arXiv Computer Vision

Scal3R: Learning Efficient Multi-Relative Pose Query for Scalable Online 3D Reconstruction

Scal3R is a new method for online 3D reconstruction that addresses the failure of traditional models on long videos by decoupling per‑frame depth from global pose estimation. It reformulates reconstruction as a multi‑reference relative pose query, using lightweight learnable tokens (~1% of parameters) injected into a frozen backbone via asymmetric attention to query poses relative to multiple past keyframes. An online pose‑graph optimization with loop closure further suppresses drift, achieving convergence in 8 hours on a single GPU and reducing average absolute trajectory error by over 60% on KITTI while setting state‑of‑the‑art results on several benchmark datasets.

arXiv Computer Vision
Sep 15

Anchor3R: Streaming 3D Reconstruction with Transient Anchors for Long-Horizon Visual Mapping

Anchor3R is a streaming 3D reconstruction framework that predicts window-relative poses and local geometry in the current‑frame coordinate system, forming a dense relative‑pose graph for online pose updates and loop‑aware motion averaging. It improves long‑horizon pose accuracy and dense reconstruction quality on indoor, outdoor, driving, and RGB‑D benchmarks, and generalizes from 48‑frame training sequences to streams exceeding 10,000 frames while keeping GPU memory bounded. The method addresses issues of train‑test mismatch, early‑anchor bias, and accumulated drift found in previous streaming models.

By Peilin Tao, Chong Cheng, Yuansen Du, Caiwei Song, Zhengqing Chen, Xiaoyang Guo, Wei Yin, Weiqiang Ren, Qian Zhang, Hainan Cui, Shuhan Shen
arXiv Computer Vision
Oct 23

HiP3R: Hierarchical Pose Graphs for Long-Horizon 3D Reconstruction

HiP3R introduces a hierarchical pose graph approach for long‑horizon 3D reconstruction, addressing the trade‑off between chunk‑level and frame‑level optimization. It first builds a robust chunk‑level Sim(3) graph to set the global layout and scale, then fixes this layout while estimating a single SE(3) camera pose per frame to merge overlapping predictions into a unified trajectory. Experiments on multiple benchmarks show that HiP3R improves camera trajectories and 3D reconstruction quality for both chunk‑based and streaming backends without extra training.

By Zunnan Xu, Shangchen Zhou, Yihang Luo, Chen Change Loy
arXiv Computer Vision
Sep 15

MoCapAnything V2: End-to-End Motion Capture for Arbitrary Skeletons

arXiv:2604.28130v4 Announce Type: replace Abstract: Recent methods for arbitrary-skeleton motion capture from monocular video follow a factorized pipeline, where a Video-to-Pose network predicts join...

By Kehong Gong, Zhengyu Wen, Dao Thien Phong, Mingxi Xu, Weixia He, Qi Wang, Ning Zhang, Zhengyu Li, Guanli Hou, Dongze Lian, Xiaoyu He, Mingyuan Zhang, Hanwang Zhang
arXiv AI
Sep 21

Think Locally, Refine Globally for Memory-Efficient 3D Reconstruction

LoG-VGGT is a memory‑efficient framework for long‑sequence 3D reconstruction that balances local temporal modeling with global camera consistency. It uses cross‑window attention in a small subset of transformer blocks to propagate information across adjacent temporal windows while keeping memory usage bounded. A global camera consistency refinement module further improves long‑horizon pose stability by enforcing scene‑level constraints through cross‑attention between camera and compact register tokens, leading to better depth accuracy and robust camera pose estimation on multiple benchmarks.

By Jingke Zhou, Chenhang Ma, Zhizhou Zhong, Mingkai Liu, Zhuang Zhou, Yicheng ji, Binghua Su, Bo Cai, Xianliang Huang
Hugging Face Trending Papers
Jun 29

Argus: Metric Panoramic 3D Reconstruction for Indoor Scenes

Metric feed-forward 3D reconstruction for panoramic data remains under-explored due to the lack of large-scale panoramic RGB-D training data. We present Realsee3D, a hybrid dataset of 10K indoor scenes (1K real, 9K synthetic) with 299K panoramic viewpoints and precise metric annotations, and Argus, a feed-forward network trained on it for metric panoramic 3D reconstruction.

arXiv Computer Vision
5d ago

GPA-VGGT: Geometry-Preserving Acceleration of VGGT

GPA‑VGGT is a training‑free acceleration technique for the VGGT feed‑forward geometry model. It replaces VGGT’s global attention in early blocks with frame‑wise attention that uses a shared cross‑frame key/value set, and in later blocks it merges only keys and values while preserving queries and restoring attention mass. The method achieves speedups comparable to existing efficiency approaches while maintaining over 99% of VGGT’s pose accuracy on multi‑view geometry tasks.

By Muyeol Sung, Jangwon Kim, Jongwoo Lim
arXiv Computer Vision
Oct 9

LVSPM: Long Sequence View Synthesis and Pose Estimation Model

LVSPM is a generalizable model that jointly estimates camera poses and synthesizes novel views from uncalibrated image collections. It is trained only with RGB images and pose supervision, avoiding dense 3D ground truth, and uses test‑time training layers to scale to hundreds of input views. On datasets such as RealEstate10k, Co3Dv2, and DL3DV, LVSPM outperforms VGGT in pose estimation across 16–256 views and achieves state‑of‑the‑art pose‑free novel view synthesis quality, maintaining high performance even as scene scale increases.

By Xi Chen, Yachi Zhang, Linghao Chen, Minghua Liu, Hao Su, Zexiang Xu, Xiaoshuai Zhang