Efficient Reinforcement Learning by Guiding World Models with Non-Curated Data
arXiv:2502. 19544v3 Announce Type: replace Abstract: Leveraging offline data is a promising way to improve the sample efficiency of online reinforcement learning (RL).
arXiv:2608. 19684v1 Announce Type: new Abstract: Recent studies investigate how to leverage pre-collected datasets to improve the policy performance and sample efficiency of RL.
arXiv:2502. 19544v3 Announce Type: replace Abstract: Leveraging offline data is a promising way to improve the sample efficiency of online reinforcement learning (RL).
arXiv:2607. 21302v1 Announce Type: new Abstract: Behavior prior reinforcement learning (BPRL) has emerged as a promising paradigm to improve sample efficiency in online reinforcement learning (RL) by leveraging policy priors derived from offline demonstrations.
arXiv:2501. 04426v2 Announce Type: replace-cross Abstract: Offline diversity maximization under imitation constraints can transform demonstration data into a set of distinct behavioral policies, improving robustness to distribution shift without additional environment interaction.
arXiv:2605.11151v3 Announce Type: replace Abstract: Offline-to-online reinforcement learning (RL) improves sample efficiency by leveraging pre-collected datasets prior to online interaction. A key ch...
DaCe-DT is an offline multi‑task reinforcement learning framework that tackles data‑level bottlenecks by introducing length‑gated prompt masking, retrieval‑augmented prompt construction, and value‑adaptive return calibration. These mechanisms adapt prompts to diverse task complexities, ensure semantic relevance of prompt segments, and correct misleading supervision from fragmented trajectories. Experiments on Meta‑World show that DaCe‑DT outperforms state‑of‑the‑art methods, improving performance by 11.73% on optimal datasets and 13.34% on suboptimal datasets.
arXiv:2608. 11363v1 Announce Type: cross Abstract: A central goal in robot learning is to move beyond task-specific human data collection toward robots that improve through autonomous interaction.
arXiv:2609.34426v2 Announce Type: replace Abstract: This paper addresses the problem of safe offline reinforcement learning, which involves training a policy to satisfy safety constraints using an of...
arXiv:2608.20909v1 Announce Type: new Abstract: Offline RL methods commonly jointly train the actor and critic, where the critic is used to guide the actor toward higher-value actions. This coupled l...
The paper introduces Multi‑Fidelity Policy Gradient (MFPG) methods that combine scarce, high‑fidelity (HF) reinforcement‑learning data with abundant, low‑fidelity (LF) data to stabilize training. Unlike prior approaches that directly optimize biased LF objectives, MFPG uses LF data only to construct a control variate that reduces variance without biasing the policy gradient. The authors extend MFPG to modern actor‑critic algorithms, notably a budget‑aware MFPG‑PPO that preserves cross‑fidelity correlation, monitors estimator uncertainty, and allocates a fixed sampling budget between HF and LF sources. Experiments on simulated robot locomotion and a physical Franka arm show that MFPG‑PPO consistently outperforms standard PPO trained on HF data alone and matches performance achieved with 16× more HF data on the hardest tasks, while enabling stable learning with as few as four real‑robot episodes per update.
arXiv:2606. 02194v1 Announce Type: new Abstract: Distilling expert demonstration data into large generative models using behavioral cloning is a scalable approach to learning capable policies for robotic control, particularly for dexterous manipulation.
arXiv:2608. 10600v1 Announce Type: cross Abstract: Skill abstraction---the process of learning reusable and temporally extended behaviors---has emerged as a key paradigm for improving sample efficiency and generalization in robot learning.
The paper introduces Q-Target Pretrained Transformers (QTPT), a method that replaces supervised behavior cloning with a Bellman-style Q‑target objective for in‑context reinforcement learning. QTPT retains the context‑conditioned Transformer architecture but learns to estimate action values using rewards and transitions from the context, rather than merely imitating offline actions. The authors provide theoretical analysis in stochastic linear bandits and finite‑horizon MDPs, demonstrating improved robustness to weak or suboptimal data, and empirically show gains over supervised pretraining on controlled RL benchmarks and extensions to D4RL Kitchen and AntMaze.