arXiv AI

OSReward: Instituting Standardized Evaluation for Cross-Platform Computer-Use Reward Models

arXiv:2607. 28609v2 Announce Type: replace Abstract: Computer-using agents (CUAs) are advancing rapidly across the digital world.

arXiv AI
Jun 9

CUA-Gym: Scaling Verifiable Training Environments and Tasks for Computer-Use Agents

arXiv:2605. 25624v2 Announce Type: replace Abstract: Reinforcement learning with verifiable rewards (RLVR) has driven breakthroughs in domains such as math, tool-use, and software engineering, yet its extension to computer-use agents (CUAs) has been bottlenecked by the scarcity of scalable training data with deterministic rewards.

By Bowen Wang, Dunjie Lu, Junli Wang, Tianyi Bai, Shixuan Liu, Zhipeng Zhang, Haiquan Wang, Hao Hu, Tianbao Xie, Shuai Bai, Dayiheng Liu, Que Shen, Junyang Lin, Tao Yu
arXiv AI
Jul 23

ArenaRL: Scaling RL for Open-Ended Agents via Tournament-based Relative Ranking

arXiv:2601. 06487v3 Announce Type: replace-cross Abstract: Reinforcement learning has substantially improved the performance of LLM agents on tasks with verifiable outcomes, but it still struggles on open-ended agent tasks with vast solution spaces (e.

By Qiang Zhang, Boli Chen, Fanrui Zhang, Ruixue Ding, Shihang Wang, Qiuchen Wang, Yinfeng Huang, Haonan Zhang, Rongxiang Zhu, Pengyong Wang, Ailin Ren, Xin Li, Pengjun Xie, Jiawei Liu, Ning Guo, Jingren Zhou, Zheng-Jun Zha
arXiv AI
Aug 12

SKILLER: Language-Level Reinforcement Learning for Reusable Skill Extraction in Small Language Models

arXiv:2608. 10538v1 Announce Type: new Abstract: Agent skills represent a standardized format for packaging procedural knowledge and domain expertise, serving within agent harness systems as an essential mechanism to continually constrain a language model's behavior space for repeatable, high-quality task execution.

By Chenhao Dang, Siyuan Xiong, Conghui He, Weijia Li
arXiv AI
Aug 11

TrustRoboReward: Preference-Ordered Isotonic Score Editing for Multi-Paradigm Robot Reward Models

arXiv:2608. 08491v1 Announce Type: new Abstract: Reward models are a bottleneck for reinforcement learning in embodied AI.

By Yidong Wang, Yan Zhan, Ziteng Feng, Zhenyu Cui, Ziyi Zhou, Renzhao Liang, Jiaxuan Zhu, Zilei Yang, Yiran Zhao, Zhongkuan Mao, Bo Jia, Hanchu Ni, Chenggang Xie, Biao Liu, Yi Zhang, Yong Dai, Xiaozhu Ju, Wei Ye, Shikun Zhang
arXiv AI
Jul 14

SCALECUA: Scaling Computer Use Agents with Verifiable Task Synthesis and Efficient Online RL

arXiv:2607. 11185v1 Announce Type: new Abstract: Computer use agents (CUAs) are emerging as a powerful interface for automating complex digital workflows through visual perception and GUI execution.

By Bowen Lv, Xiao Liu, Yanyu Ren, Hanyu Lai, Bohao Jing, Hanchen Zhang, Yanxiao Zhao, Shuntian Yao, Jie Tang, Yuxiao Dong
Hugging Face Trending Papers
Aug 11

SKILLER: Language-Level Reinforcement Learning for Reusable Skill Extraction in Small Language Models

Agent skills represent a standardized format for packaging procedural knowledge and domain expertise, serving within agent harness systems as an essential mechanism to continually constrain a language model's behavior space for repeatable, high-quality task execution. However, because strong closed-source models entail high inference costs, current popular agent harnesses, such as Codex and OpenClaw, remain prohibitively expensive when deploying these skills to accomplish real-world tasks.

arXiv Machine Learning
Jun 11

Claw-SWE-Bench: A Benchmark for Evaluating OpenClaw-style Agent Harnesses on Coding Tasks

arXiv:2606. 12344v1 Announce Type: new Abstract: General-purpose agents such as OpenClaw are increasingly used as autonomous tool users, but their coding ability is difficult to measure under SWE-bench: a generic agent does not by itself satisfy the clean Docker workspace, patch, and prediction contract required for scoring.

By Mengyu Zheng, Kai Han, Boxun Li, Haiyang Xu, Yuchuan Tian, Wei He, Hang Zhou, Jianyuan Guo, Hailin Hu, Lin Ma, Chao Xu, Guohao Dai, Lixue Xia, Yunchao Wei, Yunhe Wang, Yu Wang
arXiv AI
Jun 3

Synthesize and Reward -- Reinforcement Learning for Multi-Step Tool Use in Live Environments

arXiv:2606. 03892v1 Announce Type: cross Abstract: Training LLMs to orchestrate multi-step tool calls is held back by three coupled obstacles: realistic stateful execution environments are costly to build, synthetic training queries are often detached from the server's actual state (so the generated tool calls fail to execute), and recall-based RL rewards incentivize verbose tool-calling patterns.

By Ibrahim Abdelaziz, Asim Munawar, Kinjal Basu, Maxwell Crouse, Chulaka Gunasekara, Suneet Katrekar, Pavan Kapanipathi
arXiv Machine Learning
Jun 26

Reinforcement Learning without Ground-Truth Solutions can Improve LLMs

arXiv:2606. 27369v1 Announce Type: new Abstract: Reinforcement learning with verifiable rewards (RLVR) for training LLMs typically rely on ground-truth answers to assign rewards, limiting their applicability to tasks where the ground-truth solution is unknown.

By Yingyu Lin, Qiyue Gao, Nikki Lijing Kuang, Xunpeng Huang, Kun Zhou, Tongtong Liang, Zhewei Yao, Yi-An Ma, Yuxiong He