arXiv Machine Learning

Real-time Learning and Evolution in Robotic Art Installations

MIT News AI
Jun 29

3 Questions: Beyond data-driven aesthetics

In a new Keller Gallery exhibition, Alexandros Haridis SM ’17, PhD ’22 traces centuries of ideas about aesthetic judgment and explores how design can make complex computational systems visible.

By School of Architecture and Planning
Hugging Face Trending Papers
Jul 9

ArtMine: Discovering and Formalizing Artistic Processes

Understanding how artworks are created requires reasoning about the iterative decisions, material operations, and contextual influences that shape artistic production. While recent generative AI systems can synthesize artworks with high fidelity, they primarily model distributions over finished artifacts rather than the creative processes underlying their creation.

Hugging Face Trending Papers
Aug 19

Beyond Placement and Articulation: Usage-Driven Code Scenes for Embodied Interaction

The paper introduces RoomWright, a code‑driven framework that generates 3D indoor scenes for embodied AI by focusing on functional usage rather than just visual layout. It performs usage‑driven object reasoning, treating anchors as task centers to select task‑required objects and their affordances, and compiles interactions into trigger‑condition‑effect rules that update object states. The system also addresses ambiguous object orientation through annotation‑guided usage cues, producing scenes that are executable, editable, and ready for simulation‑based policy learning.

arXiv AI
Jun 26

COrigami: An AI Pipeline for Co-Designing Flat-Foldable Visually Recognisable Origami

arXiv:2606. 26299v1 Announce Type: new Abstract: While generative AI has achieved remarkable success in solving problems with verifiable solutions, generating physical art that satisfies both strict geometric constraints and subjective visual aesthetics remains a challenge.

By Tom Zahavy, Shaobo Hou, Thomas Tumiel, James Doran, Francesco Faccio, Xidong Feng, Alex Havrilla, Igor Khytryi, Chenglei Li, Lisa Schut, Vivek Veeriah, Arijan Abrashi, Micha{\l} Kosmulski, Robert J. Lang, Nick Robinson, Brandon Wong, Marcus Chiam, Gloria Fang, Satinder Singh
arXiv AI
Jul 10

ArtMine: Discovering and Formalizing Artistic Processes

arXiv:2607. 08331v1 Announce Type: cross Abstract: Understanding how artworks are created requires reasoning about the iterative decisions, material operations, and contextual influences that shape artistic production.

By Kaustubh Kumar, Ashutosh Ranjan, Vivek Srivastava, Blessin Varkey, Shirish Karande
arXiv AI
Sep 7

Diffusion TV: Experiencing Diffusion Models through Tangible, Embodied Interaction

Diffusion TV is an interactive AI art installation that transforms a CRT TV into a tangible interface for diffusion models. By physically adjusting the TV’s antenna, users control the clarity of AI-generated images and sounds, symbolically mirroring the denoising process that underlies diffusion-based generation. The installation offers three channels—Past, Present, and Future—featuring AI-generated animals, allowing participants to explore intermediate states of the generative process through continuous audiovisual feedback.

By Sihwa Park
arXiv AI
Sep 15

Spook the Machine: Gamified Exploration of Human Imagination of Machine Fear

arXiv:2609.15472v1 Announce Type: cross Abstract: What happens when AI machines express fear? Do humans engage differently depending on how they express it? And what does it take to design for affect...

By Levin Brinkmann, Hiromu Yakura, Sonia Nicoletti, Mar Canet Sola, Thomas F. Eisenmann, Ali Dasmeh, Omar Sherif, Bramantyo Ibrahim Supriyatno, Prateek Gupta, Ignacio Serna, Rodrigo Bermudez Schettino, Iyad Rahwan