arXiv AI

CTS-MoE: Implicit Terrain Adaptation via Mixture-of-Experts for Perceptive Locomotion

arXiv:2606. 19633v1 Announce Type: cross Abstract: Perceptive legged locomotion over discontinuous terrain (e.

arXiv AI
Jun 4

CoRe-MoE: Contrastive Reweighted Mixture of Experts for Multi-Terrain Humanoid Locomotion with Gait Adaptation

arXiv:2606. 04718v1 Announce Type: cross Abstract: Humans primarily rely on walking and running to traverse complex terrains, without resorting to unnecessarily complex motion patterns.

By Kailun Huang (Hong Kong University of Science and Technology), Zikang Xie (Hong Kong University of Science and Technology), Yanzhe Xie (Hong Kong University of Science and Technology), Panpan Liao (Guangdong University of Technology), Fanghai Zhang (Hong Kong University of Science and Technology), Yanheng Mai (Hong Kong University of Science and Technology), Wenhao Xu (South China Agricultural University), Yunheng Wang (Hong Kong University of Science and Technology), Renjing Xu (Hong Kong University of Science and Technology), Haohui Huang (Guangdong University of Technology)
arXiv AI
Jul 23

PGTT: Phase-Guided Terrain Traversal for Perceptive Legged Locomotion

arXiv:2510. 18348v2 Announce Type: replace-cross Abstract: State-of-the-art perceptive Reinforcement Learning controllers for legged robots typically either (i) impose oscillator-or IK-based gait priors that constrain the action space, bias policy optimization, and limit adaptability across robot morphologies, or (ii) operate "blind," making them unable to anticipate hind-leg terrain and brittle to observation noise.

By Alexandros Ntagkas, Chairi Kiourt, Konstantinos Chatzilygeroudis
arXiv Machine Learning
Jun 16

LoComposition: Terrain-Adaptive Energy-Efficient Quadruped Locomotion without Gait Priors

arXiv:2606. 15896v1 Announce Type: cross Abstract: Learning-based quadrupedal locomotion typically relies on complex reward formulations that entangle task specification, operational limits, gait preference, and terrain adaptation within a single optimization objective.

By Loukas Kordos, Leonard T. Franz, Simon Rappenecker, Oliver Hausdoerfer, Angela P. Schoellig, Pavel Kolev, Georg Martius
arXiv Machine Learning
Jul 31

REFINE-DP: Diffusion Policy Fine-tuning for Humanoid Loco-manipulation via Reinforcement Learning

arXiv:2603. 13707v3 Announce Type: replace-cross Abstract: Humanoid loco-manipulation requires coordinated task-space motion planning with stable loco-manipulation command tracking under complex robot-environment dynamics and long-horizon tasks.

By Zhaoyuan Gu, Yipu Chen, Zimeng Chai, Alfred Cueva, Thong Nguyen, Yifan Wu, Huishu Xue, Minji Kim, Isaac Legene, Fukang Liu, KyoungMok Kim, Ayan Barula, Yongxin Chen, Ye Zhao
arXiv Machine Learning
Jun 2

Adversarial Dual On-Policy Distillation from Expressive Teacher

arXiv:2605. 27095v2 Announce Type: replace Abstract: Learning from demonstrations in embodied control is often cast as behavioral cloning, and recent diffusion or flow-matching policies improve this paradigm by modeling multi-modal expert actions.

By Zhenglin Wan, Jingxuan Wu, Xingrui Yu, Chubin Zhang, Mingcong Lei, Bo An, Ivor W. Tsang, Yang You
arXiv AI
Aug 20

GigaBrain-WBC-0.5: A Behavior World Model for Robust Whole-Body Control with Environment Interaction

GigaBrain-WBC-0.5 is a Behavior World Model that uses a causal Transformer to predict next actions, states, and a distribution over latent behavior commands for humanoid whole-body control. It incorporates an automatic terrain-annotation pipeline to recover 3D contact geometry from motion data, allowing the model to learn how terrain and objects influence dynamics. The system detects implausible commands online, retracts them onto learned behaviors, and achieves high success rates in terrain interaction, command robustness, and fall recovery, with promising hardware trials on different robots.

By Ziyang Cheng, Tianshu Tang, Jinxin Lan, Xinze Chen, Yuhan Gong, Zhichao Liu, Changzhong Wu, Yahao Mao, Zongyan Deng, Mingxuan Ma, Huasen Xi, Yilong Liu, Yutong Wu, Xiaofeng Wang, Yang Wang, Yun Ye, Guan Huang, Xiaojie Jin, Zheng Zhu, Jiwen Lu
arXiv AI
Jul 9

HiMoE-VLA: Hierarchical Mixture-of-Experts for Generalist Vision-Language-Action Policies

arXiv:2512. 05693v2 Announce Type: replace-cross Abstract: Generalist vision--language--action (VLA) policies are typically trained on heterogeneous mixtures of robot demonstrations spanning diverse embodiments, action spaces, and observation configurations.

By Zhiying Du, Bei Liu, Yaobo Liang, Yichao Shen, Haidong Cao, Xiangyu Zheng, Zhiyuan Feng, Zuxuan Wu, Jiaolong Yang, Yu-Gang Jiang
arXiv AI
Sep 21

SynthDemo-RL: Breaking the Zero-Reward Barrier in VLA Adaptation with LLM-Guided Synthetic Demonstrations

SynthDemo‑RL introduces a teacher‑student framework that uses an automated teacher to generate successful manipulation trajectories from simulator‑privileged state, which are then distilled into a Vision‑Language‑Action (VLA) student via supervised fine‑tuning. The student is further refined with PPO using binary task‑success rewards. On the LIBERO‑PRO benchmark, SynthDemo‑RL rescues all 27 previously unsolvable tasks and achieves near‑perfect success rates, matching performance that would otherwise require human demonstrations.

By Hiroaki Kingetsu, Hiroaki Kurihara, Kaoru Yokoo, Kenji Fukumizu, Manohar Kaul