arXiv Machine Learning

Self-Healing Visual Recovery for Autonomous Ground Vehicles Using Camera-Only Visual Odometry

arXiv:2607. 11686v1 Announce Type: cross Abstract: Low-cost unmanned ground vehicles are often used in indoor places like warehouses, inspection corridors, and farm rows, where painted floor lines guide the robot.

arXiv Computer Vision
6d ago

DAPEVO: Deep Adaptive Patch Frame-Event Visual Odometry

DAPEVO is a learned visual odometry system that independently estimates image and event correspondences at shared patch locations and fuses their correlation evidence before motion refinement. It maintains image and event descriptors for each tracked patch, using a learned scalar gate to combine modality-specific correlation embeddings for each patch–frame edge, followed by a shared recurrent refinement and bundle‑adjustment update. The method supports event‑only observations and modality‑aware keyframe culling, achieving low trajectory error even when RGB frames are sparse or degraded, outperforming DPVO, RAMP‑VO, and event‑only DEVO on UZH‑FPV and TartanEvent datasets.

By Luca Gandolfi, Simone Nascivera, Roberto Pellerito, Rong Zou, Chiara Plizzari, Davide Scaramuzza
arXiv AI
Jul 24

Robostral Navigate

arXiv:2607. 20785v1 Announce Type: cross Abstract: Deploying navigation systems at scale requires a recipe that minimizes sensor assumptions, generalizes across robot embodiments, and trains efficiently.

By Arjun Majumdar, Avinash Sooriyarachchi, Benjamin Tibi, Chris Bamford, Elliot Chane-Sane, Guillaume Lample, Khyathi Raghavi Chandu, Ludovic Ho Fuh, Mathieu Poiree, Olivier Duchenne, Rosalie Millner, Srijan Mishra, Theo Cachet, Thomas Chabal
arXiv Computer Vision
Sep 25

Learning to Navigate with Minimal Parameters: Decomposing Visual Navigation Through Closed-Form Geometric Interfaces

The paper introduces a compact visual navigation system that decomposes the task into three analytically‑computed geometric interfaces and three small learned modules: an egress predictor, a navigation predictor, and an endpoint‑pinned residual diffusion generator. Only 0.58 M of the 23 M parameters are trained on 44 k frames, achieving competitive success rates and the lowest collision rate among evaluated methods across 6 060 point‑goal episodes in 60 environments. The design allows further parameter reduction by replacing the frozen image encoder with a 0.54 M MobileNetV2, supports zero‑shot deployment on a Jetson Orin Nano UGV, and enables transparent failure analysis under sensor corruption.

By Edward Beng Wai Tan, Siew-Kei Lam
arXiv AI
Jul 10

Time-to-Collision Based Dynamic Obstacle Avoidance Using Pretrained Vision Models for Robots in Unstructured Environments

arXiv:2607. 07885v1 Announce Type: cross Abstract: Dynamic obstacle avoidance in unstructured outdoor environments remains a critical challenge for autonomous mobile robots, particularly when large-scale robot-specific training data and simulation-based policies are impractical.

By Erik Jagnandan, Mulugeta Haile, Gregory Barber, Pratik Chaudhari
arXiv Computer Vision
Sep 18

AMB3R-SLAM: Kilometer-scale SLAM with Hierarchical Backend

AMB3R‑SLAM is a real‑time monocular SLAM system that can reconstruct kilometer‑scale trajectories over 10,000 frames on a single consumer‑grade GPU. It combines a lightweight front‑end for low‑latency tracking with a hierarchical backend that enforces local, mid‑level, and global consistency, avoiding bundle adjustment and thus handling dynamic scenes naturally. The system also supports stereo, RGB‑D, and LiDAR inputs, achieving strong camera tracking performance and reducing absolute trajectory error by over 70% on several datasets, with sub‑meter accuracy when LiDAR is added.

By Hengyi Wang, Lourdes Agapito
arXiv Computer Vision
Sep 24

DAVIO: Dense Monocular-Inertial SLAM with Feed-Forward Initialization and Pose-Conditioned Mapping

DAVIO is a dense monocular‑inertial SLAM system that leverages a single multi‑view depth model (Depth Anything 3) for both initialization and mapping. It starts up quickly by solving a feature‑free linear system from a five‑image window and IMU pre‑integration, then uses a VIO filter whose metric poses condition the depth model during tracking. The system corrects residual scale along viewing rays, preserves metric baselines, and refines the map with a gravity‑preserving sub‑map graph, achieving earlier start‑up, lower localization error, and more accurate dense maps than state‑of‑the‑art feed‑forward mappers on both EuRoC and building‑scale ORI datasets.

By Jaafar Mahmoud, Arthur Movsesyan, Mikhail Iumanov, Sergey Kolyubin
Hugging Face Trending Papers
Jul 6

From Fixed to Free Cameras: Calibration-Free View-Robust Vision-Language-Action Model

Real-world robot deployment rarely maintains the training-stage camera setup, where cameras often experience repositioning or remounting depending on actual scenarios. Existing view-robust Vision-Language-Action (VLA) policies tolerate such camera variations only when the camera extrinsics are explicitly provided, making them fragile and hard to use especially when view robustness is critical.

arXiv Computer Vision
Sep 18

Navi-Agent: Unlocalized Monocular Navigation Agent

Navi-Agent is a zero‑shot Vision‑Language Navigation in Continuous Environments (VLN‑CE) agent that builds a coordinate‑free spatial state from visual observations and motion history. It represents this state as a navigation topology with nodes as visual places and edges as motion transitions, enabling observation‑based self‑localization, task progress verification, and recovery. Experiments on a zero‑shot VLN‑CE benchmark and real‑world robot platforms demonstrate that Navi‑Agent achieves state‑of‑the‑art performance among geometry‑constrained methods while remaining competitive with geometry‑based approaches.

By Wenyuan Xie, Mengyang Hong, Yongzhong Wang, Yanbiao Ji, Yijin Zhou, Shaokai Wu, Shalayiding Sirejiding, Huayi Zhou, Yi-Chao Chen, Ma Ling, Yue Ding, Hongtao Lu