arXiv AI

Learning to Fold: prizewinning solution at LeHome Challenge 2026 (1st place online, 2nd offline)

arXiv:2606. 27163v1 Announce Type: cross Abstract: I describe my solution to the LeHome Challenge 2026, an ICRA 2026 competition on bimanual garment folding.

arXiv AI
Jun 17

DeMaVLA: A Vision-Language-Action Foundation Model for Generalizable Deformable Manipulation

arXiv:2605. 31286v2 Announce Type: replace-cross Abstract: Real-world household robots require Vision-Language-Action (VLA) foundation models that can acquire reusable manipulation skills across diverse objects, task conditions, and household environments.

By Taiyi Su, Jian Zhu, Tianjian Wang, Youzhang He, Zitai Huang, Jianjun Zhang, Chong Ma, Hanyang Wang, Tianjiao Zhang, Munan Yin, Weihao Ding, Yi Xu
arXiv AI
Aug 19

EXPO-FT: Sample-Efficient Reinforcement Learning Finetuning for Vision-Language-Action Models

EXPO-FT is a system that enables stable, sample‑efficient reinforcement learning fine‑tuning of pretrained Vision‑Language‑Action (VLA) policies. It achieves perfect success on a range of manipulation tasks—such as routing string lights, striking a pool ball, and inserting a flower into a wine bottle—using only about 19.1 minutes of online robot data. The approach outperforms both RL-from-scratch and existing VLA fine‑tuning methods, and the authors provide an open‑source codebase to support wider adoption.

By Perry Dong, Kuo-Han Hung, Tian Gao, Dorsa Sadigh, Chelsea Finn
arXiv AI
Sep 24

DreamAvoid: Critical-Phase Test-Time Dreaming to Avoid Failures in VLA Policies

DreamAvoid introduces a test‑time dreaming framework for Vision‑Language‑Action models to anticipate and avoid failures during critical manipulation phases. It uses a Dream Trigger to detect critical phases, samples candidate action chunks via an Action Proposer, and evaluates short‑horizon futures with a Dream Evaluator trained on success, failure, and boundary data. Experiments on real‑world and simulated tasks show DreamAvoid improves task success rates, achieving 72.5% success versus 48.8% for the base policy and 54.4% for GPC‑RANK.

By Xianzhe Fan, Yuxiang Lu, Shenyuan Gao, Xiaoyang Wu, Ruihua Han, Manling Li, Hengshuang Zhao
arXiv AI
Sep 7

RL-VLA$^3$: A Flexible and Asynchronous Reinforcement Learning Framework for VLA Training

RL-VLA$^3$ is a fully asynchronous distributed reinforcement learning framework designed for Vision‑Language‑Action (VLA) model training. It allows fine‑grained asynchronous interaction between simulation, inference, and training via dynamic batching schedulers and flexible environment sharding, addressing the variable, resource‑intensive latencies of physical simulators. Experiments across multiple simulation backends, VLA architectures, and RL algorithms show throughput gains of up to 85.2% over synchronous baselines while preserving sample efficiency, and the system scales from 8 to 256 GPUs.

By Haoran Sun, Yongjian Guo, Zhong Guan, Shuai Di, Xiaodong Bai, Jing Long, Tianyun Zhao, Mingxi Luo, Hongke Zhao, Likang Wu, Xiaotie Deng, Xu Chu, Xi Xiao, Sheng Wen, Yicheng Gong, Junwu Xiong
arXiv AI
Sep 7

VLA-Precision: Asymmetric Co-Bootstrapping for Efficient Real-World Online RL of Vision-Language-Action Models

VLA-Precision introduces an efficient real‑world online reinforcement learning framework for vision‑language‑action (VLA) models, featuring the Asymmetric Co‑Bootstrapping (ACoB) algorithm and the ACoB‑Stream architecture. ACoB uses asymmetric co‑bootstrapping across timescales to rapidly improve policy performance while refining value estimates, thereby reducing policy drift. ACoB‑Stream enables large VLA models to run with up to 10.9× higher throughput and computational efficiency, achieving a 98.3 % mean success rate on nine high‑precision chemistry tasks in under 46 minutes per task.

By Chenyu Su, Zhaolong Shen, Yuan Qian, Chen Qian, Rui Zhang, Feng Yan, Weixing Chen, Fei Zhang, Jiamin Wang, Shuang Cong, Weiwei Shang
arXiv AI
Jul 14

EvoCUA-1.5: Online Reinforcement Learning for Multi-turn Computer-Use Agents

arXiv:2607. 09773v1 Announce Type: new Abstract: Computer-use agents must solve long-horizon tasks through repeated interaction with partially observable, multimodal desktop environments.

By Mianqiu Huang, Taofeng Xue, Chong Peng, Jinrui Ding, Sicheng Fan, Jiale Hong, Yufei Gao, Xiaocheng Zhang, Linsen Guo, Xin Yang, Dengchang Zhao, Yuchen Xie, Peng Pei, Xunliang Xie, Xipeng Qiu
arXiv AI
Jun 30

WoVR: World Models as Reliable Simulators for Post-Training VLA Policies with RL

arXiv:2602. 13977v2 Announce Type: replace-cross Abstract: Reinforcement learning (RL) promises to unlock capabilities beyond imitation learning for Vision--Language--Action (VLA) models, but its requirement for massive real-world interaction prevents direct deployment on physical robots.

By Zhennan Jiang, Shangqing Zhou, Yutong Jiang, Zefang Huang, Mingjie Wei, Yuhui Chen, Tianxing Zhou, Zhen Guo, Hao Lin, Quanlu Zhang, Yu Wang, Haoran Li, Chao Yu, Dongbin Zhao