arXiv:2605.12379v2 Announce Type: replace-cross
Abstract: Many reinforcement learning (RL) tasks have discrete action spaces, but most generative policy methods based on diffusion and flow matching a...
By Fairoz Nower Khan, Nabuat Zaman Nahim, Peizhong Ju
arXiv:2608.20909v1 Announce Type: new
Abstract: Offline RL methods commonly jointly train the actor and critic, where the critic is used to guide the actor toward higher-value actions. This coupled l...
By Xuyao Lin, Yixiang Shan, Jinru Duan, Tao Yang, Xinyu Zhao, Runyu Lei, Yiming Zhao, Jiaxin Fan, Zongbao Feng, Peng Jia
arXiv:2608.29061v1 Announce Type: new
Abstract: Offline goal-conditioned reinforcement learning (GCRL) aims to learn policies for reaching diverse goals entirely from fixed trajectory data. Long-hori...
By Soohyun Choi, Seonvin Cho, Songnam Hong
arXiv:2610.07899v1 Announce Type: cross
Abstract: Generative actors are transforming offline reinforcement learning (RL) by enabling expressive policy classes that model complex action distributions....
By Guhyeon Kang, Minhae Kwon
arXiv:2107. 08183v2 Announce Type: replace Abstract: High-dimensional state and action spaces combined with sparse reward structures in reinforcement learning (RL) environments typically require advanced control architectures.
By JaeYoon Kim, Junyu Xuan, Christy Liang, Farookh Hussain
arXiv:2502. 19544v3 Announce Type: replace Abstract: Leveraging offline data is a promising way to improve the sample efficiency of online reinforcement learning (RL).
By Yi Zhao, Aidan Scannell, Wenshuai Zhao, Yuxin Hou, Tianyu Cui, Le Chen, Dieter B\"uchler, Arno Solin, Juho Kannala, Joni Pajarinen
arXiv:2507. 15356v2 Announce Type: replace Abstract: Offline reinforcement learning (RL) learns policies from fixed datasets, thereby avoiding costly or unsafe environment interactions.
By Lu Guo, Yixiang Shan, Zhengbang Zhu, Qifan Liang, Lichang Song, Ting Long, Weinan Zhang, Yi Chang
The paper introduces DCRL (Divide-and-Conquer RL), a method that recursively decomposes offline goal-conditioned reinforcement learning trajectories into a balanced binary tree. By training values from the leaves up to the root, DCRL avoids noisy max-based backups and reduces bootstrap depth from linear to logarithmic, thereby limiting error accumulation. Experiments on diverse goal-reaching tasks show that DCRL outperforms prior flat offline GCRL methods, achieving a higher average score on the most challenging long-horizon OGBench tasks.
By Hyeonseong Jeon, Youngwoon Lee
The paper proposes a new loss scheme that simultaneously supervises zeroth- and first-order actions to improve policy performance and control robustness in data-driven decision-making methods such as imitation learning and reinforcement learning. The approach provides formal theoretical guarantees, works with any off-the-shelf policy model, and can be added as a lightweight plug‑and‑play module to existing offline RL frameworks. Experiments on OGBench and D4RL show significant gains in performance, robustness, and out‑of‑distribution generalization, especially in low‑data settings.
By Peng Cheng, Yunxian Hou, Zhi Zhou, Qian Zhang, Chang Huang, Xianyuan Zhan
arXiv:2607. 21302v1 Announce Type: new Abstract: Behavior prior reinforcement learning (BPRL) has emerged as a promising paradigm to improve sample efficiency in online reinforcement learning (RL) by leveraging policy priors derived from offline demonstrations.
By Gong Gao, Weidong Zhao, Xianhui Liu, Ning Jia
arXiv:2608. 19684v1 Announce Type: new Abstract: Recent studies investigate how to leverage pre-collected datasets to improve the policy performance and sample efficiency of RL.
By Tanachai Anakewat, Takayuki Osa, Tatsuya Harada
arXiv:2603. 05296v2 Announce Type: replace-cross Abstract: Offline reinforcement learning (RL) allows robots to learn from offline datasets without risky exploration.
By Hokyun Im, Andrey Kolobov, Jianlong Fu, Youngwoon Lee