Genesis is a generative engine that produces fully consistent multi‑scale satellite image pyramids by combining a vertical super‑resolution model with a horizontal mask‑based outpainting model. It addresses the lack of existing methods that can synthesize a complete quadtree from sparse seed tiles at arbitrary zoom levels and positions, ensuring coherence across both scale and space. The authors also release dense500, a comprehensive multi‑scale dataset and evaluation suite, to benchmark this new task.
By Subash Khanal, Yangzhi Cui, Daniel Cher, Eric Xing, Brian Wei, Srikumar Sastry, Nathan Jacobs
arXiv:2504. 11171v5 Announce Type: replace-cross Abstract: We present TerraMind, the first any-to-any generative, multimodal foundation model for Earth observation (EO).
By Johannes Jakubik, Felix Yang, Benedikt Blumenstiel, Erik Scheurer, Rocco Sedona, Stefano Maurogiovanni, Jente Bosmans, Nikolaos Dionelis, Valerio Marsocci, Niklas Kopp, Rahul Ramachandran, Paolo Fraccaro, Thomas Brunschwiler, Gabriele Cavallaro, Juan Bernabe-Moreno, Nicolas Long\'ep\'e
Gaussian Splatting has been recently explored for satellite 3D reconstruction, demonstrating flexibility and efficiency in representing radiometrically diverse satellite scenes. However, the limited top viewpoint of satellite imagery results in insufficient supervision on building facades, leaving surface holes and degraded visual fidelity.
arXiv:2603. 17555v2 Announce Type: replace-cross Abstract: Diffusion-based image-to-video (I2V) models are increasingly effective, yet they struggle to scale to ultra-high-resolution inputs (e.
By Hugo Caselles-Dupr\'e, Mathis Koroglu, Guillaume Jeanneret, Arnaud Dapogny, Matthieu Cord
SpatialCrafter introduces a two‑stage framework for single‑image world modeling that first generates a global 3D proxy using a Point‑anchored Sparse Structure Flow module, then refines appearance with a Generative Deferred Refiner built on a video diffusion model. The method incorporates Parallel Geometry Injection and Proxy‑Aware Corruption training to integrate the proxy without disrupting the pretrained generative manifold, and it is evaluated on a newly constructed dataset of 115K scenes. Experiments demonstrate that SpatialCrafter outperforms existing approaches, reducing long‑term drift and maintaining consistency under rapid camera motion and extreme viewpoints.
By Chuan Fang, Lingteng Qiu, Yixun Liang, Rui Chen, Kunming Luo, Zhaohua Zheng, Tongyuan Bai, Feipeng Tian, Zilong Dong, Zihan Zhou, Ping Tan
arXiv:2606.24138v2 Announce Type: replace
Abstract: Generating explicit textured 3D city assets from a single satellite image is important for urban simulation and digital twins. Most prior methods,...
By Tongyan Hua, Dongli Wu, Jinjing Zhu, Yinrui Ren, Zhongcheng Hong, Ying-Cong Chen, Hui Xiong, Wufan Zhao