arXiv Computer Vision

ConsensusTAS: Self-Supervised Temporal Action Segmentation for Long-Horizon Construction Videos

ConsensusTAS is a self‑supervised, label‑free method for temporal action segmentation in long construction videos. It segments continuous video streams into distinct activity phases by leveraging internal consensus among candidate segmentations, and it has been evaluated on three public datasets, outperforming state‑of‑the‑art methods. In real‑world construction footage, the model successfully identified fine‑grained actions within bricklaying, and it can run on a CPU, making it suitable for mobile robotic platforms.

arXiv Computer Vision
Aug 27

Zero-WAM: In-Context World-Action Modeling from Human Videos for Open-Ended Task Generalization

Zero-WAM introduces a causal video-action model that enables robots to perform unseen manipulation tasks by following in-context human video guidance. The authors create HumanGen, a dataset of 74.2K human-robot ICL pairs across 8.6K tasks, and propose an in-context future chunk prediction objective to prevent shortcut learning. In simulation, Zero-WAM attains a 47.0% success rate on seven unseen tasks, outperforming the best video-action baseline by 29.5 percentage points, and demonstrates real‑world generalization to complex, long‑horizon, and fine‑grained tasks.

By Jiaming Zhou, Qihang Zhang, Gangwei Xu, Cunxin Fan, Yujie Zhao, Ruilin Wang, Yiming Luo, Shuai Yang, Xing Zhu, Yujun Shen, Junwei Liang, Yinghao Xu
arXiv AI
Jun 2

From Human Videos to Robot Manipulation: A Survey on Scalable Vision-Language-Action Learning with Human-Centric Data

arXiv:2606. 00054v1 Announce Type: cross Abstract: Recent progress in generalizable embodied control has been driven by large-scale pretraining of Vision-Language-Action (VLA) models.

By Zhiyuan Feng, Qixiu Li, Huizhi Liang, Rushuai Yang, Yichao Shen, Zhiying Du, Zhaowei Zhang, Yu Deng, Li Zhao, Hao Zhao, Zongqing Lu, Oier Mees, Marc Pollefeys, Jiaolong Yang, Baining Guo
Hugging Face Trending Papers
Jun 1

WALL-WM: Carving World Action Modeling at the Event Joints

WALL-WM is a World Action Model that shifts video-action learning from chunk-centric optimization to event-grounded Vision-Language-Action pretraining, using semantically coherent action events as the atomic unit of learning. Existing WAMs commonly initialize from multimodal or video foundation models and then optimize fixed-length action chunks conditioned directly on the current observation and instruction.

arXiv AI
Jul 24

TOPReward: Token Probabilities as Hidden Zero-Shot Rewards for Robotics

arXiv:2602. 19313v2 Announce Type: replace-cross Abstract: General-purpose robot learning requires dense, instruction-conditioned feedback that can distinguish meaningful task progress from stalled, failed, or partially completed behavior.

By Shirui Chen, Cole Harrison, Ying-Chun Lee, Angela Jin Yang, Zhongzheng Ren, Lillian J. Ratliff, Jiafei Duan, Dieter Fox, Ranjay Krishna
arXiv Computer Vision
Aug 27

Skeleton-based Zero-Shot Spatio-Temporal Action Localization via Weakly-Supervised Pretraining

The paper introduces Skeleton-Language feature Pooling Switching, a weakly‑supervised vision‑language pretraining strategy for skeleton‑based zero‑shot spatio‑temporal action localization. It replaces video‑level pooling with instance‑level feature computation during inference, enabling the model to estimate unseen actions without costly annotations. Additionally, Scene‑Mixed Discriminative Contrastive Learning is proposed to separate actions at the instance level within mixed scenes using a MIL framework, and experiments on four public datasets confirm the method’s effectiveness.

By Koshiro Nagano, Fumiaki Sato, Ryo Hachiuma, Kazuki Tsutsukawa, Taiki Sekii