arXiv:2606. 04718v1 Announce Type: cross Abstract: Humans primarily rely on walking and running to traverse complex terrains, without resorting to unnecessarily complex motion patterns.
By Kailun Huang (Hong Kong University of Science and Technology), Zikang Xie (Hong Kong University of Science and Technology), Yanzhe Xie (Hong Kong University of Science and Technology), Panpan Liao (Guangdong University of Technology), Fanghai Zhang (Hong Kong University of Science and Technology), Yanheng Mai (Hong Kong University of Science and Technology), Wenhao Xu (South China Agricultural University), Yunheng Wang (Hong Kong University of Science and Technology), Renjing Xu (Hong Kong University of Science and Technology), Haohui Huang (Guangdong University of Technology)
arXiv:2510. 18348v2 Announce Type: replace-cross Abstract: State-of-the-art perceptive Reinforcement Learning controllers for legged robots typically either (i) impose oscillator-or IK-based gait priors that constrain the action space, bias policy optimization, and limit adaptability across robot morphologies, or (ii) operate "blind," making them unable to anticipate hind-leg terrain and brittle to observation noise.
By Alexandros Ntagkas, Chairi Kiourt, Konstantinos Chatzilygeroudis
arXiv:2606. 15896v1 Announce Type: cross Abstract: Learning-based quadrupedal locomotion typically relies on complex reward formulations that entangle task specification, operational limits, gait preference, and terrain adaptation within a single optimization objective.
By Loukas Kordos, Leonard T. Franz, Simon Rappenecker, Oliver Hausdoerfer, Angela P. Schoellig, Pavel Kolev, Georg Martius
arXiv:2608. 16164v1 Announce Type: new Abstract: Training locomotion policies for complex unstructured terrain requires a curriculum to avoid early exploration failures.
By Rocky Liu, Tengyu Liu, Baoxiong Jia, Fangwei Zhong, Xinyi Tong, Hongzhao Xie, Siyuan Huang
arXiv:2603. 13707v3 Announce Type: replace-cross Abstract: Humanoid loco-manipulation requires coordinated task-space motion planning with stable loco-manipulation command tracking under complex robot-environment dynamics and long-horizon tasks.
By Zhaoyuan Gu, Yipu Chen, Zimeng Chai, Alfred Cueva, Thong Nguyen, Yifan Wu, Huishu Xue, Minji Kim, Isaac Legene, Fukang Liu, KyoungMok Kim, Ayan Barula, Yongxin Chen, Ye Zhao
arXiv:2610.02196v1 Announce Type: cross
Abstract: We study test-time evolution for humanoid loco-manipulation: solving tasks that a controller was never trained for by repurposing its existing skills...
By Zhuo Lin, Sirui Xu, Liuyu Bian, Yu-Xiong Wang, Liang-Yan Gui
arXiv:2605. 27095v2 Announce Type: replace Abstract: Learning from demonstrations in embodied control is often cast as behavioral cloning, and recent diffusion or flow-matching policies improve this paradigm by modeling multi-modal expert actions.
By Zhenglin Wan, Jingxuan Wu, Xingrui Yu, Chubin Zhang, Mingcong Lei, Bo An, Ivor W. Tsang, Yang You
GigaBrain-WBC-0.5 is a Behavior World Model that uses a causal Transformer to predict next actions, states, and a distribution over latent behavior commands for humanoid whole-body control. It incorporates an automatic terrain-annotation pipeline to recover 3D contact geometry from motion data, allowing the model to learn how terrain and objects influence dynamics. The system detects implausible commands online, retracts them onto learned behaviors, and achieves high success rates in terrain interaction, command robustness, and fall recovery, with promising hardware trials on different robots.
By Ziyang Cheng, Tianshu Tang, Jinxin Lan, Xinze Chen, Yuhan Gong, Zhichao Liu, Changzhong Wu, Yahao Mao, Zongyan Deng, Mingxuan Ma, Huasen Xi, Yilong Liu, Yutong Wu, Xiaofeng Wang, Yang Wang, Yun Ye, Guan Huang, Xiaojie Jin, Zheng Zhu, Jiwen Lu
arXiv:2606. 11891v1 Announce Type: cross Abstract: Multi-objective reinforcement learning for humanoid robots must coordinate locomotion and manipulation within a single policy.
By Mehmet Turan Yard{\i}mc{\i}
arXiv:2512. 05693v2 Announce Type: replace-cross Abstract: Generalist vision--language--action (VLA) policies are typically trained on heterogeneous mixtures of robot demonstrations spanning diverse embodiments, action spaces, and observation configurations.
By Zhiying Du, Bei Liu, Yaobo Liang, Yichao Shen, Haidong Cao, Xiangyu Zheng, Zhiyuan Feng, Zuxuan Wu, Jiaolong Yang, Yu-Gang Jiang
arXiv:2609.37070v1 Announce Type: cross
Abstract: Rare but consequential failures can persist in learned locomotion policies for legged robots even when average task performance is high, in part beca...
By Ivan Ovinnikov, Pascal Sutter, Christian Gehring, Jordis Herrmann
SynthDemo‑RL introduces a teacher‑student framework that uses an automated teacher to generate successful manipulation trajectories from simulator‑privileged state, which are then distilled into a Vision‑Language‑Action (VLA) student via supervised fine‑tuning. The student is further refined with PPO using binary task‑success rewards. On the LIBERO‑PRO benchmark, SynthDemo‑RL rescues all 27 previously unsolvable tasks and achieves near‑perfect success rates, matching performance that would otherwise require human demonstrations.
By Hiroaki Kingetsu, Hiroaki Kurihara, Kaoru Yokoo, Kenji Fukumizu, Manohar Kaul