arXiv AI

Learning to Interact and Direct: Co-Evolving Video Director Agents

The paper introduces LIT, a framework that co‑evolves a video director agent, a simulated user, and a meta engineer to improve both directing and user interaction. By having the meta agent proactively learn external knowledge and form an evolutionary closed loop, LIT addresses weaknesses in the director’s strategy and enhances production and interaction performance. Experiments show significant gains—19.1% in production and 32.0% in interaction scores—highlighting the benefit of co‑evolution for creative video production.

arXiv Computer Vision
Oct 2

VideoWeaver: Evaluating and Evolving Skills for Agentic Long Video Generation

VideoWeaver is an agent harness and benchmark for long‑video generation that evaluates and evolves reusable skills. It allows an agent to dynamically compose foundation skills into a workflow based on a single high‑level instruction, rather than following a static pipeline. The benchmark includes 16 task categories and 285 cases with multimodal references, and an evidence‑grounded agent‑as‑judge inspects execution traces and final videos to guide skill evolution, improving both process and output quality.

By Jianhui Wei, Yan Zhang, Jie Tan, Hengchuan Zhu, Xiaotian Zhang, Ziyi Chen, Daoan Zhang, Wei Xu, Yeying Jin, Zuozhu Liu
arXiv AI
Aug 19

SAGE: Self-Evolving Storyboard Skills via Attribution-Guided Rule Evolution

SAGE is a framework that automates storyboard creation by learning and evolving directing rules from expert demonstrations. It attributes each narrative group’s decisions to specific rules, refines those rules with localized feedback, and routes only relevant rules to each group during generation. In tests, SAGE matched professional directors on a rubric and reduced authoring time by over 83%.

By Maolin Ran, Xiaoyang Lu, Jiaqi Liu, Jian Wang, Weiwen Liu, Jianghao Lin, Yong Yu, Weinan Zhang
arXiv AI
Oct 7

Learn2Play Bench: How Well Do LLM Agents Learn from Experience in Unfamiliar Environments?

Learn2Play Bench is a new benchmark that tests how well large language model agents learn from experience in unfamiliar, text‑based games with novel or counterintuitive rules. The benchmark provides reproducible feedback, automatic scoring, and varied game instances to evaluate learning across repeated attempts and transfer to new situations. Findings show that retaining full action records aids learning, human players outperform agents, and the choice of harness significantly impacts performance and inference cost.

By Yibo Li, Jinhang Qiu, Zhi Zheng, Qianyun Guo, Jiaying Wu, Shuo Ji, Bryan Hooi
arXiv AI
Jun 2

Beyond End-to-End Video Models: An LLM-Based Multi-Agent System for Educational Video Generation

arXiv:2602. 11790v2 Announce Type: replace Abstract: Although recent end-to-end video generation models demonstrate impressive performance in visually oriented content creation, they remain limited in scenarios that require strict logical rigor and precise knowledge representation, such as instructional and educational media.

By Lingyong Yan, Jiulong Wu, Dong Xie, Weixian Shi, Deguo Xia, Jizhou Huang
arXiv AI
Jun 26

AgentX: Towards Agent-Driven Self-Iteration of Industrial Recommender Systems

arXiv:2606. 26859v1 Announce Type: new Abstract: Recommendation algorithm iteration is moving from an artisanal, engineer-bound process toward an industrialized research loop, but this transition remains blocked by a structural execution bottleneck: the idea-to-launch cycle still depends on human engineers to generate hypotheses, modify production code, launch A/B experiments, and attribute online results.

By Changxin Lao, Fei Pan, Guozhuang Ma, Han Li, Huihuang Lin, Jijun Shi, Kangzhi Zhao, Kun Gai, Mo Zhou, Qinqin Zhou, Quan Chen, Ruochen Yang, Shifu Bie, Shuang Yang, Shuo Yang, Wenhao Li, Wentao Xie, Xiao Lv, Xuming Wang, Yijun Wang, Yiming Chen, Yusheng Huang, Zhongyuan Wang, Zibo Zhao, Zijie Zhuang, Baoning Xia, Chao Liu, Chaoyi Ma, Chubo He, Dawei Cong, Feng Jiang, Gang Wang, Guilin Xia, Hanwen Xu, Jiahong Xie, Jiahui Qiao, Jian Liang, Jiangfan Yue, Jing Wang, Jinghan Yang, Jinghui Jia, Kan Qin, Lei Wang, Ming Li, Peilin Song, Pengbo Xu, Qiang Luo, Ruiming Tang, Shiyang Liu, Shuxian Jin, Tao Wang, Tao Zhang, Xiang Gao, Xianghan Li, Yingsong Luo, Yiwen Ning, Yongcheng Liu, Yuan Guo, Zhaojie Liu, Zhenkai Cui
arXiv AI
Sep 25

World Action Agent: Harnessing VLMs for Robot Manipulation via World Action Rehearsal

World Action Agent (WAA) is a multi‑agent framework that lets vision‑language models (VLMs) directly pilot robots by operating within a visual action workspace. The workspace provides automatically selected contact views, editable action rehearsals, and in‑view correction to refine decisions before low‑level execution. WAA learns procedural skills from expert videos and human teaching, and its interaction traces can train smaller VLMs, achieving state‑of‑the‑art success on LIBERO‑Pro and improving out‑of‑domain performance on robosuite and Qwen3.5‑9B.

By Yehang Zhang, Haojian Huang, Yifan Chang, Jianchong Su, Bohan Zhou, Yingjie Xu, Wosong Chen, Tianhao Zhou, Chenxu Wang, Tianyi Zhang, Yangkai Wei, Wenqian Li, Shiyuan Deng, Yinchuan Li, Ying-Cong Chen, Zexi Li