The paper introduces BRIDGE, an open‑source 88 cm tall humanoid robot designed through a data‑driven morphology‑control co‑design framework that optimizes the robot’s body shape for human‑like movement. A new metric combining kinematic retargeting fidelity and dynamic tracking performance is proposed to evaluate morphological fidelity, and the framework achieves state‑of‑the‑art results compared to existing humanoids such as Bumi, K1, and Toddlerbot. The resulting platform, released with its control policy and supporting materials, demonstrates superior fidelity in capturing human motion, robust balance, and highly dynamic maneuvers.
By Jianren Wang, Letian Qian, Zikai Wang, Weiwei Wu, Junjie Zong, Abhinav Gupta, Deepak Pathak
arXiv:2510. 08807v2 Announce Type: replace-cross Abstract: From loco-motion to dextrous manipulation, humanoid robots have made remarkable strides in demonstrating complex full-body capabilities.
By Zhenyu Zhao, Hongyi Jing, Xiawei Liu, Jiageng Mao, Abha Jha, Hanwen Yang, Rong Xue, Sergey Zakharov, Vitor Guizilini, Yue Wang
arXiv:2511. 07820v4 Announce Type: replace-cross Abstract: Despite the rise of billion-parameter foundation models trained across thousands of graphical processing units (GPUs), similar scaling gains have not been shown for humanoid control.
By Zhengyi Luo, Ye Yuan, Tingwu Wang, Chenran Li, Fernando Casta\~neda, Sirui Chen, Zi-Ang Cao, Jiefeng Li, David Minor, Qingwei Ben, Jinhyung Park, David Sami, Zi Wang, Xingye Da, Runyu Ding, Cyrus Hogg, Lina Song, Edy Lim, Eugene Jeong, Tairan He, Haoru Xue, Wenli Xiao, Simon Yuen, Jan Kautz, Yan Chang, Umar Iqbal, Linxi "Jim" Fan, Yuke Zhu
arXiv:2606. 19935v1 Announce Type: new Abstract: Humanoid robots require co-speech motions that are not only expressive and speech-aligned, but also physically executable under embodiment constraints.
By Zhangzhao Liang, Xiaofen Xing, Mingyue Yang, Wenlve Zhou, Xiangmin Xu
arXiv:2509. 15443v2 Announce Type: replace-cross Abstract: Human-to-humanoid imitation learning presents a promising pathway to address the severe data scarcity bottleneck in robotics by utilizing abundant, large-scale human motion collections.
By Xingyu Chen, Hanyu Wu, Sikai Wu, Mingliang Zhou, Diyun Xiang, Haodong Zhang, Yangchen Zhou, Yukang Gao, Yi Gu, Renjing Xu
arXiv:2605. 23733v2 Announce Type: replace-cross Abstract: Whole-body tracking (WBT) models have become a key foundation for humanoid robots, enabling them to imitate diverse motions with high fidelity.
By Ming Yang, Tao Yu, Feng Li, Hua Chen
arXiv:2608. 16222v1 Announce Type: cross Abstract: Humanoid intelligence requires learning over an extremely diverse space of whole-body motions and physically grounded interactions.
By Jiahao Ji, Ji Ma, Runhan Zhang, Runyi Yu, Wenjia Wang, Weiheng Chi, Qianqian Peng, Weichao Yan, Yongfei Gu, Ye Tian, Ting Wu, Longwei Li, Chun Yuan, Ruoli Dai, Lei Han
arXiv:2603.19305v3 Announce Type: replace-cross
Abstract: Humanoid robots are expected to execute agile and expressive whole-body motions in real-world settings. Existing text-to-motion generation mo...
By Jiacheng Bao, Haoran Yang, Yucheng Xin, Junhong Liu, Yuecheng Xu, Han Liang, Pengfei Han, Xiaoguang Ma, Dong Wang, Bin Zhao
ULTRA is a unified framework for autonomous humanoid whole-body locomotion and manipulation that overcomes limitations of prior methods by combining a physics-driven neural retargeting algorithm with a multimodal controller. The retargeting algorithm translates large-scale motion capture data into physically plausible humanoid motions, while the controller learns to handle both dense motion references and sparse task specifications using a range of sensory inputs, from accurate motion-capture states to noisy egocentric vision. In simulation and on a real Unitree G1 humanoid, ULTRA demonstrates improved generalization and robustness, enabling coordinated whole-body behavior from sparse intent without relying on test-time reference motions.
By Xialin He, Sirui Xu, Xinyao Li, Runpei Dong, Liuyu Bian, Yu-Xiong Wang, Liang-Yan Gui
arXiv:2509. 26633v3 Announce Type: replace-cross Abstract: A dominant paradigm for teaching humanoid robots complex skills is to retarget human motions as kinematic references to train reinforcement learning (RL) policies.
By Lujie Yang, Xiaoyu Huang, Zhen Wu, Angjoo Kanazawa, Pieter Abbeel, Carmelo Sferrazza, C. Karen Liu, Rocky Duan, Guanya Shi
arXiv:2607. 15163v1 Announce Type: cross Abstract: Humanoid control requires natural whole-body coordination, precise real-time responses to control signals, and robust generalization across diverse environmental contexts, making it a cornerstone for generalist embodied agents.
By Weishuai Zeng, Kangning Yin, Xiaojie Niu, Shunlin Lu, Weixiang Zhong, Jiahe Chen, Feiyu Jia, Xiao Chen, Zirui Wang, Furui Xu, Ming Zhou, Kailin Li, Weinan Zhang, He Wang, Li Yi, Dahua Lin, Jiangmiao Pang, Jingbo Wang
Humanoid robots hold great promise as general-purpose agents in human-centered environments, yet generalist vision-language-action (VLA) foundation models are not readily applicable to humanoid whole-body loco-manipulation. The high dimensionality and interdependence of humanoid motions make it challenging for conventional single-stage VLA architectures to coordinate locomotion, waist posture, and dual-arm manipulation effectively.