Announce Type: replace-cross Abstract: From loco-motion to dextrous manipulation, humanoid robots have made remarkable strides in demonstrating complex full-body capabilities.
By Zhenyu Zhao, Hongyi Jing, Xiawei Liu, Jiageng Mao, Abha Jha, Hanwen Yang, Rong Xue, Sergey Zakharov, Vitor Guizilini, Yue Wang
arXiv:2607. 03283v1 Announce Type: new Abstract: Embodied intelligence systems require not only end-to-end policy models, but also reusable functional modules that transform multimodal observations, robot states, human demonstrations, and task contexts into structured representations, decisions, trajectories, control references, and system services.
By Junwu Xiong, Jiaxuan Gao, Wei Chai, Renxing Chen, Yuzhen Li, Yu Guo, Yucheng Guo, Mingxi Luo, Wenyang Ma, Yiyun Mou, Yifei Zhang, Chen Zhou, Yongjian Guo
arXiv:2608.29601v2 Announce Type: replace-cross
Abstract: We present $N_0$-Foundation, a paradigm for tactile-enabled embodied manipulation, which integrates tactile sensing hardware, large-scale mul...
By NeoteAI Team, Fudan TEAI Team
arXiv:2606. 11324v1 Announce Type: cross Abstract: We introduce Embodied-R1.
By Yifu Yuan, Yaoting Huang, Xianze Yao, Yutong Li, Shuoheng Zhang, Linqi Han, Pengyi Li, Jiangeng Sun, Wenting Jia, Zhao Zhang, Yuhao Liu, Ruihao Liao, Yucheng Hu, Qiyu Wu, Yuxiao Li, Zibin Dong, Fei Ni, Yan Zheng, Shuyang Gu, Yi Ma, Hongyao Tang, Han Hu, Jianye Hao
arXiv:2509. 15443v2 Announce Type: replace-cross Abstract: Human-to-humanoid imitation learning presents a promising pathway to address the severe data scarcity bottleneck in robotics by utilizing abundant, large-scale human motion collections.
By Xingyu Chen, Hanyu Wu, Sikai Wu, Mingliang Zhou, Diyun Xiang, Haodong Zhang, Yangchen Zhou, Yukang Gao, Yi Gu, Renjing Xu
arXiv:2608.29601v1 Announce Type: cross
Abstract: We present $\mathcal{N}_0$-Foundation, a paradigm for tactile-enabled embodied manipulation, which integrates tactile sensing hardware, large-scale m...
By NeoteAI Team, Fudan TEAI Team
The paper introduces BRIDGE, an open‑source 88 cm tall humanoid robot designed through a data‑driven morphology‑control co‑design framework that optimizes the robot’s body shape for human‑like movement. A new metric combining kinematic retargeting fidelity and dynamic tracking performance is proposed to evaluate morphological fidelity, and the framework achieves state‑of‑the‑art results compared to existing humanoids such as Bumi, K1, and Toddlerbot. The resulting platform, released with its control policy and supporting materials, demonstrates superior fidelity in capturing human motion, robust balance, and highly dynamic maneuvers.
By Jianren Wang, Letian Qian, Zikai Wang, Weiwei Wu, Junjie Zong, Abhinav Gupta, Deepak Pathak
arXiv:2607. 11689v1 Announce Type: cross Abstract: Artificial general intelligence ultimately requires agents that can reason and act in the physical world.
By Yuanzhi Liang, Xufeng Zhan, Haibin Huang, Chi Zhang, Xuelong Li
arXiv:2604.19734v2 Announce Type: replace-cross
Abstract: Scaling humanoid foundation models is bottlenecked by the scarcity of robotic data. While massive egocentric human data offers a scalable alt...
By Boyu Chen, Yi Chen, Lu Qiu, Jerry Bai, Yuying Ge, Yixiao Ge
FluxVLA Engine is an open, configuration‑driven platform that unifies the fragmented components of embodied policy development—datasets, visual‑language and world models, action heads, learning methods, distributed training, simulation evaluation, inference, and robot interfaces—into a reproducible data‑to‑deployment workflow. It adds features such as compositional dual‑arm simulation, scalable automatic data generation, human‑in‑the‑loop rollout and correction, Real‑Time Chunking for fast inference, and lightweight remote GPU serving, thereby linking offline learning, simulation validation, online correction, and real‑robot execution under shared, auditable contracts. The engine aims to eliminate engineering bottlenecks that currently separate promising embodied‑learning algorithms from reliable, reproducible deployment.
By Yinhao Li, Weixin Mao, Zihan Lan, Jikun Rong, Qirui Hu, Yiming Zhang, Weipeng Deng, Bowen Shen, Minzhao Zhu, Yiming Mao, Yan Yang, Chenguang Cui, Hongyuan Chen, Xu Huang, Zheyi Zhao, Pinxi Shen, Bozhen He, Zhen Fu, Yifan Wang, Zexin Zhang, Ang Gao, Haoyu Chen, Chengqi Shi, Hua Chen
arXiv:2507. 19684v2 Announce Type: replace-cross Abstract: Socially interactive humanoid robots must engage with humans through their bodies, adapting in real time to a partner's movement, intent, and abilities.
By Bermet Burkanova, Yasaman Etesam, Payam Jome Yazdian, Trinity Evans, Chuxuan Zhang, Zoe Stanley, Paige Tutt\"os\'i, Angelica Lim
The paper presents BRIDGE, an open‑source 88 cm tall humanoid robot designed through a data‑driven morphology‑control co‑design framework that aligns robot shape with human‑like movement. It introduces a new metric combining kinematic retargeting fidelity and dynamic tracking performance to evaluate morphological fidelity, achieving state‑of‑the‑art results against baseline humanoids. The released platform, along with its control policy, demonstrates superior human motion capture, robust balance, and dynamic maneuvers, with supporting videos and code available online.