arXiv:2609.13409v1 Announce Type: cross
Abstract: Phase unwrapping is a key step in interferometric and coherent imaging, where the physical quantity of interest is carried by a phase that the instru...
By Antoine Moevus, Max Mignotte
arXiv:2606. 08132v1 Announce Type: cross Abstract: Vision Transformers operate on fixed patch grids, which can introduce phase-dependent instability for dense prediction: changing the patch partition can change the token evidence available to a pixel, especially near boundaries.
By O\u{g}uzhan Ercan
Genesis is a generative engine that produces fully consistent multi‑scale satellite image pyramids by combining a vertical super‑resolution model with a horizontal mask‑based outpainting model. It addresses the lack of existing methods that can synthesize a complete quadtree from sparse seed tiles at arbitrary zoom levels and positions, ensuring coherence across both scale and space. The authors also release dense500, a comprehensive multi‑scale dataset and evaluation suite, to benchmark this new task.
By Subash Khanal, Yangzhi Cui, Daniel Cher, Eric Xing, Brian Wei, Srikumar Sastry, Nathan Jacobs
Genesis is a generative engine designed to synthesize complete, globally consistent quadtree pyramids for satellite imagery. It tackles the new multi‑scale tile completion task by combining a vertical super‑resolution model with a horizontal mask‑based outpainting model, enabling seamless generation across arbitrary zoom levels and positions. The authors also release dense500, a fully observed multi‑scale dataset, and a suite of pyramid‑level metrics to benchmark performance.
arXiv:2602.19736v3 Announce Type: replace
Abstract: Diffusion models now give the best perceptual quality in super-resolution (SR), but their architecture and training confine them to small fixed cro...
By Shoukun Sun, Zhe Wang, Xiang Que, Jiyin Zhang, Xiaogang Ma
arXiv:2607. 18990v1 Announce Type: cross Abstract: SWITi is a test-time method for reducing artifacts in tiled predictions, particularly for neural networks that learn posterior distributions from which solutions are sampled at inference time.
By Federico Carrara, Aman Kukde, Melisande Croft, Joran Deschamps, Florian Jug
OceanXL is a new framework that applies 3D Gaussian Splatting to large-scale underwater scenes by partitioning them into spatially coherent blocks and using adaptive pruning to remove redundant primitives. This divide‑and‑conquer approach improves training efficiency and rendering performance while maintaining global geometric consistency. The authors also release a large underwater dataset and demonstrate that OceanXL achieves favorable scalability, compactness, and efficiency compared to existing baselines, with competitive quality on smaller datasets and smaller model sizes than other underwater methods.
By Haoran Wang, Shaoyu Cai, Adrian Azzarelli, Zhuodong Jiang, Guoxi Huang, Eng Tat Khoo, Brett Seymour, Fan Zhang, David Bull, Nantheera Anantrasirichai
The paper introduces SCOPE, a method for reconstructing high‑resolution digital elevation models (DEMs) from coarser‑resolution training pairs. SCOPE learns a continuous terrain representation by predicting a latent coefficient field on a low‑resolution grid and reusing local Fourier residual functions, thereby decoupling coefficient prediction from output‑grid construction. Experiments on diverse land–ocean datasets show that SCOPE outperforms competing methods across six metrics, reduces reconstruction error by about 12 % at three‑times‑unseen scale, and achieves these gains with only a modest increase in computational cost.
By Zekai Shi, Meng Zhang, Haokun Zhang, Bo Zhang
SWITi is a test-time method for reducing artifacts in tiled predictions, particularly for neural networks that learn posterior distributions from which solutions are sampled at inference time. Tiled predictions are unavoidable for large image data, and artifacts arise whenever tiles are smaller than a network's receptive field and when tiles are independent posterior samples.
arXiv:2604.18980v2 Announce Type: replace
Abstract: Reducing the number of Gaussian-tile pairs is one of the most promising approaches to improve 3D Gaussian Splatting (3D-GS) rendering speed on GPUs...
By Joongho Jo, Hyerin Lim, Hanjun Choi, Jongsun Park
arXiv:2603. 21378v2 Announce Type: replace-cross Abstract: Phase unwrapping remains a critical and challenging problem in InSAR processing, particularly in scenarios involving complex deformation patterns.
By Yijia Song, Juliet Biggs, Alin Achim, Robert Popescu, Simon Orrego, Nantheera Anantrasirichai
The paper introduces a two‑stage, projection‑based framework for reconstructing images from only Fourier phase information, using an image‑specific neural prior alongside Fourier‑phase and spatial‑support constraints. In the first stage, the method alternates between enforcing constraints and updating the neural prior, while the second stage refines phase and support with guaranteed convergence. Experiments on 77 microscopy images show that the best variant achieves a pooled PSNR of 31.41 dB, a mean PSNR of 35.75 dB, and a mean SSIM of 0.9531, improving pooled PSNR by 1.51 dB and reducing pooled MSE by 29.3% compared to a constraint‑only baseline.
By Ene Meco, Ahmet Enis Cetin