Despite the recent promise in robot control, video generative models suffer from a domain mismatch due to their primary focus on content creation. For example, their design inherently prioritizes visual fidelity and creativity over computational efficiency and physical realism.
arXiv:2606. 00054v1 Announce Type: cross Abstract: Recent progress in generalizable embodied control has been driven by large-scale pretraining of Vision-Language-Action (VLA) models.
By Zhiyuan Feng, Qixiu Li, Huizhi Liang, Rushuai Yang, Yichao Shen, Zhiying Du, Zhaowei Zhang, Yu Deng, Li Zhao, Hao Zhao, Zongqing Lu, Oier Mees, Marc Pollefeys, Jiaolong Yang, Baining Guo
arXiv:2609.09059v1 Announce Type: new
Abstract: While many video-game environments (VGEs) have played crucial roles in advancing reinforcement learning (RL), developing novel VGEs or modifying existi...
By Ryan Truong, Lance Ying, Samuel J. Gershman, Kazuki Irie
arXiv:2607. 06988v1 Announce Type: cross Abstract: Steering robot foundation models (RFMs) toward new task variants or user-preferred behaviors remains challenging, often requiring additional robot demonstrations, task-specific fine-tuning, or long-context conditioning.
By Yusen Feng, Bingchen Han, Jiangran Lyu, Kai Liu, Yixin Zheng, Yuxuan Wan, Weiheng Liu, Sun Han, Ruiqin Li, Yulong Zhang, Fangfu Liu, Xuesong Shi, Libin Liu, Yizhou Wang, Zhizheng Zhang, He Wang
arXiv:2609.01560v1 Announce Type: cross
Abstract: We present H3-World, an efficient framework that turns the 33B MiniMax-H3 video generator into an interactive world model. Our key finding is that, a...
By Danze Chen, Zeqing Wang, Ziyue Lin, Xingyi Yang, Yeying Jin
arXiv:2609.37250v1 Announce Type: cross
Abstract: World-action models (WAMs) couple future visual-state prediction with action generation. By adapting video generators or image-editing models pretrai...
By Yang Zhang, Jiangyuan Zhao, Chenyou Fan, Jiayu Hu, Xiu Yuan, Chenjia Bai, Xiu Li
arXiv:2608. 14022v1 Announce Type: cross Abstract: Action-conditioned video world models require low-latency causal generation and reliable responses to game-native controls.
By Xinye Li, Lingshuai Lin, Lei Wang, Liuzhou Zhang, Jialin Cui, Qingshan Li, Guanchu Wang, Qingbin Liu, Xi Chen, Jiang Bian, Wai Lam
We present LingBot-World 2. 0 (also known as LingBot-World-Infinity), an advanced iteration of LingBot-World featuring four distinct upgrades.
Zing-0.5 is a 5B autoregressive world model that enables users to explore and influence generated worlds through joint keyboard and online text control. It integrates unified action and text conditioning, event-scale supervision for incremental generation, and low-cost real-time interaction, achieving high scores on WBench Navigation. The authors release model weights, inference code, and a serving implementation to support further research on playable generated worlds.
By Mingyang Chen, Shengdong Chen, Xiaoxiao Fu, Bosheng Gong, Haoyuan Guo, Bowen Li, Jiawen Li, Kejun Li, Tianpeng Li, Yin Liu, Haoze Sun, Zeyang Tian, Meng Wang, Xinmiao Wu, Jiangqiao Yan, Zining Zhao
Generalizable robot manipulation requires policies that can anticipate how visual scenes evolve while executing language instructions. While recent Vision-Language-Action models benefit from large-scale pretraining, their predominantly static pretraining objectives provide limited supervision for physical dynamics and temporal causality, leaving control-relevant knowledge to be learned from downstream robot demonstrations.
SimWAM is a lightweight World-Action Model that uses future‑video prediction only during training to supervise an action expert, enabling end‑to‑end autonomous driving without costly test‑time future imagination. The architecture co‑trains a pretrained video expert and a lightweight action expert via joint flow matching, while an isolated attention mask keeps action prediction independent of future frames. This design allows the video backbone to be swapped and the action expert scaled independently, achieving 91.5 PDMS on NAVSIM, outperforming state‑of‑the‑art WAM planners with lower latency and zero‑shot transfer to nuScenes.
By Zongchuang Zhao, Xin Zhou, Tianyang Xu, Zhengyang Sun, Kaixuan Zhou, Yu Wu, Honglin Li, Dingkang Liang, Xiang Bai
ZimaBlue is a scalable framework that learns generalizable World Action Models (WAMs) from large-scale egocentric videos. It follows a three-stage curriculum: causal video pre‑training, video‑action mid‑training with a unified action representation, and final specialization to a target robot. The system employs an asynchronous Slow‑Fast architecture to enable real‑time 30 Hz action prediction, achieving a jump in real‑robot zero‑shot success from 36.1% to 77.8% when leveraging over 120,000 hours of embodied video.
By Xionghao Wu, Yijun Yang, Shiyang Zhou, Haoze Sun, Jianhui Liu, Songsong Yu, Jiyao Zhang, Wenbo Li, Bo Wang, Guoqing Ma, Lin Song, Renjie Liao, Shenghe Zheng, Wei Tang, Xiaojuan Qi, Yanwei Li, Yuan Zhang, Zhuotao Tian, Haoyang Huang, Nan Duan