arXiv:2607. 24560v1 Announce Type: cross Abstract: We introduce EgoPlay, an event-triggered video-to-video editor for egocentric streams, obtained by fine-tuning a pretrained V2V diffusion transformer on event-conditioned data built primarily from Ego4D.
By Jinjie Mai, Gordon Guocheng Qian, Willi Menapace, Arpit Sahni, Chaoyang Wang, Ashkan Mirzaei, Runjia Li, Sergey Tulyakov, Bernard Ghanem, Peter Wonka, Rameen Abdal
We introduce EgoPlay, an event-triggered video-to-video editor for egocentric streams, obtained by fine-tuning a pretrained V2V diffusion transformer on event-conditioned data built primarily from Ego4D. Given a monocular video and an event-triggered prompt of the form "when X happens, do Y," EgoPlay infers whether and when event X occurs, preserves pre-event frames, and applies edit Y only to the post-event continuation.
arXiv:2606. 18586v1 Announce Type: cross Abstract: Physical events are not understood by their names alone, but by the causal state changes that compose them.
By Shang Wu, Haoran Lu, Songling Liu, Chenwei Xu, Lie Lu, Pranav Maneriker, Fan Du, Manling Li, Zhaoran Wang, Han Liu
arXiv:2608. 11605v1 Announce Type: new Abstract: World Action Models (WAMs) couple future visual prediction with robot action generation, enabling policies to model how the physical world evolves during interaction.
By Jiakai Huang, Zhongbo Wu, Zheng Zhang, Zihan Wang, Shan You, Tao Huang
arXiv:2604. 02330v2 Announce Type: replace-cross Abstract: Recent advances in video diffusion have enabled the development of "world models" capable of simulating interactive environments.
By Alexander Pondaven, Ziyi Wu, Igor Gilitschenski, Philip Torr, Sergey Tulyakov, Fabio Pizzati, Aliaksandr Siarohin
arXiv:2607. 20174v1 Announce Type: cross Abstract: Existing human--object interaction (HOI) video generation methods are largely limited to offline short-video generation with complex driving conditions, making them unsuitable for real-time interactive applications.
By Zejing Rao, Haoxian Zhang, Xiaoqiang Liu, Yiping Meng, Guoxin Zhang, Pengfei Wan, Fan Tang, Tong-Yee Lee
arXiv:2607. 28362v1 Announce Type: cross Abstract: We present ShadowDancer, a novel approach to any-action, frame-level control of interactive video world models.
By Jin Cao, Zian Meng, Kaipeng Zhang
arXiv:2608. 06361v1 Announce Type: new Abstract: Real-world video benchmarks provide broad coverage, but their fixed clips entangle event count, rate, duration, and visual complexity, making failure modes hard to isolate.
By Sarvesh Baskar, Zikui Cai, Shayan Shabihi, Anirudh Satheesh, Muhammad R. Islam, Udari Madhushani Sehwag, Tom Goldstein, Furong Huang
arXiv:2605. 21028v2 Announce Type: replace-cross Abstract: Autoregressive long video generation often adopts bounded-memory streaming for efficiency, typically combining local windows for short-term continuity with static early-frame sinks as long-range anchors.
By Bo Ye, Xinyu Cui, Jian Zhao, Tong Wei, Min-Ling Zhang
arXiv:2607. 02087v1 Announce Type: new Abstract: Hierarchical state-space models (HSSMs) offer a promising approach to long-horizon prediction by segmenting sequences into temporal chunks.
By Tomoshi Iiyama, Masahiro Suzuki, Yutaka Matsuo
arXiv:2605. 07061v2 Announce Type: replace-cross Abstract: Joint audio-video generation models are rapidly approaching professional production quality, raising a central question: do they understand audio-visual physics, or merely generate plausible sounds and frames that violate real-world consistency?
By Zijun Cui, Xiulong Liu, Hao Fang, Mingwei Xu, Jiageng Liu, Zexin Xu, Weiguo Pian, Shijian Deng, Feiyu Du, Chenming Ge, Yapeng Tian
arXiv:2605. 19398v3 Announce Type: replace-cross Abstract: Image-to-video models often generate videos that remain overly static, compared to text-to-video models.
By Wooseok Jeon, Seungho Park, Seunghyun Shin, Sangeyl Lee, Hyeonho Jeong, Hae-Gon Jeon