arXiv:2602. 23694v3 Announce Type: replace-cross Abstract: Human operators are still frequently exposed to hazardous environments such as disaster zones and industrial facilities, where intuitive and reliable teleoperation of mobile robots and Unmanned Aerial Vehicles (UAVs) is essential.
By Seungyeol Baek, Jaspreet Singh, Lala Shakti Swarup Ray, Hymalai Bello, Paul Lukowicz, Sungho Suh
arXiv:2607. 15868v1 Announce Type: cross Abstract: Human motion capture from head-mounted devices (HMDs) offers a scalable way to acquire real-world human motion and interaction data, which is crucial for applications in embodied AI and VR/AR.
By Jiaxi Jiang, Bharat Lal Bhatnagar, Nan Yang, Lingni Ma, Sebastian Starke, Robin Kips, Nadine Bertsch, Christian Holz, Federica Bogo
arXiv:2605. 05367v2 Announce Type: replace-cross Abstract: Existing 3D sign language avatar reconstruction methods are developed and evaluated exclusively on Western sign languages, and no 3D parametric annotations exist for any Arabic Sign Language dataset, a gap that blocks the development of avatar-based accessibility applications for the Arab Deaf community.
By Eyad Alghamdi, Sattam Altuuaim, Obay Ghulam, Abdulrahman Qutah, Yousef Basoodan
This study evaluates machine learning and deep‑learning models for classifying balanced versus imbalanced postural states in immersive virtual reality using a multimodal dataset of kinematic, EMG, and EDA signals. The Mamba‑inspired CNN (MI‑CNN) achieved the highest accuracy (96.76%) and, through SHapley Additive exPlanations (SHAP), identified kinematic features as the most influential for detecting imbalance. Even after reducing input dimensionality by 33% based on SHAP importance, the model maintained near‑optimal performance (0.957 accuracy and F1‑score).
By Nipa Anjum, Md Irfan Pavel, Robert Gonzalez Jr, Kevin Desai, Alberto Cordova, M. Rasel Mahmud, John Quarles
PHOSA introduces MVSign, the first multi‑view Chinese sign language dataset co‑designed with Deaf experts, featuring diverse gestures and rich annotations. The authors develop a hybrid fitting pipeline for accurate SMPL‑X annotation and propose a decoupled sign avatar representation that isolates body, head, and hand components, coupled with a motion‑aware sampling strategy to handle motion blur and balance gesture diversity. Experiments show high‑fidelity visual results on MVSign, especially in detailed hand and facial regions, and good generalization to in‑the‑wild monocular sign language videos.
By Haodong Wang, Hezhen Hu, Wengang Zhou, Houqiang Li
arXiv:2609.14691v1 Announce Type: cross
Abstract: As autonomous vehicles and Extended Reality (XR) headsets enable novel in-car interactions, seamlessly querying physical landmarks, known as Outside-...
By Alireza Parchami (Mercedes-Benz Tech Innovation GmbH, Saarland University), Artin Saberpour (Saarland University), Robin Connor Schramm (Mercedes-Benz Tech Innovation GmbH, RheinMain University of Applied Sciences), J\"urgen Steimle (Saarland University), Ulrich Schwanecke (RheinMain University of Applied Sciences)
arXiv:2503. 07825v3 Announce Type: replace-cross Abstract: We present an advance in wearable technology: a mobile-optimized, real-time, ultra-low-power event camera system that enables natural hand gesture control for smart glasses, dramatically improving user experience.
By Prarthana Bhattacharyya, Joshua Mitton, Ryan Page, Owen Morgan, Oliver Powell, Benjamin Menzies, Gabriel Homewood, Kemi Jacobs, Paolo Baesso, Taru Muhonen, Richard Vigars, Louis Berridge
arXiv:2504. 17331v3 Announce Type: replace-cross Abstract: Locomotion plays a crucial role in shaping the user experience within virtual reality environments.
By Suleyman Ozdel, Kadir Burak Buldu, Enkelejda Kasneci, Efe Bozkir
This paper addresses the challenges of using sign language within shared mobility services, such as taxis, carpools, or ride-sharing platforms. The use of sign language recognition (SLR) in real-world, confined environments, specifically vehicle interiors remains largely unexplored.
arXiv:2607. 02921v1 Announce Type: cross Abstract: Quantitative 3D spatial reasoning from egocentric RGB-D video is a critical capability for next-generation wearable assistants.
By Maxwell Horton, Wei Lu, Quan Tran, Yury Astashonok, Kirmani Ahmed, Babak Damavandi, Anuj Kumar, Xiao Zhang, Seungwhan Moon
arXiv:2606. 20673v2 Announce Type: replace Abstract: A central challenge in EEG authentication is that models are typically tied to the acquisition settings in which they are trained.
By Matin Fallahi, Patricia Arias-Cabarcos, Thorsten Strufe
arXiv:2608. 20308v1 Announce Type: new Abstract: Egocentric video offers scalable manipulation data for embodied AI, yet recovering metric 3D hand trajectories remains challenging due to severe object occlusion and frequent out-of-sight gaps.
By Yufei Liu, Xixi Wang, Hao Li, Ganlong Zhao, Kaitong Cai, Chengkai Jin, Chunxiao Liu, Jianbo Liu, Siyuan Huang, Xingang Pan, Hongsheng Li