arXiv:2605. 00310v2 Announce Type: replace-cross Abstract: Super-resolution (SR) techniques have made major advances in reconstructing high-resolution images from low-resolution inputs.
By Zhili Li, Kangyang Chai, Zhihao Wang, Xiaowei Jia, Yanhua Li, Gengchen Mai, Sergii Skakun, Dinesh Manocha, Yiqun Xie
arXiv:2606. 28039v1 Announce Type: cross Abstract: Demand for high-resolution satellite imagery has increased interest in super-resolution (SR) to bridge the spatial resolution gap between freely available missions such as Sentinel-2 and commercial systems like PlanetScope.
By Dawid Kope\'c, Katarzyna Jab{\l}o\'nska, Wojciech Koz{\l}owski, Maciej Zi\k{e}ba
arXiv:2603. 17555v2 Announce Type: replace-cross Abstract: Diffusion-based image-to-video (I2V) models are increasingly effective, yet they struggle to scale to ultra-high-resolution inputs (e.
By Hugo Caselles-Dupr\'e, Mathis Koroglu, Guillaume Jeanneret, Arnaud Dapogny, Matthieu Cord
arXiv:2610.34742v1 Announce Type: new
Abstract: Reconstructing 1-m imagery from Sentinel-2 combines two difficulties. The input and the reference are observed by different satellites, which differ in...
By Tailai Chen, Yuluxin Fu, Jie Deng, Shu Luo, Yanan Wu, Danfeng Hong
arXiv:2609.07012v1 Announce Type: cross
Abstract: Pushbroom satellite imaging couples limited spatial resolution with platform attitude instability. Platform jitter produces spatially varying motion...
By Yi-Chung Lai, Chin-Tien Wu, Yu-Chih Chen
SR‑Ground is a large‑scale dataset created to enable fine‑grained segmentation of visual artifacts in super‑resolved images. It contains 63,000 images processed by various state‑of‑the‑art SR models, each annotated at the pixel level for six distinct artifact types, validated through a crowdsourcing study with 1,062 participants. The dataset improves the training of image quality assessment models with grounding capabilities and supports a fine‑tuning pipeline that reduces perceptible artifacts in SR outputs, outperforming no‑reference methods on both benchmark and real‑world low‑resolution datasets.
By Artem Borisov, Evgeney Bogatyrev, Khaled Abud, Dmitriy Vatolin
T3lescope is a generative surface reconstruction method that produces high‑fidelity 3D meshes from posed multi‑view images without per‑scene optimization. It uses a single fixed‑resolution generator in a coarse‑to‑fine cascade, where each level refines geometry within progressively finer spatial cells. Trained on cells at multiple scales, the model shares weights across all levels, allowing it to adapt the number of levels, cell scales, and locations at inference time and achieve consistent geometry across indoor, outdoor, and city‑scale scenes.
By Atsuhiro Noguchi, Tianhan Xu, Yiming Liang, Yuta Kikuchi, Masahiro Ishiyama, Shintaro Takagi, Hitoshi Murai, Eiichi Matsumoto
arXiv:2608.30782v1 Announce Type: new
Abstract: Real-world image super-resolution (Real-ISR) aims to preserve structures supported by the degraded observation while reconstructing perceptually realis...
By Bingtian Qiao, Yue Shi, Yong Guo, Wenjun Zhang, Jiezhang Cao
arXiv:2409.13568v3 Announce Type: replace
Abstract: Accurate delineation of agricultural field boundaries is essential for effective crop monitoring and resource management. However, competing method...
By Foivos I. Diakogiannis, Zheng-Shu Zhou, Jeff Wang, Gonzalo Mata, Dave Henry, Roger Lawes, Amy Parker, Peter Caccetta, Suzanne Furby, Rodrigo Ibata, Ondrej Hlinka, Jonathan Richetti, Kathryn Batchelor, Chris Herrmann, Andrew Toovey, John Taylor
arXiv:2607. 14509v1 Announce Type: cross Abstract: This paper describes DS@GT ARC's third-place solution to the PlantCLEF 2026 challenge on multi-species plant identification in vegetation quadrat images, where systems must predict every species present in high-resolution (~3000 x 3000 pixel) plot photographs while training only on single-label images of individual plants.
By Alper Erten, Murilo Gustineli, Adrian Cheung
Genesis is a generative engine that produces fully consistent multi‑scale satellite image pyramids by combining a vertical super‑resolution model with a horizontal mask‑based outpainting model. It addresses the lack of existing methods that can synthesize a complete quadtree from sparse seed tiles at arbitrary zoom levels and positions, ensuring coherence across both scale and space. The authors also release dense500, a comprehensive multi‑scale dataset and evaluation suite, to benchmark this new task.
By Subash Khanal, Yangzhi Cui, Daniel Cher, Eric Xing, Brian Wei, Srikumar Sastry, Nathan Jacobs
Genesis is a generative engine designed to synthesize complete, globally consistent quadtree pyramids for satellite imagery. It tackles the new multi‑scale tile completion task by combining a vertical super‑resolution model with a horizontal mask‑based outpainting model, enabling seamless generation across arbitrary zoom levels and positions. The authors also release dense500, a fully observed multi‑scale dataset, and a suite of pyramid‑level metrics to benchmark performance.