arXiv:2608. 14405v1 Announce Type: cross Abstract: Art style is a signature of professional digital artists that develops through repeated experimentation, reflection, and adaptation.
By Wen-Fan Wang, TsaiHsuan Lin, Chi-Lan Yang, An-Ru Cheng, Bing-Yu Chen
Diffusion TV is an interactive AI art installation that transforms a CRT TV into a tangible interface for diffusion models. By physically adjusting the TV’s antenna, users control the clarity of AI-generated images and sounds, symbolically mirroring the denoising process that underlies diffusion-based generation. The installation offers three channels—Past, Present, and Future—featuring AI-generated animals, allowing participants to explore intermediate states of the generative process through continuous audiovisual feedback.
By Sihwa Park
Editable Visual Design introduces a new design paradigm that combines a Coding Agent with a Vision‑Language Model (VLM) and an image generation model. The VLM acts as the creative brain, understanding requirements, planning tasks, and judging aesthetics, while the image generator produces isolated visual assets on demand. The agent follows an "imagine first, then act" workflow, generating assets, writing native HTML/CSS, and refining the design through visual feedback, ultimately producing editable, layer‑wise artifacts with real text that can be adjusted via a graphical interface.
By Junyan Ye, Wei Liu, Dongzhi Jiang, Zichen Wen, HaoDong Li, Zhutao Lv, Jiaxin Lin, Jinhua Yu, Jun He, Zilong Huang, Rui Chen, Weijia Li
Understanding how artworks are created requires reasoning about the iterative decisions, material operations, and contextual influences that shape artistic production. While recent generative AI systems can synthesize artworks with high fidelity, they primarily model distributions over finished artifacts rather than the creative processes underlying their creation.
arXiv:2606. 26299v1 Announce Type: new Abstract: While generative AI has achieved remarkable success in solving problems with verifiable solutions, generating physical art that satisfies both strict geometric constraints and subjective visual aesthetics remains a challenge.
By Tom Zahavy, Shaobo Hou, Thomas Tumiel, James Doran, Francesco Faccio, Xidong Feng, Alex Havrilla, Igor Khytryi, Chenglei Li, Lisa Schut, Vivek Veeriah, Arijan Abrashi, Micha{\l} Kosmulski, Robert J. Lang, Nick Robinson, Brandon Wong, Marcus Chiam, Gloria Fang, Satinder Singh
arXiv:2607. 08331v1 Announce Type: cross Abstract: Understanding how artworks are created requires reasoning about the iterative decisions, material operations, and contextual influences that shape artistic production.
By Kaustubh Kumar, Ashutosh Ranjan, Vivek Srivastava, Blessin Varkey, Shirish Karande